The EI started off with some re-organization.
Their infantry moved up, and reorganized so the Droidekas were on the ends, with the Orks in the front to mop up any Bonies that got too close. Sam Wolton and Two-Face dismounted from the now-useless staff trailer, and took cover behind an empty chopper.
The entire force then used what energy they had left to waste a no-face and Johnny Thunder.
End EI turn.
The Jug carved a path for itself through the wreckage on the road.
They then leveled their main gun at the Bonies.
And fired it into their ranks. This detonated the rockets on the kart. Deddy, with his massive armor rating from the deflectorpack, shoulder-shields, and helmet, was merely blown back, not even knocked over, but three of his warriors and a no-face on the kart were un-animated by the blast.
The one of the Jug's turrets then trained his sights on the Megian barricade...
With painful, if predictable, results.
The other turret aimed for the Oilspitter.
The result. The Mutant Hybrid and Medik in the back are just knocked over, but the other two mutants are dead. Capt. Commandopants only just survived.
Meanwhile, at the rear, an LWAR sniper takes aim at Willa the dragon-riding, chainsaw-toting witch.
On the front, the gunner who bailed from the turret gets up from his prone position.
End LWAR turn.
First order of buisness, avenge the pistoleers. This the Minigunner achieves with gusto.
The Megians and Pieches who were lying down on the job get up, amid upbraids by Capt. Commandopants.
The Megian bazookaman is annoyed by the Butlerbot's apparent escape from destruction, and wastes his entire turn killing it.
Captain Commandopants: "I summon the Hyena Droid Bomber!"
The summoned bomber.
Bomb #1 falls among the Gamma Corps.
BOOM (Codename: Saber only survived by virtue of his shieldpack, which is now burnt out.)
Bombs #2 & 3 fall among the EI infantry
Bomb #4 hits the Duck, in an attempt to create a new barrier for the Juggernaught.
The HDB then landed behind the barricade.
End Megian turn.
The Bony artillery focused their fire on the Jug's main gun.
With no shields to port, the turret got dismembered.
Deddy tried to use his Crystal Staff to infect an EI trooper...
and rolled a one. His beam bounced off Willa's staff, and came back to KO Deddy's shieldpack.
Meanwhile, "Giant Skeleton SMASH!!!"
Deddy moved up to infect the other trooper.
And got a critical fail. He missed the trooper, and instead hit the grenade the trooper was holding.
Once again, Deddy's armor saves him from certain doom.
End Bony turn.
Gamma Corps turn.
My Astro Squad jetted down, while my Skirmisher Squad moved up, to catch the devastating giant bony in a pincer maneuver.
The combined fire from the Astro Squad failed to down the massive warrior.
The skirmishers tried, and failed as well.
Meanwhile, my Light Squad turned their attention on the LWAR jug. They fired on Jeff Gordone, but he pulled off a Stupendous Save and dodged all the shots.
His LWAR sniper wasn't so lucky.
Then, the Gamma Corps Minimech jetted over to attack the EI lines.
He fired on the Quadri-Walker with his laser gun.
And blew its gattling gun to bits.
The EI RAT-AT retuned fire, blowing the minimech to bits.
Codename: Saber then jumped up on the Jug.
And, back at ground 0 for the Hyena attack, my medik revived my Demo Expert.
End Gamma Corps turn.
End Day 2.
LWAR: 2 (the sniper and a gunner)
EI: 6 (infantry and two minitank droids)
Megians: 5 (two Mutant Hybrids, three Pistoleers)
Gamma Corps: 8 (my entire heavy squad, my minimech pilot, and my two hovertroopers)
Bonies: 6 (three Warriors, two no-faces and a crossbow/gunner)
Civilians: 4 (Marion, 2 battledroids, and a butlerbot)
Gamma Corps: 7