What do you do for damage to large nondeconstuctable vehicle
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- Bluehawk2000
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What do you do for damage to large nondeconstuctable vehicle
What I mean is what do you do for a vehicle that can't easily be deconstructed or you don't want to because you might forget how to
put it back together. I've heard of some people using a hitpoint system put I don't know the specifics of it.
put it back together. I've heard of some people using a hitpoint system put I don't know the specifics of it.
- Bluehawk2000
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- IVhorseman
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Add fire bricks to it, and take off whatever you can. You may have taken forever building that tank, but taking off an antenna or a non-structural brick or two shouldn't be too hard.
Warhead wrote:my head burns with War.
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- tahthing
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easy don't us it.
or us a modula system so you can replace the turret/gun/cockpit/legs/arms/body/head with pre-damaged ones.
or us a modula system so you can replace the turret/gun/cockpit/legs/arms/body/head with pre-damaged ones.
"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"
How's that compression ratio?
"Triangalism! What's the fuckin' point!"
How's that compression ratio?
- pesgores
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Yeah, I usually just detach the destroyed parts which are disposed in a modular-like way.tahthing wrote:easy don't us it.
or us a modula system so you can replace the turret/gun/cockpit/legs/arms/body/head with pre-damaged ones.
"You can get more of what you want with a kind word and a gun, that you can with just a kind word." - Al Capone
My official post number 1000 was "The whole battle?"
My official post number 1000 was "The whole battle?"
Earlier today, in a battle using only old space LEGO I got at a garage sale (battle report will be up later), I spent hours building an Explorien flagship, and when it was destroyed in the first turn, I took much pleasure in smashing it to pulp with my fist.
Nothing is 'nondeconstructable'. If you don't think you'll enjoy ripping it to pieces, just leave it on the shelf.
Nothing is 'nondeconstructable'. If you don't think you'll enjoy ripping it to pieces, just leave it on the shelf.
I think those stats only apply to non-Mexicans.
- Bluehawk2000
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I'm not too concerned as my army's units, for the most part, are old rainbow warrior stuff, really simple, or made in Lego Digital Designer. The only thing it really applies to is a futuristic gunship I built recently. I'm just asking in case this becomes needed in the future. Also does anyone know about the hitpoint system, I've heard about it somewhere but I don't think there is anything specific on the forums that I know of.
- Pvt Expendable
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I concur.Dr. X wrote:Earlier today, in a battle using only old space LEGO I got at a garage sale (battle report will be up later), I spent hours building an Explorien flagship, and when it was destroyed in the first turn, I took much pleasure in smashing it to pulp with my fist.
Nothing is 'nondeconstructable'. If you don't think you'll enjoy ripping it to pieces, just leave it on the shelf.
I plan on having much fun using physics (dropping it) to take out an entire part of a battlefield with a crashing Republic Gunship this summer.
Silverdream wrote:As you can see the majority of sex workers in BC are not only children, but aboriginal children. It's mostly because we treat them like shit.
- tahthing
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giant poorly constucted sky ships ftw.
got to love the viking ship pieces make building massive crashable things easy and mashing thems enjoyable.
if you know you can rebuild something but don't have the heart get your opponent to.
got to love the viking ship pieces make building massive crashable things easy and mashing thems enjoyable.
if you know you can rebuild something but don't have the heart get your opponent to.
"some people are like slinkies there really good for nothing, but they still bring a smile to your face when you push them down a flight of stairs"
"Triangalism! What's the fuckin' point!"
How's that compression ratio?
"Triangalism! What's the fuckin' point!"
How's that compression ratio?
I just do what I you do for minifigures: Give them just one armor value that is a bit higher and if they get that just leave it there with fire, unusable, or take it out of play. If it's a flying vehicle, place it on the battlefield, never able to fly again. If you have parts that you can take off, give them a smaller armor value and you can take those off and leave the rest.
- IVhorseman
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That's because it's in the rulebook.Bluehawk2000 wrote:Also does anyone know about the hitpoint system, I've heard about it somewhere but I don't think there is anything specific on the forums that I know of.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
- Greenkey15
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