Finally got around to uploading the last four months of rulebook updates today. I can't remember everything that's changed since the last upload, most of it is rulebook structural rather than rules mechanical. But off the top of my head:
Lots and lots and lots of cleanup, fixing formatting and links and typos. Most of the last couple chapters that needed CSS formatting have been updated, so the rulebook as a whole should be loading much faster than it did a year ago. Looks like Chapter 8 is one of the last one still using table formatting, so you can compare if you want.
1.4: Spirit of the Game got changed around a bunch. All the parts about Bennies are getting taken out of the Core Rules and moved up to MOC Combat instead. In their place we get a new rule about Everyone's the Boss of Their Own Toys, and a new bit about Enemies and how they control Missed Shots, Half Minded Creatures, and other Koincidences.
Shielding is a lot more consistent now, up through the first book. Chapter 8 still has a lot of mentions of "Armored" that still need correcting.
In Chapter 3, Shields got broken into Shields and Heavy Shields. Random Objects got broken into Random Objects and Minifig Tools. Armor got broken into Body Armor and Heavy Armor. There is also a section about using minifig butts as weapons.
Half Speed got moved to Chapter 4 where it belongs, and is integrated a little better with other Move Actions.
Chapter 5 has rules for Grabs now. I forget if they were in there already.
Chapter 6 has rules for Heroic Deaths and Heroic Weapons; I don't remember if those were already there either. There's also a re-emphasized section warning players to burn any Hero who tries to inspire other units just by making a speech, because that's fucking lame.
Chapter H is now consistent with the rest of the book in terms of Momentum and Shielding. I've taken out the part about unseating a rider, because it was just too much of a hassle under the new simplified MOM dice.
I haven't uploaded the new version of the MOC Combat chapter because it still needs a lot of cleanup, but that's where all the stuff about Bennies and Kanon went.
The MOC Combat chapters still need a lot more work, so they'll be the next big push. I did make one big change to Chapter 10: now that I've got the Enemies rules in place, Half Minded Creatures are much funnier, since they all have conditions now that force you to hand control over to your enemies if you fail to meet them.
Still nothing uploaded for Chapter 11, but the Grab and Heavy Shield rules are laying the groundwork for the upcoming Wrestler and Heavy Infantry units, respectively.
The next plans are to get Chapter 8 into CSS, and simplify the hell out of the Field Hazard, Propulsion, and SuperNatural Powers rules. Then maybe I can finally quit fucking around and get Chapter 11 underway for real. In the meantime I'm still working on getting less text and a lot more photos and examples into some of the currently text-heavy sections.