Games are - at their core - about fun. Play is how humans and many other species learn.halo 3000 wrote:I'm not sure why you think I'm lobbying for realism here. I'm just wanting a few extra inches on the ranges. Join the army? That doesn't even make sense. Hypothetically, just because I want my car to go faster, doesn't mean I want to be a race car driver.Apollyon wrote:I always wonder if people want realism so much... why don't they just join the army?
I was in the military, and I can tell you that real war is not fun.
Obviously, I realize that many of us are drawn to Wargames/RPGs due to fascination with strategic/tactical maneuvering, an appreciation of military aesthetic, or simply enjoying the feeling of blowing imaginary shit up without the cops knocking on our doors.
However, from a game designer's perspective, there's only so much granularity or fine 1:1 detail you can jam in a system before all fun is crushed under the weight of the massive tower of rules.
Now the 10" range on a minifig long-range weapon (e.g. rifle) would convert to appx. 11.06 meters in minifig scale (assuming minifigs are appx. 6 feet tall in their world).
So let's take, for example, the AK-47, one of the most widely used small arms in the history of the world, which has its effective range listed by Wikipedia at 400 meters.
Using the same LEGO scale converter, 400 meters in minifig scale would equal to over 361 inches on a real-life human scale. I doubt many of us even have Brikwar battles taking place with the minifigs 9.19 real-life meters apart or that we even have many rooms in our homes that big.