One Man's War: Forum RPG
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- Silverdream
- Nice use of noise
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Re: One Man's War: Forum RPG
At first I was thinking a veteran warrior dwarf, but now I want a hot blooded Dwarven Brawler.
This sig is too fucking large: show anyway
Re: One Man's War: Forum RPG
http://www.mediafire.com/?4ihmtaqk279bt2m
The rest of it is yours. You've got 400 points to spend as you want. Of course, If you want me to do more with it, just give me some sort of further description of what you want me to do.
I caught a typo. I had serpentines listed as having 25 base HP instead of 20. Sorry bout that.
The rest of it is yours. You've got 400 points to spend as you want. Of course, If you want me to do more with it, just give me some sort of further description of what you want me to do.
I caught a typo. I had serpentines listed as having 25 base HP instead of 20. Sorry bout that.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
- Silverdream
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Re: One Man's War: Forum RPG
Here's what I have so far, I may tweak it. Is there a list of abilities?
Also, what would the stats be for a good sized axe and a little hammer? Also, would gloves be able to be fitted with metal knuckles?
This sig is too fucking large: show anyway
Re: One Man's War: Forum RPG
I'm ignoring gloves and boots this time around, so instead I'll give them to you as an unarmed weapon.
War Hammer (14 Dam, 7 AP, 3 Crit, 1 Pierce, 14 Weight, 50 GP)
Battle Axe (9 Dam, 6 AP, 3 Crit, 2 Pierce, 14 Weight, 35 GP)
Great Axe (12 Dam, 8 AP, 4 Crit, 3 Pierce, 18 Weight, 55 GP)
Flanged Mace (7 Dam, 6 AP, 3 Crit, 2 Pierce, 7 Weight, 25 GP)
Flail (8 Dam, 5 AP, 2 Crit, 1 Pierce, 8 Weight, 25 GP)
Hatchet (4/4 Dam, 4/5 AP, 3/2 Crit, 1/1 Pierce, 10 Weight, 6 GP)
War Axe (6 Dam, 6 AP, 3 Crit, 2 Pierce, 8 Weight, 30 GP)
Club (5 Dam, 5 AP, 1 Crit, 0 Pierce, 6 Weight, 4 GP)
Brass Knuckles (2 Dam, 4 AP, 3 Crit, 0 Pierce, 2 Weight, 2 GP)
Spiked Gauntlet (3 Dam, 4 AP, 3 Crit, 1 Pierce, 3 Weight, 5 GP)
If you wanted the warhammer you might switch your profession bonus to hammers, of course, in which case I assume you'd take an axe as a secondary weapon.
Abilities...I'm working on that. I had a bunch but I felt they generally needed to be retooled. However, if you could give me an example of an ability you would like to have, I can tweak it and come up with stats for you.
War Hammer (14 Dam, 7 AP, 3 Crit, 1 Pierce, 14 Weight, 50 GP)
Battle Axe (9 Dam, 6 AP, 3 Crit, 2 Pierce, 14 Weight, 35 GP)
Great Axe (12 Dam, 8 AP, 4 Crit, 3 Pierce, 18 Weight, 55 GP)
Flanged Mace (7 Dam, 6 AP, 3 Crit, 2 Pierce, 7 Weight, 25 GP)
Flail (8 Dam, 5 AP, 2 Crit, 1 Pierce, 8 Weight, 25 GP)
Hatchet (4/4 Dam, 4/5 AP, 3/2 Crit, 1/1 Pierce, 10 Weight, 6 GP)
War Axe (6 Dam, 6 AP, 3 Crit, 2 Pierce, 8 Weight, 30 GP)
Club (5 Dam, 5 AP, 1 Crit, 0 Pierce, 6 Weight, 4 GP)
Brass Knuckles (2 Dam, 4 AP, 3 Crit, 0 Pierce, 2 Weight, 2 GP)
Spiked Gauntlet (3 Dam, 4 AP, 3 Crit, 1 Pierce, 3 Weight, 5 GP)
If you wanted the warhammer you might switch your profession bonus to hammers, of course, in which case I assume you'd take an axe as a secondary weapon.
Abilities...I'm working on that. I had a bunch but I felt they generally needed to be retooled. However, if you could give me an example of an ability you would like to have, I can tweak it and come up with stats for you.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
Re: One Man's War: Forum RPG
I'm joining, no idea what as of yet, but I'm in.
The only unflawed system is Lego System.
Zupponn wrote:All you have to do is flatten his head.Colette wrote:You're free to make your own map from scratch, however.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.
Re: One Man's War: Forum RPG
So trying this again, is anyone still interested?
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
- Silverdream
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- Joined: Sun Mar 15, 2009 5:33 pm
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Re: One Man's War: Forum RPG
I'm in, although I still have no idea what I'm doing.
The only unflawed system is Lego System.
Zupponn wrote:All you have to do is flatten his head.Colette wrote:You're free to make your own map from scratch, however.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.
Re: One Man's War: Forum RPG
@Silver: I believe your stats are fine, but I need to check them against the base stats for dwarves. I've done a lot of tweaking with race stats, you know.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.
- Quantumsurfer
- Thank god for Kool-Aid™
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Re: One Man's War: Forum RPG
Ok....
As long as I don't have to do anything else. I already made the character.
As long as I don't have to do anything else. I already made the character.
Re: One Man's War: Forum RPG
Lower your HP to 26. Other than that you should be fine. I also find you have 54 points to spend if you wanted to get an ability or some gold or something.
I also updated the character sheet so it has a space for GP and stuff.
I also updated the character sheet so it has a space for GP and stuff.
Tzan wrote:That's what Hitler said,Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
in 1938.