Carrnevil 9's Mechanical Database

Creations, construction techniques, and news from the world of plastic toys

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Carrnevil9
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Post by Carrnevil9 » Sun Jan 20, 2008 2:30 pm

IV, you are, of course, correct. The minifigs in charge of modular weaponry on this mecha have been shot. Currently installing largish cannon on shoulder.

Enemy Pacification Device progress:
(will finish tonight after work hopefully)
Image

As for the color, this one should be purple. Unfortunately, I don't have all that many purple parts that would be... useful.
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IVhorseman
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Post by IVhorseman » Sun Jan 20, 2008 5:22 pm

wow, nice barrel on the EPD. what is it? it kindof looks like it could be a shipmast but in CRAZY perspective, or just some part(s?) that i'm unaware of.

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Post by Carrnevil9 » Sun Jan 20, 2008 7:59 pm

(Typing this at work)
It's just a series of 2x2 cylinders with a black 'hip' part and a barrel on the end.
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Post by IVhorseman » Mon Jan 21, 2008 12:12 am

does that match up in color? as far as i know, all barrels are turd brown

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Carrnevil9
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Post by Carrnevil9 » Mon Jan 21, 2008 1:06 am

Well, I did a little checking and was greatly surprised at what set I got it with; I remember the set fondly: http://www.peeron.com/inv/sets/1682-1
This being said, I'm trying to work out the barrel(s?) of the gun so that it looks excessive without being completely overweight.

Super Edit:

Alright, got it. I present to you the ZNAFU II Pestilence Variant.

Image

Back:

Image

New Weaponry:

Image

This beast can barely stand up now. I sure hope you're happy IV.

Edit: I think I may have figured out how CP works. Hopefully. Feel free to correct me.

ZNAFU II Pestilence Variant
STATS:
Size: 5
Structure Level: 3
Speed: 8"
So Far: 19 CP? (seems low)

Weapon: Assault Rifle
Type: Gun
CP: 15
Use: 15
Range: 30"
Dmg: 5d6

Weapon: Enemy Pacification Device
Type: Launcher
CP: 15
Use: 15
Range: 5d6"
Dmg: 5d6

Total CP: 49
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Post by Carrnevil9 » Wed Jan 30, 2008 5:01 pm

Alright, hate to double-post, but this doesn't warrant a new topic. I am, brace yourself, building another mecha. But I'm not certain how I want to arm this. Not physically arm, those are coming. Currently thinking an axe would be good.

Image

Removed head:

Image

I also need to point out the lower legs are hardly final. I needed to find out if I could get enough of it in dark red to justify bothering building it.
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piltogg
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Post by piltogg » Wed Jan 30, 2008 6:03 pm

a giant two handed war hammer with craploads of spikes would look nice on that one.

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Post by Bonn-o-Tron » Wed Jan 30, 2008 7:32 pm

That's a pretty bad-ass looking head, probably my favorite so far. Also, I think a big ol' axe would suffice as a nice weapon.
Image
:rei: :rei: :rei: :rei: :rei: :rei: :rei:

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Post by IVhorseman » Thu Jan 31, 2008 12:01 am

but you're lacking on gigantic rifles designed for mechs! i mean sure, there's that realistic "back mounted" crap, but why not a giant gun with a giant trigger and giant bullets? an exact carbon copy of a normal gun... but giant!

either that or flamethrowers. red mechs always have flamethrowers. it's the law.

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Post by Carrnevil9 » Thu Jan 31, 2008 12:27 am

The problem with that is that "giga" sized weapons based on real weapons could hypothetically jam, and I don't see many mecha willing to futz with a jammed rifle when all an energy based one would do is melt, taking all the pressure off. But I'm going to try a massive revolver. Don't think the it'll be supported by weight, but I'll try.

Edit:

I don't have the right parts for arms... this will be interesting.

Image

Edited-edit:

Gave up on the revolver, went heavier, added beam-cleaver:

Image
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