Planetary Annilhilation: AKA THE ULTIMATE RTS

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Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by muffinman42 » Wed Aug 15, 2012 11:21 pm

http://www.kickstarter.com/projects/659 ... ration-rts
It looks SO AWESOME.

Watch the trailer on the kick starter page then watch this;
http://www.youtube.com/watch?v=mN3o0nqz ... ture=g-u-u
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by jmatthew » Thu Aug 16, 2012 1:34 am

This game looks awesome and truly epic. I'd love to see an RTS like this instead of just re-hashed Starcraft and AoE clones. It sort of reminds of Sins of a Solar Empire, except with a focus on ground combat rather than space battles.
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by Ham » Thu Aug 16, 2012 3:54 pm

HOLY SHIT. This is the RTS I've been dreaming of forever. I'm going to back the shit out of this.
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by Zupponn » Fri Aug 17, 2012 12:19 am

I'm actually really impressed by how good this game looks so far.
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by mgb519 » Fri Aug 17, 2012 6:48 am

I am pleased that they have achieved a third of their goal in two days.
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by BFenix » Tue Aug 21, 2012 7:17 pm

The moon and asteroid stuff is pretty sweet yes, but despite that there's nothing impressive about it. Looks <a href='http://tinyurl.com/y42zurt'>alot</a> like Total Annihilation/Supreme Commander.
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by Whiteagle » Wed Aug 22, 2012 9:51 am

BFenix wrote:The moon and asteroid stuff is pretty sweet yes, but despite that there's nothing impressive about it. Looks <a href='http://tinyurl.com/y42zurt'><a href='http://tinyurl.com/y42zurt'>alot</a></a> like Total Annihilation/Supreme Commander.
That's because some of the guys who worked on Total Annihilation are working on this.

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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by Keldoclock » Wed Aug 22, 2012 11:48 pm

To quote a certain LP-


Planetary Annihilation- it ends in total elimination.
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by muffinman42 » Thu Aug 23, 2012 12:56 am

BFenix wrote:The moon and asteroid stuff is pretty sweet yes
And the Understatement Of The Year award goes to BFenix for calling the ability to crash moons into planets "Pretty sweet"
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by BFenix » Thu Aug 23, 2012 12:20 pm

muffinman42 wrote:
BFenix wrote:The moon and asteroid stuff is pretty sweet yes
And the Understatement Of The Year award goes to BFenix for calling the ability to crash moons into planets "Pretty sweet"
Meh, the greatest understatement I've ever seen was *guitar solo*
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by stubby » Thu Aug 23, 2012 12:53 pm

Crashing moons into planets = pretty sweet
Crashing moons into the mockingbird armada = EPIC

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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by cleanupcrew » Thu Aug 23, 2012 1:02 pm

muffinman42 wrote:
BFenix wrote:The moon and asteroid stuff is pretty sweet yes
And the Understatement Of The Year award goes to BFenix for calling the ability to crash moons into planets "Pretty sweet"
Pretty sweet is an overstatement.

I want to be able to crash antimatter planets into solar systems.

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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by Zupponn » Thu Aug 23, 2012 5:58 pm

stubby wrote:Crashing moons into planets = pretty sweet
Crashing moons into the mockingbird armada = EPIC
It's so beautiful. :guinness:
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by BFenix » Tue Aug 19, 2014 12:56 pm

:necro:

Soooo, after watching some of ZaphodX videos and playing a bit I've changed my opinion regarding the game. It actually picks up the existing RTS elements and kicks them up a notch.

It's no longer pretty sweet. It's pretty epic, indeed.
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Re: Planetary Annilhilation: AKA THE ULTIMATE RTS

Post by dilanski » Wed Aug 27, 2014 7:11 pm

Picked up on last steam sale. Played it once. Realised that as awesome as it is, It needs more development, perhaps a full year, before its Alpha is 'playable'. A mixture of borked pathfinding, and a failure to convey concepts (Tu-motherfucking-torials damnit, I'm not watching LP'ers to learn your game). I'm not an RTS expert, but even I can spot those problems.
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