Adding Realism to Battles: Jump-out shot

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Adding Realism to Battles: Jump-out shot

Postby pesgores » Thu Jan 29, 2009 2:24 pm

The Jump-Out Shot: Adding Realism to BrikWars
(set of realistic modifications 1.1)

UR: 3
User Skill penalty (only when using the weapons): -2
NOTE: Short-Ranged weapons only.

A minifig may roll his skill when behind cover to jump out of cover, shoot his weapon and go back into cover. But if he fails, he can't go back into cover because he slips.

Some minifigs may have skills that diminish the UR or the US Penalty.
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"
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Postby birdman » Thu Jan 29, 2009 5:29 pm

this seems like just an ad-hoc rule to cover an eventuality that came up in a game. honestly, i'd just fudge it.
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Postby Tekkid » Wed Feb 04, 2009 7:30 pm

I have to agree with birdman, Fudging and making stuff up is better then having a rule for things that rarely happen. If I wanted to mess with things like that, I'd go play Warhammer 40K :D
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Postby pesgores » Thu Feb 05, 2009 2:08 pm

It can be used on a Wild West shootout scenario.
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"
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