My BrikwaRPG Playtest (Gametime!)

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Re: My BrikwaRPG Playtest (Gametime!)

Postby Scratch » Sat Aug 24, 2013 9:51 pm

On a side note, if Mr. headkillerguy or Post-Apoc dies, I call their capes.
The only unflawed system is Lego System.
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All you have to do is flatten his head.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Kalvinator » Sun Aug 25, 2013 12:37 am

Follow the Space Detective.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby lawmaster » Sun Aug 25, 2013 7:06 am

lawmaster wrote:Follow scratch and try to find bugs to eat.

Kalvinator wrote:Follow the Space Detective.


Scratch is becoming the leader...
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Falk » Sun Aug 25, 2013 7:25 am

Wait until the others can attack the enemies and then jump down to help them.
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

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Re: My BrikwaRPG Playtest (Gametime!)

Postby Kalvinator » Sun Aug 25, 2013 3:09 pm

lawmaster wrote:
lawmaster wrote:Follow scratch and try to find bugs to eat.

Kalvinator wrote:Follow the Space Detective.


Scratch is becoming the leader...


I picked him because we're both Law enforcements sorta.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby lawmaster » Sun Aug 25, 2013 6:38 pm

Kalvinator wrote:
lawmaster wrote:
lawmaster wrote:Follow scratch and try to find bugs to eat.

Kalvinator wrote:Follow the Space Detective.


Scratch is becoming the leader...


I picked him because we're both Law enforcements sorta.


I AM THE LAW.
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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Re: My BrikwaRPG Playtest (Gametime!)

Postby BrickSyd » Mon Aug 26, 2013 7:36 pm

The Space Detective (Scratch)
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The Space Detective makes a run for the forest.


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He reaches the border and finds a large branch (heavy weapon).
He puts the Jack-knife and the hammer in his inventory.


Vera Zhrkvsk (Silverdream)
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Vera is hungry and goes looking for a bear to turn into salami.


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:fudge:


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She opens fire but the beast survives the attack.
The simple mind of the wildlife has been triggered to attack!


The Post-Apoc Survivor (alphafalcon541)
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The Post-Apoc Survivor puts the potion in his inventory and moves forward.


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He attacks but the hit wasn't powerful enough.


Captain Flash Maxwell (Lord Mercat)
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Captain Flash Maxwell sees a fruit.
"An apple! I remember what the ship's doctor told me about those! Something about putting him out of business. That could come in handy!"


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He tries to sprint to reach it but loses balance and makes a couple of steps backward instead.


Mosm the Redeemed (Kalvinator) and Garth Sneakyheadkiller (lawmaster)
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Garth and Mosm follow the Detective.
Garth gets close to the forest. He looks for something to eat but can't see anything yet.


Carlos Indiana Devine (mgb519)
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Carlos cast a spell on his gun.
The gun starts to glow.


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Carlos then gets behind the rest of the group, ready to react.


Jaras Kyfi (Falk)
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Jaras thinks it might be a bit premature to jump and attack so he decides that using the farce to push back one beast will do it for now.


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Critical hit!


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The beast is thrown 4 inches back on the mountain and disrupted.


Wildlife (NPC)
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Two beasts charge.


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Carlos react and fire an explosive bullet.
The explosion stops the first beast but the second one get through and continues to charge.


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It rams Vera!


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She is knocked back 5 inches and suffers 1 point of damage (and she dies also).


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Her corpse falls into the woods.


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A beast climbs to get to Jaras.


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The beast attacks from a precarious position and misses.
Jaras prepares his counterattack..


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And faces the result of too much failure.
He falls on the ground, unharmed.


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Another beast is approaching.


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The group of hunters advanced approximately one inch then I cleaned their baseplate.


Overview
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Character Sheets
Spoiler: show
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Send orders for turn 2!
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Re: My BrikwaRPG Playtest (Gametime!)

Postby alphafalcon541 » Mon Aug 26, 2013 7:42 pm

Move to the left away from the bloody monster's that are attacking us fire on anything in range
This sig is too fucking large: show anyway
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Silverdream » Mon Aug 26, 2013 8:19 pm

Aww.

GG guys.
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Spoiler: show
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Kalvinator » Mon Aug 26, 2013 9:15 pm

I turn to the right and dig myself in to respond to the beasts.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Scratch » Mon Aug 26, 2013 9:18 pm

Move back and to my right through the trees, ready to defend myself with the branch if I need to. Also, if I get close enough to Mrs. Vodka McNoVowels, take her gun.
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.

All you have to do is flatten his head.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby mgb519 » Mon Aug 26, 2013 10:11 pm

Avenge the woman who just died with handgun. Prepare psychic-empowered response stab in case anything enters into melee range.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.


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in 1938.
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Lord Mercat » Mon Aug 26, 2013 11:02 pm

Keep going for that Apple- also use Flash's supernatural die and medikal skills to try and revive Vera with charisma and panache- avoiding hostiles if possible.

" Aha! A damsel in distress! Space fleet Captain's handbook rule 17- When one crosses paths with a distressed person or persons of the damsel variety, always take full advantage of the situation. The perfect task for someone of my exceptional talent and high moral caliber!"
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Re: My BrikwaRPG Playtest (Gametime!)

Postby Falk » Tue Aug 27, 2013 3:30 am

So what kind of Farce things are allowed? :mystery:
BrikWars 2010 Rules wrote:BrikWars ... stands in pretty direct opposition to many fundamental elements of the LEGO® philosophy, such as "Not Teaching Kids How Funny It Is to Set People on Fire."

Empire of Luchardsko WIP wiki page
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Re: My BrikwaRPG Playtest (Gametime!)

Postby lawmaster » Tue Aug 27, 2013 6:44 am

Quickly everyone into the forest they can't charge in there! Try to find a mouse or any small animal to throw towards the beast so they go after that instead.
You are faced with door what do you do
I use my flamethrower
wait what you can't do that
Sure I can see
*door catches fire*
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