Battlegrinder wrote:Will other players be able to join the party at some point, or is this it?
That's it for now but for the second part (when the briefcase will be delivered), factions from the space battle should be back and there might be some more spots open for factions or new rpers.
mgb519 wrote:Oh, I have like one and a half levels before feats, right?
Yes! You now have 13xp out of the 32 needed to get to level 9, then you'll need 36 more to get to level 10.
alphafalcon541 wrote:where are my ESF troops that landed
They haven't but you should be happy to know that they will land at the end of this turn!
Falk wrote:I leveled up, right?
Yes you did! Point added into HP (oh and I also fixed Flash hp which is at 1/1 instead of 0/1 as shown on the last picture of the character sheets)
Bock (I almost forgot he has a name) turns toward the archers..
But he stops and let out a powerful roar! (defensive feat)“RRROOOAAARRRRRRRRRRRRRR!!!”
Even Garth Sneakyheadkiller is impressed!
Carlos' spirit is forced out of his mind and away from the the party!
(the spirit uses supernatural dices to move around)
He gets back to his physical body.
Garth kills the minotaur next to him..+8xp!Level up!!
..and grabs the chest.
He easily pulls it with him in the small room, thanks to his pathfinding ability.
He finds 53cp inside the chest!
He puts the money in his pouch.
He is now standing next to the inscription.
Would you like to read it?
The Space Detective kills the closest footman+9xp!
The suitor pushes the footman threatening Vera.
The footman falls down, presenting Vera with a prime opportunity to attack.
Decapitated..Vera gains 9xp!
Unfortunately, pushing and killing that footman has cleared a line of sight for a bowman.He reacts and kills Vera's suitor!
Flash: "Alright! Time to get serious and show these savages the sheer mind-blowing awesome of Spacefleet's finest! Meaning me of course!"
Flash turns towards the Space Detective: "And company!"
Flash and the Space Detective proceed to enchant the shield lying near them: Hovering capability, increased range, added power for Biff..
Flash: "Alright Biff! Time to do what you died and came back as a ghost to do! Just remember- you've always been one of the greatest frisbee golf players in the galaxy, time to put those skills to some practical use!"
Biff: "You got it Captain! For Spacefleet and the intrepid Captain Maxwell!"
Flash: "Alright- Flash Team attack DangerDisk Mark III- GO!"
Guided by Biff, the DangerDisk Mark III is launched!
Aim and range are good but the disk lacks speed.. it moves slowly toward the Savages while Biff enjoys the ride.
Biff: "Fly like an eagle..."
Biff: "Fly me to the moon..."CLONK!!
The Savage had time to prepare and parry the attack, knocking the DangerDisk III with his shield.
Biff's ghost ends in the middle of the Savage.
Holding his defensive position, the Post-Apoc Survivor looks for a target but there are no enemies in sight.
He clears some space..
And camp there (?!)
Jaras uses the farce to distract some beasts..
The two closest beasts start growling at each other, allowing Jaras to get past them.
He moves near Garth, positionning himself so that he can't be attacked by too many enemies in CC at the same time.