BrikwaRPG: Uncertainty Principle (Early Sign-ups)

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cleanupcrew
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BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by cleanupcrew » Mon Mar 25, 2013 2:24 pm

Image

So I have decided to begin accepting early sign-ups for my own BrikwaRPG. This is mainly to test out my own ruleset as a possible alternative to Zupponn’s. Read the link first as that is the ruleset I will be using in this battle.

To sign up, simply list a character, equipment and any attributes (SD, abilities, specialization, etc.) within their limit (which in the case of beginners is 6 points). Backstory and a picture would be looked upon very favorably. As a note for those who want to individualize further, I have a list of plastik armory abilities with descriptions and costs on the second page of my ruleset thread. I will do my best to construct your character to the best of my ability and will post the results in this thread (the actual BrikwaRPG will not start for a while as explained below)

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NOTE: Due to upcoming AP exams, this is not actually starting for a long time- I’m thinking summer break here. Only sign up if you think you will still be active around then.

(So I want to have a SOB teaser for this, but I need to have the brikwaRPG characters to make it- that is why I am accepting them so early)
Last edited by cleanupcrew on Mon Mar 25, 2013 3:04 pm, edited 4 times in total.

Gorono
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Re: BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by Gorono » Mon Mar 25, 2013 2:55 pm

Hello ! I am back from a long vacation. I want to participate but I want to ask for an example character since I can't get the rules quite a lot LOL. Thanks btw ! :D

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Re: BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by cleanupcrew » Mon Mar 25, 2013 3:04 pm

Example Character Profile wrote:Image
Ambassador Nadine C. Cándida
Equipment:
Pistol (3cp) and Laser Blade (2cp) for a total 5 cp (under limit of 6)
Attributes:
Trollolol (4 points) (under limit of 6)
Backstory: Ambassador Nadine once served in the AN peacekeeping corps before becoming a diplomat. She was appointed to represent Trattoria at some of the boring AN General Assembly committees, and gained a reputation as a political firebrand who often provoked other delegates. After Siri took power, the more conservative senior ambassadors were sacked and Nadine was promoted to Chief Ambassador to the AN. Nadine gained infamy in Trattorian political circles for an incident involving a steel-cage death match with the Scythian delegate. The AN now disbanded, she is looking for something new to enliven her life.

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Re: BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by Scratch » Mon Mar 25, 2013 9:15 pm

Going to go with a bit of a non-sequitur here.
Image
Globe Drone
Equipment: Hoverjets, for 7 inch move, possibly an underbelly blaster if possible.
Abilities: When non-moving, becomes a size 2 Spawner of robotic vermin/vermin-sized cannon fodder.
Backstory: After the Space Mafia's absorption of all the crime networks on TA planets, The Great Mobfather, Scratch, decided to create a device to serve as an extension of his Heroic Ego. Modeled after his Vanity Death Mask, these drones serve many functions in the Mafia's arsenal, such as courier, scout, and infiltrator. This particular unit serves as a mobile defense mechanism, spawning small, easy to kill bots to swarm. His pre-programmed mobster personality is set at "Gentleman Thief".
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.
All you have to do is flatten his head.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.

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Re: BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by Silverdream » Mon Mar 25, 2013 10:16 pm

Image

Thee DeCoi, Pitcher Mercenary

Equipment: Bagpipes (1cp), Dynamite (1cp), Dynamite(1cp), Baseball (1cp), Pistol (2cp)

Attributes: Stealth

Backstory: She grew up in a city with plenty of forested areas, becoming a skilled baseball pitcher along the way. After the gods grew bored with baseball, DeCoi fell back on her stealth ability, becoming a mercenary who usually works with ninjas or scouts. DeCoi is sent in as a (what's the word, it's not distraction), playing her noisy instrument and taking advantage of her stealth ability to evade her enemies' attacks while her allies ambush them. Her dynamite is used as a deterrent for close range encounters and advancing enemies, and her baseball is used when she runs out of dynamite.

Tell me if I got the cp wrong, also she's in forest camouflage in the above picture.
This sig is too fucking large: show anyway
Image lol j/k

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Re: BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by cleanupcrew » Mon Mar 25, 2013 11:25 pm

Image
@Scratch: EDIT: Size 2 spawner costs four points and can make two units per turn. Thanks, Brikwars 2010.
@Silva: I slightly changed the costume to better fit the description as forest camo.

Note to self: Implement custom move for starting units as an attribute in the future.
Last edited by cleanupcrew on Fri Mar 29, 2013 5:52 pm, edited 1 time in total.

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Re: BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by Tzan » Tue Mar 26, 2013 11:51 am

Colette wrote: Uncertainty Principle - this is not actually starting for a long time
Appropriately named.

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Re: BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by Bluefog » Fri Mar 29, 2013 2:40 am

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Captain JAM
Equipment: Dual Desert Eagles (I dunno point cost, sorry)
Attributes: Flight (cuz he has wings)
Backstory: Captain JAM leads a rag-tag group of misfits in a post apocalyptic world. He is crude and high on himself. Has a "shoot first, ask questions later" kind of attitude. Gets out of tough situations by letting his guns do the talking. Captain JAM's crew always has power struggles, not only for his position as the leader but for his second in command which he offers no solution for due to his attitude regarding his own death... that it won't ever happen. He settles power struggles for his position how he solves everything: with a severe ass kicking. Captain JAM's on and off again girlfriend Domina Trixie has broken up with him again and he said "Fuck it!" and left the group for now to pursue other ventures.


Let me know if he's too over-powered. He could y'know, not have wings and the flight ability. He could have an ability to allow odds to shift in his favor or something along those lines. Also, I just saw this and said "Hey, what the hell this looks fun!" and posted... I dunno if this is a thing that I don't belong in or whatever... lol. Anyway, thanks!
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Re: BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by R4m3N » Mon Jul 15, 2013 1:39 am

Can we still sign-up for that? I would be really interrested in joining the party.
Image

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Re: BrikwaRPG: Uncertainty Principle (Early Sign-ups)

Post by R4m3N » Mon Jul 15, 2013 3:29 am

Image
Wak-wak 'toe

Equipment:
Pistol (3CP) Aztek sword (2CP) = 5 CP
Attributes:
Still to determine
Backstory:
Wak-wak was a great warrior on his native planet. He fought beasties after beasties and creatures after creatures to protect his village from the hostiles forms of life whom are living on the covered in jungle planet he was living on. He is brave and he will fight until he dies. He wanted to find challenge and this is why he lef his native land.
Image

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