Praetorian Fleet Yard
Moderator: The Shadowscythe
- dilanski
- Now with added tractor fetish
- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
- Contact:
Praetorian Fleet Yard
***CURRENT DOCTRINE EXPANSION***
1 New First Generation Combat Dreadnought to match the Exodus
1 New Second Generation Combat Dreadnought to match the Inexorable
1 New Frigate
Redo of Omegalodon Class Battleship
The majority of ships will now conform to a Siege or Combat design, with siege being hardier with increased survivability, while combat being heavier hitting.
Vanguard
Frigate based anti-fighter escort for larger ships.
Deathstalker
Designed for extended patrol missions and capable of acting as a command ship for small groups.
Varitants:
Black-Ops Pattern
Filled with cloaking and stealth equipment, these ships are like the wind, only more likely to turn you into molten slag.
Azrael (Designed by Colette)
Dedicated anti-frigate, gunboat and fighter platform, all with the armour of a cruiser.
Triton
A much older cruiser, low tech with thick slabs of composite metal armour compared to more modern regenerative smart nano-loys, yet some would say this means there's less to go wrong. No matter what though its firepower isn't anything but heavy.
Vendetta
The mainstay of any attack force, the vendetta is the line combat battleship in use by the Praetorians for a simple reason, it carries lots of firepower and can still haul ass across the battlefield if need be.
Variants:
AN Pattern
A specially commissioned variant to be be produced by the AN, most of the systems remain unchanged except for an altered power core that meets AN safety standard of not causing an extinction level event if it's ruptured on a planet.
Megalodon
An experimental battleship, only a few see service in the Navy with the rest in use by Black-Ops branches of the empire. The ship's design parameters called for a vessel that could be as mobile as a destroyer at the sacrifice of armour and firepower, both of less use to a stealth ship. At the current time only 2 remain on file.
Variants:
Black-Ops
Where most of these ships reside, leading stealth fleets behind enemy lines.
Crucible
A command ship and carrier in one, Crucible class warships are capable of providing electronic support to other ships.
Exodus
Exodus class planetary siege Dreadnaughts are currently the largest ship in service of the Praetorian Empire. It's main purpose in lay extended sieges of planets, smashing down there defenses and destroying any civilization beneath it. It does unfortunately not feature weapons designed for the easy destruction of enemy super-dreadnaughts and alike, leaving it at a slight disadvantage hen 1-on-1ing with ships such as the Deity class.
Variants:
Spirit Of Ragnablok
A one off ship built to defend the AN and act as a command vessel for PAX-Corps. It features expanded fighter bays and replaces the dual laser battery with a XXXL Amigdalar Disruptor.
1 New First Generation Combat Dreadnought to match the Exodus
1 New Second Generation Combat Dreadnought to match the Inexorable
1 New Frigate
Redo of Omegalodon Class Battleship
The majority of ships will now conform to a Siege or Combat design, with siege being hardier with increased survivability, while combat being heavier hitting.
Vanguard
Frigate based anti-fighter escort for larger ships.
Deathstalker
Designed for extended patrol missions and capable of acting as a command ship for small groups.
Varitants:
Black-Ops Pattern
Filled with cloaking and stealth equipment, these ships are like the wind, only more likely to turn you into molten slag.
Azrael (Designed by Colette)
Dedicated anti-frigate, gunboat and fighter platform, all with the armour of a cruiser.
Triton
A much older cruiser, low tech with thick slabs of composite metal armour compared to more modern regenerative smart nano-loys, yet some would say this means there's less to go wrong. No matter what though its firepower isn't anything but heavy.
Vendetta
The mainstay of any attack force, the vendetta is the line combat battleship in use by the Praetorians for a simple reason, it carries lots of firepower and can still haul ass across the battlefield if need be.
Variants:
AN Pattern
A specially commissioned variant to be be produced by the AN, most of the systems remain unchanged except for an altered power core that meets AN safety standard of not causing an extinction level event if it's ruptured on a planet.
Megalodon
An experimental battleship, only a few see service in the Navy with the rest in use by Black-Ops branches of the empire. The ship's design parameters called for a vessel that could be as mobile as a destroyer at the sacrifice of armour and firepower, both of less use to a stealth ship. At the current time only 2 remain on file.
Variants:
Black-Ops
Where most of these ships reside, leading stealth fleets behind enemy lines.
Crucible
A command ship and carrier in one, Crucible class warships are capable of providing electronic support to other ships.
Exodus
Exodus class planetary siege Dreadnaughts are currently the largest ship in service of the Praetorian Empire. It's main purpose in lay extended sieges of planets, smashing down there defenses and destroying any civilization beneath it. It does unfortunately not feature weapons designed for the easy destruction of enemy super-dreadnaughts and alike, leaving it at a slight disadvantage hen 1-on-1ing with ships such as the Deity class.
Variants:
Spirit Of Ragnablok
A one off ship built to defend the AN and act as a command vessel for PAX-Corps. It features expanded fighter bays and replaces the dual laser battery with a XXXL Amigdalar Disruptor.
Last edited by dilanski on Wed Jun 12, 2013 4:57 pm, edited 4 times in total.
Almond Status: ACTIVATED
- dilanski
- Now with added tractor fetish
- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
- Contact:
Re: Praetorian Fleet Yard
3 New additions and an obituary. Only uploading for the sake of completeness/OCD. I'll upload the files for these on request/when I have time to move the old wiki LDD library to the new wiki.
Insolent
The Insolent super carrier hull was conceived in the dying light of the AN, to supplement United Systems carrier and AN Exodus fleets, with the fall of NY before the design came to fruition the project was put on hold until recently. Insolent hulls feature hangar space many times more than the antiquated crucible warships, or the more comparable Exodus.
Hood
Although Vendetta class ships were always considered to be fast and lightly armoured for battleships, the hood represents a true battlecruiser design, more powerful than Tritons and faster than even the Megalodon class.
The Warspite
Current fleet flagship. Originally part of a program to produce a hull that would be on better par with Scythian Battleships than current designs, the large expense of the equipment used in the design resulted in only one vessel being constructed. Warspite features a state of the art power plant and advanced targeting systems for all 16-3 gun batteries and the ventral bombardment battery.
Redacted by MoMI
Insolent
The Insolent super carrier hull was conceived in the dying light of the AN, to supplement United Systems carrier and AN Exodus fleets, with the fall of NY before the design came to fruition the project was put on hold until recently. Insolent hulls feature hangar space many times more than the antiquated crucible warships, or the more comparable Exodus.
Hood
Although Vendetta class ships were always considered to be fast and lightly armoured for battleships, the hood represents a true battlecruiser design, more powerful than Tritons and faster than even the Megalodon class.
The Warspite
Current fleet flagship. Originally part of a program to produce a hull that would be on better par with Scythian Battleships than current designs, the large expense of the equipment used in the design resulted in only one vessel being constructed. Warspite features a state of the art power plant and advanced targeting systems for all 16-3 gun batteries and the ventral bombardment battery.
Redacted by MoMI
Last edited by dilanski on Tue Apr 02, 2013 4:03 pm, edited 1 time in total.
Almond Status: ACTIVATED
-
- Catastrophe Magnet
- Posts: 2337
- Joined: Tue Apr 12, 2011 6:04 pm
- Location: This Forum
Re: Praetorian Fleet Yard
If you use the hide tool on sections you've already finished then you can increase the number of bricks your processor can handle (just remember to unhide the bricks before saving). Granted, when attempting to screenshot the whole thing it'll still be a pain in the ass, but at that point you don't need to actually mess with any bricks.
EDIT: I think we are approaching Star Wars-level starship scales here.
EDIT: I think we are approaching Star Wars-level starship scales here.
- aoffan23
- You can nail me with your wood. ( ͡° ͜ʖ ͡°)
- Posts: 2702
- Joined: Sat Jan 23, 2010 7:41 pm
- Location: Ottawa
Re: Praetorian Fleet Yard
This stuff is really, really cool. I think the Exodus is my favourite, but the hangar openings on the crucible are pure brilliance.
Spoiler
Show
Tzan wrote:I agree with Warhead.Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
- dilanski
- Now with added tractor fetish
- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
- Contact:
Re: Praetorian Fleet Yard
Well done Colette, you've gone and started an arms race, where 200 stud long planet killers of the line render every ship that has came before as completely irrelevant.Colette wrote:If you use the hide tool on sections you've already finished then you can increase the number of bricks your processor can handle
:Blush:aoffan23 wrote:This stuff is really, really cool. I think the Exodus is my favourite, but the hangar openings on the crucible are pure brilliance.
Almond Status: ACTIVATED
- Silverdream
- Nice use of noise
- Posts: 6078
- Joined: Sun Mar 15, 2009 5:33 pm
- Location: Sweating like a guy in a basketball manga
Re: Praetorian Fleet Yard
These are really pretty to look at, and the fact that they all have defined roles makes them practical.
This sig is too fucking large: show anyway
- mercury19
- different
- Posts: 359
- Joined: Thu Jul 07, 2011 5:56 pm
- Location: The dark corners of my brooding, angst filled mind.
- Contact:
Re: Praetorian Fleet Yard
If you can fit four battleships in one big dreadnaught, then you are way past star wars scale.Colette wrote:EDIT: I think we are approaching Star Wars-level starship scales here.
Ask now what I'm doing, even for me
http://brikwars.com/wiki/index.php?titl ... han_Empire the Avokhan article
Tzan wrote:"The frontiers of space are a giant sausage fest." ~ Admiral Ackbar
http://brikwars.com/wiki/index.php?titl ... han_Empire the Avokhan article
Re: Praetorian Fleet Yard
I think we're past even Warhammer 40,000 Imperial Navy scale here...
The World of Pekab & the Anarcho-Syndicalist Adventurers Guild <== new site
"Everything needs more Dakka, including the Dakka..."
"Everything needs more Dakka, including the Dakka..."
- The Shadowscythe
- Touch my cloud song and I will fuck you up
- Posts: 2351
- Joined: Sun Jul 27, 2008 7:22 am
- Location: Llandysul, Ceredigion, Wales, U.K, Earth, Sol, Milky Way, Local Cluster, Universe.
Re: Praetorian Fleet Yard
dilanski wrote:
First thing I thought of when I saw this, couldn't find the version with the SSD in the same image though.
Also, all of this is awesome, continue.
-- WARNINK -- LINK BELOW IZ KNOWN TO CAUZE HEMMORAGE --
I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
Spoiler
Show
I WARNED YOU, DIDN'T I WARN YOU?! BLAME RAYHAWK DAMNIT.
- dilanski
- Now with added tractor fetish
- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
- Contact:
Re: Praetorian Fleet Yard
LDD still runs slow, even using the hide function, just enough to add another thousand pieces so far. In a few weeks I'll hopefully be getting a mid-budget gaming tower, twice the RAM and CPU of my laptop, hopefully it'll breeze through it. My super-space-penis will be completed in time, in the mean while, no one go building a bigger one, or I'll have to try a 1000 stud model.
Almond Status: ACTIVATED
-
- Catastrophe Magnet
- Posts: 2337
- Joined: Tue Apr 12, 2011 6:04 pm
- Location: This Forum
Re: Praetorian Fleet Yard
I once started a 700 stud micromodel of my Inter-Galactic Ship. It wasn't a military dreadnought though, more like the long spindly antimatter ship from avatar.dilanski wrote:LDD still runs slow, even using the hide function, just enough to add another thousand pieces so far. In a few weeks I'll hopefully be getting a mid-budget gaming tower, twice the RAM and CPU of my laptop, hopefully it'll breeze through it. My super-space-penis will be completed in time, in the mean while, no one go building a bigger one, or I'll have to try a 1000 stud model.
A limitation I noticed in LDD is that you can only zoom out so much- parts of a really long, 1000-stud-scale spaceship start disappearing making it impossible to view the while thing at once.
- dilanski
- Now with added tractor fetish
- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
- Contact:
Re: Praetorian Fleet Yard
I was hoping there'd be a setting for that, but all I can find is the uber-sexy render mode. Perhaps it is something that can be altered in a config file somewhere.Colette wrote:I once started a 700 stud micromodel of my Inter-Galactic Ship. It wasn't a military dreadnought though, more like the long spindly antimatter ship from avatar.dilanski wrote:LDD still runs slow, even using the hide function, just enough to add another thousand pieces so far. In a few weeks I'll hopefully be getting a mid-budget gaming tower, twice the RAM and CPU of my laptop, hopefully it'll breeze through it. My super-space-penis will be completed in time, in the mean while, no one go building a bigger one, or I'll have to try a 1000 stud model.
A limitation I noticed in LDD is that you can only zoom out so much- parts of a really long, 1000-stud-scale spaceship start disappearing making it impossible to view the while thing at once.
Almond Status: ACTIVATED
- dilanski
- Now with added tractor fetish
- Posts: 1914
- Joined: Sun Jan 18, 2009 6:41 am
- Location: United Kingdom of Great Britain & FUCK THE DUP
- Contact:
Re: Praetorian Fleet Yard
Until I can complete my little contraption, that is until I have a PC with a processor that isn't labelled 'Pentium', I figured I might as well get a Line-ship replacement done.
Heathen
"Steel On The Skyline..."
The Vendetta fast battleship certainly has influenced it's successors design, with slipstream sails and laser batteries just as prominent on the Heathen class, upgrades are numerous including a stronger super-structure, a massive increase in fire-power, hardened anti-matter storage and more tactical flexibility. Truly the Heathen will make it's presence known in battles small and large for years to come.
The current full fleet shot with the Navy variant every class. Even though the last few ships I've come up with are huge compared to older ones (mostly to match other fleets) the Exodus still dwarfs all of them. At this point I regret not having a naming system, so far I have classes named after old British ships, Animals, Biblical references, my favourite comic, a Brendon Small song, an MMORPG expansion and a David Bowie song.
Heathen
"Steel On The Skyline..."
The Vendetta fast battleship certainly has influenced it's successors design, with slipstream sails and laser batteries just as prominent on the Heathen class, upgrades are numerous including a stronger super-structure, a massive increase in fire-power, hardened anti-matter storage and more tactical flexibility. Truly the Heathen will make it's presence known in battles small and large for years to come.
The current full fleet shot with the Navy variant every class. Even though the last few ships I've come up with are huge compared to older ones (mostly to match other fleets) the Exodus still dwarfs all of them. At this point I regret not having a naming system, so far I have classes named after old British ships, Animals, Biblical references, my favourite comic, a Brendon Small song, an MMORPG expansion and a David Bowie song.
Almond Status: ACTIVATED
- Kalvinator
- in need of one still
- Posts: 1087
- Joined: Mon Jun 11, 2012 12:35 am
- Location: Waiting for a spontaneous warp to another galaxy.
- Contact:
Re: Praetorian Fleet Yard
Such wonders...
Amazing stuff man.