Canis Bellum Super Heavy Scout Walker (Now Smoother!)

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Canis Bellum Super Heavy Scout Walker (Now Smoother!)

Postby bann154 » Thu Oct 26, 2017 1:08 pm

Image
I wanted to build something big so i broke out my parts and ended up making this. As you can all tell its based off a mars pattern warhound titan i used various images of lego warhounds from across the internet as a basis. I think i will need to spruce up the upper body plates and maybe make a back mounted weapons system.

Image
It stands 12" tall its weapons include 2 size 6 Plasma Cannons and 2 size 5 Flame Cannons. Im thinking of naming it Mors Cursor.
Last edited by bann154 on Sat Dec 02, 2017 5:25 pm, edited 1 time in total.
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Re: Canis Bellum Super Heavy Scout Walker

Postby militaryfreak » Thu Oct 26, 2017 3:59 pm

Oooh nice! im a little surprised it stands straight, are those bionicle joints stroung enough? Id love to see a studless version
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Re: Canis Bellum Super Heavy Scout Walker

Postby dilanski » Thu Oct 26, 2017 6:04 pm

bann154 wrote:its weapons include 2 size 69 Plasma Cannons


Size 69!

Man, you could kill your opponent of boredom while they wait for you to tot up your damage roll.

Very nifty imposing model. I'm a fan of the plasma channels, instantly conjured up a likeness to the source material.

Still, I have to ask. Is it stable on those pelvic ball joints? The top could be lighter than I am guessing, but if it is as heavy as it looks, I am surprised you got it standing upright.
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Re: Canis Bellum Super Heavy Scout Walker

Postby bann154 » Thu Oct 26, 2017 7:47 pm

militaryfreak wrote:Oooh nice! im a little surprised it stands straight, are those bionicle joints stroung enough? Id love to see a studless version

I would love to have made it studless however i lack enough tiles to do so maybe i will make a bricklink order for that...
dilanski wrote:
bann154 wrote:its weapons include 2 size 69 Plasma Cannons


Size 69!
Man, you could kill your opponent of boredom while they wait for you to tot up your damage roll.

Damn word f i l t e r s...

dilanski wrote:Still, I have to ask. Is it stable on those pelvic ball joints? The top could be lighter than I am guessing, but if it is as heavy as it looks, I am surprised you got it standing upright.

As for the question of the ball joints. I used the friction increaser thingys. They work very well however it helps that the upper body is not solid or fully built its mostly just plates and a few of the 6 stud long wall sections.
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Re: Canis Bellum Super Heavy Scout Walker

Postby Gorthaff » Fri Oct 27, 2017 8:22 am

Holey moley! Have we transcended the digital drednaught dickwawing contest and began an all new one?
Also, that build is  :666:
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Re: Canis Bellum Super Heavy Scout Walker

Postby dilanski » Fri Oct 27, 2017 10:29 am

bann154 wrote:Damn word f i l t e r s...

just plates and a few of the 69 stud long wall sections.


First ever single character filter the forum has had if I am not mistaken. Meaning the usual workaround is out of the question.
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Re: Canis Bellum Super Heavy Scout Walker

Postby Zahru II » Sat Oct 28, 2017 10:52 am

size 69


Image

Jokes aside it's very impressive, maybe some smoothening/extra detail with tiles could benefit it.
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Re: Canis Bellum Super Heavy Scout Walker

Postby Omega Prime » Sat Oct 28, 2017 9:46 pm

Gorthaff wrote:Holey moley! Have we transcended the digital drednaught dickwawing contest and began an all new one?

This would be pretty cool. I mean, the LDD Forum has been kind of dead as of late.
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Re: Canis Bellum Super Heavy Scout Walker

Postby dilanski » Sun Oct 29, 2017 9:32 am

Omega Prime wrote:
Gorthaff wrote:Holey moley! Have we transcended the digital drednaught dickwawing contest and began an all new one?

This would be pretty cool. I mean, the LDD Forum has been kind of dead as of late.


LDD has been dead because pretty much everyone who is so inclined to build LDD ships has done so. And beyond that, not many people make LDD ground units. The Dreadnought contest ended because we reached the point where LDD becomes unstable and can't render properly, and no other LCAD program is as quick/intuitive to use as LDD. Most of the people who were contenders in that race also are no longer in education with tons of free time.

If we are starting a mech arms race, then the competition is stiff. We've had 40K Titan inspired mechs before, but the real contenders are Natalya and Deurer with their Gundam derivatives. For which instructions should still be floating about for anyone with the time and money to bricklink the parts. IIRC Natalya quoted $500 at the time for the parts.

IMO the most fun arms race was the Armoured Car and Dreadnut arms races. Lots of fun designs, easy to get into, and many of those models still see action today.
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Re: Canis Bellum Super Heavy Scout Walker

Postby Colette » Sun Oct 29, 2017 3:20 pm

dilanski wrote:
Omega Prime wrote:
Gorthaff wrote:Holey moley! Have we transcended the digital drednaught dickwawing contest and began an all new one?

This would be pretty cool. I mean, the LDD Forum has been kind of dead as of late.


LDD has been dead because pretty much everyone who is so inclined to build LDD ships has done so. And beyond that, not many people make LDD ground units. The Dreadnought contest ended because we reached the point where LDD becomes unstable and can't render properly, and no other LCAD program is as quick/intuitive to use as LDD. Most of the people who were contenders in that race also are no longer in education with tons of free time.

If we are starting a mech arms race, then the competition is stiff. We've had 40K Titan inspired mechs before, but the real contenders are Natalya and Deurer with their Gundam derivatives. For which instructions should still be floating about for anyone with the time and money to bricklink the parts. IIRC Natalya quoted $500 at the time for the parts.

IMO the most fun arms race was the Armoured Car and Dreadnut arms races. Lots of fun designs, easy to get into, and many of those models still see action today.

I would like to mention that I have been the reigning champion of the space dick arms race for a year and 7.5 months now.

That was totally not intended as a challenge or anything.

Also, good work on the mech Bann. Atherta is one of my favorite low-key factions.
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Re: Canis Bellum Super Heavy Scout Walker

Postby bann154 » Sat Dec 02, 2017 5:24 pm

This happened a while ago but I've been to lazy to take pictures. I ordered tiles to make my walker smoother per suggestion here it is. I decided to keep some stud trim kinda like rivets i imagine.
Image
I ran out of plates by the time i got to the hip section unfortunately.
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Re: Canis Bellum Super Heavy Scout Walker (Now Smoother!)

Postby BriksKrieg » Sat Dec 02, 2017 6:28 pm

nice
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Re: Canis Bellum Super Heavy Scout Walker (Now Smoother!)

Postby sahasrahla » Sat Dec 02, 2017 11:32 pm

definitely a big improvement, in part because it's not as solid black as before
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