Codex Perwar

Show off your armies and weaponry and stuff.

Moderators: Zahru II, Bragallot, RedRover, Natalya

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Zahru II
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I kinda like it if the lady's dominant...
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Re: Codex Perwar

Post by Zahru II » Tue Nov 01, 2016 1:46 am

Something different this time, probably local defense on a Flash Gordon-y planet:

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Vertegard by Csaba, on Flickr

Think of it as a space chariot, but self propelled and able to rotate 360 while staying in the same spot.

Getting in/out of it is a little convoluted:

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Vertegard by Csaba, on Flickr
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My stuff: Medivo / Armylists / Battles / SPACE

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TastySkippy123
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Re: Codex Perwar

Post by TastySkippy123 » Tue Nov 01, 2016 8:39 pm

Wow, you really do make great use of unusual pieces! Great job.

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Zahru II
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Re: Codex Perwar

Post by Zahru II » Wed Nov 02, 2016 2:55 am

Spaceship this time, single-pilot fighter:
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The Lady Luck by Csaba, on Flickr
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My stuff: Medivo / Armylists / Battles / SPACE

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Zahru II
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Re: Codex Perwar

Post by Zahru II » Sat Nov 05, 2016 4:03 pm

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The Sparrow by Csaba, on Flickr
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TastySkippy123
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Re: Codex Perwar

Post by TastySkippy123 » Sat Nov 05, 2016 9:58 pm

Nice, reminds of The Guardians Of The Galaxy fighters.

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Zahru II
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Re: Codex Perwar

Post by Zahru II » Fri Apr 07, 2017 1:08 pm

Introducing he Mongoose, a scout walker for the United Colonies:

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AnnoyedZebra
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Re: Codex Perwar

Post by AnnoyedZebra » Fri Apr 07, 2017 1:11 pm

Loving the classic space vibes. So spindly, so great!

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Captain-Camper
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Re: Codex Perwar

Post by Captain-Camper » Fri Apr 07, 2017 6:12 pm

I'm really liking those legs

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Zahru II
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Re: Codex Perwar

Post by Zahru II » Fri Apr 14, 2017 9:50 am

The aptly named 'Mule' is a popular heavy-hauler unit in Perwar, used by many mining corporations as it is both compact and powerful when it comes to hauling materials. Each model is outfitted with a comm. unit and essential survival accessories for the driver, making it a desirable option for long-distance delivery as well.

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Zahru II
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Re: Codex Perwar

Post by Zahru II » Sat Apr 22, 2017 4:56 am

The Hephaestus is a stout walker designed to provide heavy fire support. Although some question whether the use of dual flamers is ethical, the huge piles of roasted swarm bugs, blargh aliens, and steel legionaires melted into slag all speak in favour of it.

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Zahru II
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Re: Codex Perwar

Post by Zahru II » Fri Apr 28, 2017 3:52 pm

After reviewing field performance results, the UC Razorback was retired in favor of the newer model called Warpig. In addition to increased speed and armor, it can carry up to three combat-ready marines, and it is outfitted with a far stronger beam cannon.

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Captain-Camper
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Re: Codex Perwar

Post by Captain-Camper » Fri Apr 28, 2017 4:27 pm

nice use of those doors on the front! The studs on the front bonnet kind of ruin the shaping of vehicle though I doubt tiling it would help keep the line either! Great work love the halo reference
"Tallyho lads, snuggle the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers"

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Zahru II
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Re: Codex Perwar

Post by Zahru II » Fri Jun 23, 2017 12:41 pm

Some colony worlds are just left to die in the dust after the end. Unsalvagable and barely inhabitable, these dead worlds are but husks of their former selves, often reduced to endless dunes or arid wastes. To survive in this no man's land, one's best bet is to find and 'tame' a fabled waste strider. Noone really knows how survivalists got their hands on these contraptions. Most of them do not really have the mechanical aptitude to even understand the machine and treat them as one would their trusty steed. Together they ride the ashes of civilization, the strider serving both as loyal transport and beast of burden. Its utilities also include drilling for what little water sources one may find with its solidlight beak and the... cloaca-cannons are useful in fending off raiders and mutants.

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Maraxous
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Re: Codex Perwar

Post by Maraxous » Fri Jun 23, 2017 4:35 pm

This is a great build. It reminds me of like a robot chocobo, I love it! Also dig the straw hat with the respirator. I may end up borrowing that idea. :all:

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Omega Prime
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Re: Codex Perwar

Post by Omega Prime » Fri Jun 23, 2017 5:20 pm

I like it. It looks like it belongs in the desert. :tiger: OT beak looks dangerous
gotta love knitting needles. i can make you a scarf. i can make a hat. i can stab your eyes out. i can make mittens.

What was that middle part again?

i can make a hat

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