If you guys have any ideas on rules, new upgrades, ect. I'd be glad to hear them.
There are a couple things I want to make rules for and include in the game some of them are:
6.Movement inhibiting terrain, minefields.
6. Air units. Fighters, gunships, bombers, ect.
7. Naval Units Frigates, Battleships, Submarines!
8. Mech/Walker Units.
9. An RTS style game type where you build a base, fight for resources, stuff like that.
These are all on my to do list, but I need to work on the basic rules right now.
aoffan23 wrote:Before I read anything, let me just mention how adorable those tanks are.
Thanks! I made the design for those tanks years ago and I wanted to create some kind of game to play with them, but I never got around to it.
Quantumsurfer wrote:It's like a streamlined 40K. It should play pretty smoothly.
I love that you've pictured each upgrade and that you've included example instructions. That should make for a well rounded presentation.
Is it that obvious that I had 40k on my mind while writing the rules? haha. Thanks! I thought that including pictures would make it more interesting.