Blueprints Turn 8

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Blueprints Turn 8

Postby Apollyon » Wed Oct 23, 2013 9:47 am

Briktopian Ghost Division played by Scratch

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The last DSM lurking on the streets is easily dispatched by the Ghost Division.

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They move on towards the base.

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Apollyon swoops down on the Futuron commander.

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The commander is beheaded!

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Apollyon lands on the roof of the black building.
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Re: Blueprints Turn 8

Postby Apollyon » Wed Oct 23, 2013 10:04 am

Dr. Braghardt and the KKKK played by Piltogg

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"Yield to Briktopia Braghardt or suffer the same fate as the commander."

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"Niemals! You want my teknology? I will giff you moar robotz than you can handle!"

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Braghardt's ship appears to land and shift vertically, all sorts of vehicles converge on Braghardt's contraption, even parts of his lab start to move...

TRANFORMATION FEAT SUCCESSFUL.

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DEATH MOBILE GO!

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Dr. Braghardt destroys the tankk that caused so much damage to his base.

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His remaining DSM defending the base's entrance combine fire on Apollyon...

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"ALL GLORY TO APOLLYON!" - The trooper leaps...

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To valiantly redshirt his hero.

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In what can only be described as a slapstick moment one DSM misses his shot while the other manages to drop his gun.
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Re: Blueprints Turn 8

Postby Alex » Wed Oct 23, 2013 10:13 am

The death mobile is awesome!
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Re: Blueprints Turn 8

Postby Apollyon » Wed Oct 23, 2013 10:13 am

KKKK Reinforcements - played by Theblackdog

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The infantry manages to kill two of the advancing Briktopian troopers.

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With the Avenger destroyed the Roboraptor turns its attention towards the enemies outside the base.

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It fires at the Ocelot and Apollyon. While it misses the latter, the bigger guns hit the 4WD truck which is barely saved by a lucky armor roll.
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Re: Blueprints Turn 8

Postby Apollyon » Wed Oct 23, 2013 10:23 am

Briktopians played by Brikguy0410

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Raszack instructs the closest trooper to reattach his bionic arm.

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But the feat fails. The arm breaks in the process and cannot be made operable in the field anymore. Raszack is close to ragequitting.

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The medik jumps on the Ocelot bound to revive a fallen soldier.

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Unfortunately for the trooper it's a head amputation!
(First time using the Ker-Triage! table and i roll a 1. Love the new medik rules!)

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The Avenger fires on the DSM again and reduces it to one point of size.

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Four highly trained troopers bring down one spaceman. Way to go Briktopia!

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These two down on the floor kill a DSM on the roof.

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The ocelot destroy part of the gate while the crippled Jaguar manages to hit... nothing.
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Re: Blueprints Turn 8

Postby Apollyon » Wed Oct 23, 2013 10:29 am

Civilians, Ben&Luke - npc'ed

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Something weird happens on the street.

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A portal appears (or was it summoned?). For the glimps of a second the peach guy appears in the gate.

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Then he is gone.

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Luke: "Does this gate perhaps lead to another realm?" Ben: "No time to ponder, let's go for it!"

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As soon as the two farce wielders enter the gate it disappears as fast as it came.
Last edited by Apollyon on Wed Oct 23, 2013 10:41 am, edited 1 time in total.
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Re: Blueprints Turn 8

Postby Apollyon » Wed Oct 23, 2013 10:34 am

Overviews

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Awaiting turn 9 orders now. Except for Ben, Luke and the Peach. Their tale will continue elsewhere.
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Re: Blueprints Turn 8

Postby Apollyon » Wed Oct 23, 2013 10:38 am

Alex wrote:The death mobile is awesome!


An awesome feat indeed!
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Re: Blueprints Turn 8

Postby Zupponn » Wed Oct 23, 2013 12:45 pm

Does thos mean I'm out of the battle now, or is there something else I can do?
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Re: Blueprints Turn 8

Postby Apollyon » Wed Oct 23, 2013 6:43 pm

Zupponn wrote:Does thos mean I'm out of the battle now, or is there something else I can do?


Hi! Yes, sorry that means you are out of this battle. I hope you take no offence but i had this idea about what i could do with Ben, Luke and the Peach and we will definitely see them again.
I wanted to hint at it during this turn already but i lacked the Photoshop/Gimp skills to finish what i had intended in a timely manner. Instead there will be an interlude in the soap opera section once this battle is done. The hunt for the ring is not yet finished and you will gets dibs on Ben&Luke and whatever armies they may be going to command. Your adventure has only just begun, Zuponn! :-)
Last edited by Apollyon on Wed Oct 23, 2013 7:54 pm, edited 2 times in total.
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Re: Blueprints Turn 8

Postby Brikguy0410 » Wed Oct 23, 2013 7:26 pm

Will three be any third partys being introduced in such battles? If so, count me in :D
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Re: Blueprints Turn 8

Postby Apollyon » Wed Oct 23, 2013 7:56 pm

Brikguy0410 wrote:Will three be any third partys being introduced in such battles? If so, count me in :D


I always end up creating twice as many factions as i wanted to use anyway plus secret factions.
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Re: Blueprints Turn 8

Postby Zupponn » Thu Oct 24, 2013 11:17 am

Apollyon wrote:Your adventure has only just begun, Zuponn! :-)

Yay! :)
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