In the Cold North - Forum RPG
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- Quantumsurfer
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Re: In the Cold North - Forum RPG
Yeah, apparently I need to get better at hiding. The tree routine fell right through. When this is all over, provided I survive, I'm going to practice the fuck out of sneaking and hiding during downtime.
- IVhorseman
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Re: In the Cold North - Forum RPG
Either you got a bad roll, or when you said you were tying yourself to the tree, you didn't specify clearly enough that you were trying to stay hidden.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: In the Cold North - Forum RPG
Gerald swings his longsword at the goblin he is engaged with.
Rolled Melee 1+2 vs. AC
He loses hold of the sword and it goes spinning away, landing in the snow outside the ring of fire.
Gregor fires the crossbow at the bowgoblin.
Rolled Ranged 13+1 vs. AC, rolled 1+1 damage
The bolt strikes the goblin in the side, but it's still alive.
Saucix reaches out with his power of sleep.
Rolled 7
The three goblins inside the flames all fall asleep, dropping off their wolves and into the snow. The wolf that was biting Saucix also falls asleep, as well as the unridden wolf attacking Gerald.
Nisos conjures a magic arrow and throws it at the bowgoblin!
Rolled Spell 8+4 vs. Ref, rolled 6+3 damage
The goblin is hit in an arcane blast and blown to pieces.
Adarim swings his sword at the wolf inside the circle that is still standing and not on fire.
Rolled Melee 4+1 vs. AC
But the wolf avoids his sword.
The burning wolf stumbles around howling in pain. It crashes into Adarim, knocking him over, and setting his clothes on fire! 6 damage
Adarim passes out from the heat and pain. He's burning.
Seeing how all its comrades explode or fall down unmoving, the last swordgoblin outside the fire turns its wolf and flees towards the darkness. The two unridden wolves outside follow. The last wolf awake and not burning inside the circle joins them, making a great leap across the flames.
Situation:
Rolled Melee 1+2 vs. AC
He loses hold of the sword and it goes spinning away, landing in the snow outside the ring of fire.
Gregor fires the crossbow at the bowgoblin.
Rolled Ranged 13+1 vs. AC, rolled 1+1 damage
The bolt strikes the goblin in the side, but it's still alive.
Saucix reaches out with his power of sleep.
Rolled 7
The three goblins inside the flames all fall asleep, dropping off their wolves and into the snow. The wolf that was biting Saucix also falls asleep, as well as the unridden wolf attacking Gerald.
Nisos conjures a magic arrow and throws it at the bowgoblin!
Rolled Spell 8+4 vs. Ref, rolled 6+3 damage
The goblin is hit in an arcane blast and blown to pieces.
Adarim swings his sword at the wolf inside the circle that is still standing and not on fire.
Rolled Melee 4+1 vs. AC
But the wolf avoids his sword.
The burning wolf stumbles around howling in pain. It crashes into Adarim, knocking him over, and setting his clothes on fire! 6 damage
Adarim passes out from the heat and pain. He's burning.
Seeing how all its comrades explode or fall down unmoving, the last swordgoblin outside the fire turns its wolf and flees towards the darkness. The two unridden wolves outside follow. The last wolf awake and not burning inside the circle joins them, making a great leap across the flames.
Situation:
Spoiler
Show
Saucix: 6/8 HP, not wearing chainmail
Gerald: 7/8 HP, no crossbow, no longsword
Gregor: 1/6 HP, in tree with crossbow
Nisos: 1/1 HP
Adarim: -1/7 HP, unconscious, on fire
Opposition:
(Outside the fire)
1 goblin with short sword, fleeing
4 wolves, 3 of them unridden, all fleeing
(Inside the fire)
3 goblins with short swords, asleep
3 wolves, 2 of them asleep, 1 of them burning
Gerald: 7/8 HP, no crossbow, no longsword
Gregor: 1/6 HP, in tree with crossbow
Nisos: 1/1 HP
Adarim: -1/7 HP, unconscious, on fire
Opposition:
(Outside the fire)
1 goblin with short sword, fleeing
4 wolves, 3 of them unridden, all fleeing
(Inside the fire)
3 goblins with short swords, asleep
3 wolves, 2 of them asleep, 1 of them burning
Yeah, I didn't even realize you were trying to hide. Oops.when you said you were tying yourself to the tree, you didn't specify clearly enough that you were trying to stay hidden.
- Silverdream
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Re: In the Cold North - Forum RPG
Saucix Leilief
I charge the burning wolf and try to strike it with my sword.
"Roll in the snow, Adarim!"
I charge the burning wolf and try to strike it with my sword.
"Roll in the snow, Adarim!"
This sig is too fucking large: show anyway
Re: In the Cold North - Forum RPG
Adarim
Roll in the snow long enough to put out the fire. Hopefully I can do this in a fluid motion and rise to strike one of the enemies.
Roll in the snow long enough to put out the fire. Hopefully I can do this in a fluid motion and rise to strike one of the enemies.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
- IVhorseman
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Re: In the Cold North - Forum RPG
1. a friggin 1. At least we're safe for now.
I'm pulling Adarim out of the fire (you're unconcious dude). If the one remaining wolf tries to stop me, I'm just going to grapple him then chuck him into the fire. The rest of you should tie up the goblins before tossing em in the flames. Once the fires die down imma go grab my sword.
"Saucix, put your damn armor on. The darkness flees, but will surely return. We must collect ourselves and regroup - the goblins will be back, and we must be prepared for them."
I'm pulling Adarim out of the fire (you're unconcious dude). If the one remaining wolf tries to stop me, I'm just going to grapple him then chuck him into the fire. The rest of you should tie up the goblins before tossing em in the flames. Once the fires die down imma go grab my sword.
"Saucix, put your damn armor on. The darkness flees, but will surely return. We must collect ourselves and regroup - the goblins will be back, and we must be prepared for them."
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: In the Cold North - Forum RPG
Adarim's not exactly in the fire, he's ON fire
- IVhorseman
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Re: In the Cold North - Forum RPG
Well then I'll revise that: i'm gonna put out the flames on Adarim instead.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: In the Cold North - Forum RPG
Are the sleeping goblins in the fire on fire? In any case, while everyone else is trying to put out adarim, I will tie the sleeping goblins up with someone's rope, if they give it to me, and loot them.
Well, should we execute them? Or does anyone have a better idea.
Well, should we execute them? Or does anyone have a better idea.
The only unflawed system is Lego System.
Zupponn wrote:All you have to do is flatten his head.Colette wrote:You're free to make your own map from scratch, however.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.
Re: In the Cold North - Forum RPG
Wait, I took six points of damage through leather armor? Blacksmiths wear leather aprons for a reason.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
- Quantumsurfer
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Re: In the Cold North - Forum RPG
It's cool, I wasn't clear.Arkbrik wrote:Yeah, I didn't even realize you were trying to hide. Oops.
I'll climb down and help tie up the goblins.
I have plenty of rope to go around.
Re: In the Cold North - Forum RPG
Saucix attacks the burning wolf.
Rolled Melee 18+1, rolled 3+1 damage
He slashes the wolf's throat open putting it out of its misery. The fleeing wolf rider and wolves disappear into the night.
Gerald throws some snow at Adarim, putting out the fire on him. One person can try to tend to Adarim's wounds with a Wis check to restore 1 HP, which will stop him from dying. Otherwise he'll have to make a Con check in an hour and possibly take more damage.
Nisos and Gregor tie up the sleeping goblins, looting them (as well as the dead goblins) as they go. They find a total of 13 gold pieces. There are now 3 tied up, sleeping goblins lying around, and 2 sleeping wolves.
The fire around the camp dies down and Gerald retrieves his longsword. The first rays of dawn are coming over the horizon.
Rolled Melee 18+1, rolled 3+1 damage
He slashes the wolf's throat open putting it out of its misery. The fleeing wolf rider and wolves disappear into the night.
Gerald throws some snow at Adarim, putting out the fire on him. One person can try to tend to Adarim's wounds with a Wis check to restore 1 HP, which will stop him from dying. Otherwise he'll have to make a Con check in an hour and possibly take more damage.
Nisos and Gregor tie up the sleeping goblins, looting them (as well as the dead goblins) as they go. They find a total of 13 gold pieces. There are now 3 tied up, sleeping goblins lying around, and 2 sleeping wolves.
The fire around the camp dies down and Gerald retrieves his longsword. The first rays of dawn are coming over the horizon.
- IVhorseman
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Re: In the Cold North - Forum RPG
Good thing my wisdom's so high. I heal him, and bask in the sunrays.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Re: In the Cold North - Forum RPG
Rolled Wis 5+16
Gerald tends to Adarim's burns. He regains 1 HP, putting him at 0 HP. He'll wake up in an hour or so with 1 HP.
Gerald tends to Adarim's burns. He regains 1 HP, putting him at 0 HP. He'll wake up in an hour or so with 1 HP.
- IVhorseman
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Re: In the Cold North - Forum RPG
THEN WHAT HAPPENSSSSS
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.