In the Cold North - Forum RPG

For all those games that happen to not be BrikWars

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Scratch
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Re: In the Cold North - Forum RPG

Post by Scratch » Tue Dec 17, 2013 2:24 pm

I suck at magic detection, I guess. Logan should tackle Gerald out of the way, and then I will fire my missile at the skeleton now that Gerald is out of the way. Logan should defend and I will get behind whatever formation we set up.
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Colette wrote:You're free to make your own map from scratch, however.
All you have to do is flatten his head.
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Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.

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Re: In the Cold North - Forum RPG

Post by Silverdream » Tue Dec 17, 2013 3:41 pm

I'm going to draw my sword and defend myself from any attacking skeletons. If I'm not being attacked, I'm going to defend another party member.
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Re: In the Cold North - Forum RPG

Post by Arkbrik » Tue Dec 17, 2013 5:33 pm

Logan hurls himself forward and knocks Gerald out of harm's way. Nisos throws his magic missile at the attacking skeleton.

Rolled Spell 5+4 vs Reflex

The missile misses the skeleton and hits the wall.

With Gerald out of the way, the four skeletons attack Logan. The quick mink dodges most of them easily, but one skeleton locks its jaws around Logan's thigh, drawing blood.

Situation:
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Saucix: 8/8 HP, spells and prayers left: Cure Light Wounds

Gerald: 3/8 HP

Gregor: 3/6 HP

Nisos: 1/1 HP, spells left: Charm Person, Protection from Evil

Adarim: 6/7 HP

Logan: Wounded

Opposition:
4 snake-headed skeletons, one wearing two strange bracelets

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Re: In the Cold North - Forum RPG

Post by Silverdream » Tue Dec 17, 2013 6:24 pm

Assist Logan by pulling the biting skeleton off and throwing it into the cave wall.
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Re: In the Cold North - Forum RPG

Post by IVhorseman » Tue Dec 17, 2013 7:21 pm

HULK SMASH engage fight mode. Engage closest skeletons, protect casters.

A healing would be nice, but I'd wait until I actually get knocked out.

If someone wants to focus on the bracelet one while I do my best to just make sure the rest of us don't get killed, that'd be neat.

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Re: In the Cold North - Forum RPG

Post by Scratch » Wed Dec 18, 2013 12:57 pm

I will stay back, Logan should bite the bracelet off of that skeleton, then try to disengage from the one that's biting him and lash out with his limbs.
The only unflawed system is Lego System.
Zupponn wrote:
Colette wrote:You're free to make your own map from scratch, however.
All you have to do is flatten his head.
Silverdream wrote:TL;DR Be like Scratch.
Captain-Camper wrote:tl;dr I'm just going to assume don't be like voin and be more like scratch.

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Re: In the Cold North - Forum RPG

Post by mgb519 » Wed Dec 18, 2013 6:36 pm

Bash them with my shield.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: In the Cold North - Forum RPG

Post by IVhorseman » Wed Dec 18, 2013 7:20 pm

I hear that swords are pointier and do more damage than shields, but that's just a rumor.

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Re: In the Cold North - Forum RPG

Post by mgb519 » Thu Dec 19, 2013 10:21 am

They are skeletons. They should be fragile against stuff like shields. I could always follow up with a sword attack.
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: In the Cold North - Forum RPG

Post by Arkbrik » Thu Dec 19, 2013 3:08 pm

Gregor backs away from the fight taking a defensive stance.

Saucix rushes in to grab the skeleton biting Logan.

Rolled Melee 10+1 vs AC

He can't get a good grip on the bony monstrosity.

Gerald draws his sword and gets into the fight.

Rolled Melee 6+2+1 vs AC

He misses the skeletons, but tries to get back to the doorway to protect the rest of the party.

Logan tries to shake off the skeleton biting him. He bashes it against the wall but its bite holds firm.

Adarim goes for a shield bash against the same skeleton.

Rolled Melee 16+1 vs. AC, rolled 3 damage

The bruised skeleton is caught between the wall and Adarim's shield, and is smashed to pieces.

Another skeleton attacks Logan, but the mink bolts out of the way. One skeleton bites Gerald, but its teeth crack on his thick armor. The last one bites Adarim in the arm, and draws blood! 2 damage

Situation:
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Saucix: 8/8 HP, spells and prayers left: Cure Light Wounds

Gerald: 3/8 HP

Gregor: 3/6 HP

Nisos: 1/1 HP, spells left: Charm Person, Protection from Evil

Adarim: 4/7 HP

Logan: Wounded

Opposition:
3 snake-headed skeletons, one wearing two strange bracelets

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Re: In the Cold North - Forum RPG

Post by Silverdream » Thu Dec 19, 2013 3:26 pm

I will try to smash that Skeleton biting Logan with my sword.
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Re: In the Cold North - Forum RPG

Post by IVhorseman » Thu Dec 19, 2013 3:29 pm

Nobody bites me and gets away with it! Off with his head!

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Re: In the Cold North - Forum RPG

Post by Quantumsurfer » Thu Dec 19, 2013 6:46 pm

I will coordinate my attacks with our tank but will fight very defensively, taking no chances.

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Re: In the Cold North - Forum RPG

Post by mgb519 » Thu Dec 19, 2013 8:32 pm

So what were you saying about shields?
Tzan wrote:
Semaj Nagirrac wrote:Well, I took some land without checking if it was owned by a faction or not. I'm not going to be banned, am I? I can destroy everything if need be.
That's what Hitler said,
in 1938.

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Re: In the Cold North - Forum RPG

Post by IVhorseman » Fri Dec 20, 2013 2:25 pm

A sword would still probably do more damage with the same roll, but dead is dead so I'm not complaining.

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