So I was working on a set of Daft Punk Figs, and I thought that the best way to arm them was using dubstep guns, and then I thought, let's expand this idea to all kinds of music, and add different abilities based on the genre, the base stats would be similar to a flamethrower, and starts at a bastard or heavy size
20cp, 1d6 damage, 1d10 range, 2 firing arcs, use rating of 4
Metal: increased damage [+1], additional firing arc, causes headbanging
Electronica: Overwatch (elite); sets a trap (pun intended) that causes an minifig that enters within 1d6 inches of the wielder to rave uncontrollably.
Reggae: causes all minifigs within 1d6 to blaze it up, reducing the use cost of all weapons by 2, to a minimum of 2.
Rap: Causes spontaneous gang violence in a 1d10 area
Ska: additional attack per turn for all units within 1d4 area
Classical: +3 firing arcs, chance of summoning colette to the field
Epic War Music: 1d10 damage, chance of spawning viking raider party.
it takes 2 turns to change the type of music played, and for those 2 turns the wielder cannot move, and cannot attack.
Any criticism or comments?
Last edited by loafofcheese
on Sat Mar 01, 2014 11:16 pm, edited 2 times in total.
DeltaV wrote:Caw caw motherfucker.