TBD Project Turn 2
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- Theblackdog
- Pooplord
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TBD Project Turn 2
The second day of the TBD Project battle. Massive carnage begins!
Two Minifig Liberation Army troops move up to the edge of the town and start shooting at the Urban Combat Division. They miss. I need new dice.
They each have a couple inches of movement remaining, so they take cover in the building.
The Minifig Liberation Army tank moves up, targets the Urban Combat Division Hero, misses...
But manages to kill a Black Hat rifleman.
Black Hat Bazooka Man No.1 fires at the tank but fails to pierce its thick frontal armor.
Bazooka Man No.2 attacks and misses.
The two SpecOps swing out from the cover of the alleyway and fire at Rudolph and Santa, and...
... well, if you don't get any presents this year, you can just blame Silvadream.
Rudolph is dead too.
Angered at the loss of their Hero (I actually made that part up afterwards, all of my moves are plotted before I read the other teams' orders so I don't gain an advantage over them) all of the Elves pile onto the deck and take shots at the two horsemen.
No hits on the Hero, but the other horseman is incinerated by the Flamethrower Elf. Chestnuts roasting on an open fire...
If Silvadream doesn't call in his fighter soon, he may not last through next turn.
The sniper moves out to the deck and -- wait, why is he facing that way?
BACKSTAB'D! A Critical Success on the damage roll lets the high-caliber sniper round Overkill its way through both of Jifel's minigun troopers. I allocate the four Backstab Dice to defense.
My fighter is called in.
It kills one minifig with a grenade launcher and doesn't do much else.
The Urban Combat Division calls in its transport, which fires on Jifel's tank.
So far, it seems like my dice roll either sixes or ones and not much in between.
The UCD transport kicks in its afterburners and tries to get out of enemy range. The paper in the corner contains the orders for my team.
Overwatch of the field thus far.
Kills:
Minifig Liberation Army: 1
Black Hat Men: 2
Santa's Little Helpers: 4
Urban Combat Division: 1
Deaths:
Minfig Liberation Army: 4
Black Hat Men: 2
Santa's Little Helpers: 2
Urban Combat Division: 0
Vehicle Damage Points Given:
Minifig Liberation Army: 0
Black Hat Men: 1
Santa's Little Helpers: 1
Urban Combat Division: 12
Vehicle Damage Points Taken:
Minifig Liberation Army: 12
Black Hat Men: 1
Santa's Little Helpers: 1
Urban Combat Division: 0
Awaiting orders for day 3.
Two Minifig Liberation Army troops move up to the edge of the town and start shooting at the Urban Combat Division. They miss. I need new dice.
They each have a couple inches of movement remaining, so they take cover in the building.
The Minifig Liberation Army tank moves up, targets the Urban Combat Division Hero, misses...
But manages to kill a Black Hat rifleman.
Black Hat Bazooka Man No.1 fires at the tank but fails to pierce its thick frontal armor.
Bazooka Man No.2 attacks and misses.
The two SpecOps swing out from the cover of the alleyway and fire at Rudolph and Santa, and...
... well, if you don't get any presents this year, you can just blame Silvadream.
Rudolph is dead too.
Angered at the loss of their Hero (I actually made that part up afterwards, all of my moves are plotted before I read the other teams' orders so I don't gain an advantage over them) all of the Elves pile onto the deck and take shots at the two horsemen.
No hits on the Hero, but the other horseman is incinerated by the Flamethrower Elf. Chestnuts roasting on an open fire...
If Silvadream doesn't call in his fighter soon, he may not last through next turn.
The sniper moves out to the deck and -- wait, why is he facing that way?
BACKSTAB'D! A Critical Success on the damage roll lets the high-caliber sniper round Overkill its way through both of Jifel's minigun troopers. I allocate the four Backstab Dice to defense.
My fighter is called in.
It kills one minifig with a grenade launcher and doesn't do much else.
The Urban Combat Division calls in its transport, which fires on Jifel's tank.
So far, it seems like my dice roll either sixes or ones and not much in between.
The UCD transport kicks in its afterburners and tries to get out of enemy range. The paper in the corner contains the orders for my team.
Overwatch of the field thus far.
Kills:
Minifig Liberation Army: 1
Black Hat Men: 2
Santa's Little Helpers: 4
Urban Combat Division: 1
Deaths:
Minfig Liberation Army: 4
Black Hat Men: 2
Santa's Little Helpers: 2
Urban Combat Division: 0
Vehicle Damage Points Given:
Minifig Liberation Army: 0
Black Hat Men: 1
Santa's Little Helpers: 1
Urban Combat Division: 12
Vehicle Damage Points Taken:
Minifig Liberation Army: 12
Black Hat Men: 1
Santa's Little Helpers: 1
Urban Combat Division: 0
Awaiting orders for day 3.
Last edited by Theblackdog on Sat Dec 20, 2008 9:07 pm, edited 1 time in total.
- Theblackdog
- Pooplord
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Hmm, they work for me. But here's the Brickshelf folder with all the images.
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=357625
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=357625
- Moronstudios
- Mega Blok
- Posts: 1315
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This is good but, how do you get your player's orders so quickly?
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
- Theblackdog
- Pooplord
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- jifel
- Jaw-Jaw
- Posts: 789
- Joined: Tue Dec 02, 2008 8:15 pm
- Location: In a yellow submarine, preparing a nuke.
Excactly, Im home alone, and my whole family is at 3 different parties, so Ill be on for a bit.
By the way, why put all bonus dice onto defense when it only works on me and I didnt shoot at you that turn?
jifel
By the way, why put all bonus dice onto defense when it only works on me and I didnt shoot at you that turn?
jifel
Last edited by jifel on Sat Dec 20, 2008 9:21 pm, edited 1 time in total.
"And the angels of darkness descended upon pinions of fire and light...the great and terrible dark angels."
- Theblackdog
- Pooplord
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The bonus dice apply to the next turn when used for defense. Not that it really mattered... your shots bounced right off. Fortunately for you you'll get a chance to shoot at my ship from the back next turn, so the armor value will be 1D10 lower.
Silvadream had a bit more luck and managed to kill 3 of my elves.
Razgriz hasn't posted yet, but here's the stats for this turn so far:
Kills:
Minifig Liberation Army: 0
Black Hat Men: 3
Santa's Little Helpers: 1
Deaths:
Minifig Liberation Army: 0
Black Hat Men: 1
Santa's Little Helpers: 3
Nobody has managed to damage a vehicle this turn, despite our best efforts.
Silvadream had a bit more luck and managed to kill 3 of my elves.
Razgriz hasn't posted yet, but here's the stats for this turn so far:
Kills:
Minifig Liberation Army: 0
Black Hat Men: 3
Santa's Little Helpers: 1
Deaths:
Minifig Liberation Army: 0
Black Hat Men: 1
Santa's Little Helpers: 3
Nobody has managed to damage a vehicle this turn, despite our best efforts.
- IVhorseman
- If she don't want the brick, she won't get the dick
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501st Doesn't log on too often. If and when I host my own version of this, I'll be selecting players with extreme prejudice.Moronstudios wrote:This is good but, how do you get your player's orders so quickly?
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
- pesgores
- The Dear Leader
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Remember my Preparation topic, I asked for active players...IVhorseman wrote:501st Doesn't log on too often. If and when I host my own version of this, I'll be selecting players with extreme prejudice.Moronstudios wrote:This is good but, how do you get your player's orders so quickly?
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"
My official post number 1000 was "The whole battle?"
- Theblackdog
- Pooplord
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- razgriz 25th inf.
- Dimmy
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