WWP: BthNP Turn 1

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WWP: BthNP Turn 1

Postby Ross_Varn » Thu Jan 08, 2009 5:21 pm

Lots of carnage today, BIN took a severe beating.

Note: I liberally applied Response Actions to this battle, so when someone that has not shot yet has someone else walk into range, then they attack.

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Things started off with a cryptic message: Greenkey wanted his winged rifleman to shoot at the yellow pole. The pole, having 2d6 defense, survived with a point of Construction Damage.

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The rest of the army formed a squad. The woman is a officer, so there was no penalty. (BIN has the only other officer.)

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My army moves up, and one of my infantry and a demolitions expert jumped up on the building.

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First blood! BIN is down a member.

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BIN advances. Here it comes...

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*shwawsh*

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Ow.

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*BOOM*

+2 kills. BIN is now down to 4 members.

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"Take that, rebel scum!" *BZOW BZOW* Both dead.

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Fail on the attack.

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With a -2 to skill, Shaeph's hero takes down my flier.

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We now have another turret. I will treat the sniper cannon like a Size 3 weapon. No one can pick it up.

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*BZEW* Peach hero uses a response action to fire on a BIN trooper. Dead.

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You know that rule where heros get two attacks? Well, i just remembered it. Zombie down.

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No result from this attack, the skill penalty was too much.

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*ZEWOCBLUCH* There, down to two members. Beaten up. Badly.

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Due to Pes's orders, the horde was commanded to advance upon "Whoever attacked me". They take the most direct route.

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Crit fail caused this zombie's gun to blow up.

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*FWASH*

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*BOOM*

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Dogman is dead. Birdman is knocked down, and the hero is knocked off the squad.

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Overview of the carnage.



KILLS:

UPA: 2
FELC: 4
BIN: 3
Trianglists: 1

DEATHS:

UPA: 1
FELC: 3
BIN: 5
Trianglists: 1

DAMAGE DEALT:

UPA: 1
FELC: 0
BIN: 0
Trianglists: 0

End of Turn 1. Now accepting orders.
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Postby Shaeph » Thu Jan 08, 2009 7:28 pm

ouch
Spend each day as if it were your last.
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Postby Niflheim » Fri Jan 09, 2009 7:55 pm

BIN got hurt hard. I hope they kick some @$$ the next round for getting killed too much.


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Postby silvadream » Fri Jan 09, 2009 7:58 pm

Deja vu Something in the matrix has changed. :shock:
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Postby Ross_Varn » Fri Jan 09, 2009 11:00 pm

Want a bit of a hint of what happens next? Let's just say that zombies are fickle friends...
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Postby silvadream » Sat Jan 10, 2009 12:22 pm

really the next turn of project unoriginal has zombies too.
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