Operation Weasel Top Thread
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- MasterEcabob
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Operation Weasel Top Thread
Turn 1
Turn 2
Turn 3
Turn 4
Turn 5
Sign-up Info
One lovely morning in Mt. Samson High School, Dr. Jones, the Principal, receives a call. The person on the phone says that they overheard some students planning an attack on the school. They didn't say how many students were involved, but they were sure that the situation was serious. The Principal quickly called the police to investigate, and made an announcement over the loud speakers. Little did Dr. Jones know how bad the situation was . . .
Basically, this is a "who done it?" mystery style BrikWar. There are twenty students, and among them lurk a group of terrorists bent on taking over the school and causing mass chaos. It is up to the teachers, police, and the parents to find out who the terrorists are and stop them from going through with their dastardly plan.
The School
Dr. Jones's office
The Nurse's office
English Class
Math Class
History Class
Science Class
The Cafeteria
The Police
The Parents
Unlike most BrikWars, the teams will gain points throughout the game. At the end of five turns, the team with the most points wins. Each team gets points from achieving different objectives. They are:
Students: 1 point for each Terrorist killed, -2 point for each teacher killed, 5 points for each student who escapes
Terrorists: 1 point for each Student killed, 2 points for each Teacher killed, 3 points for each Police Officer killed, 5 points if Dr. Jones is killed
Teachers: Start with 35 points. -1 point for each student killed. -10 points if Dr. Jones is killed
Police: 1 point for each student killed. 3 points for each terrorist killed. -2 points for each Teacher killed. -1 point for each Parent killed.
Parents: 10 points for each student rescued.
Sign-up
Students: Master Ecabob
Terrorists: Silent-Sigfig
Teachers: Moronstudios
Police: Birdman
Parents: Razgriz 25th inf.
Notes
-There is at least one terrorist in each room.
-Teachers can calm down panicking students and check their pockets for terrorist weapons.
-All six police officers are armed.
-The Janitor, a teacher, is the only hero.
-In order to rescue a student, a parent must get them in their vehicle and off the map.
-Alliances can be formed, but only one team can win.
-Orders must be in within 48 hours.
Feel free to ask questions and good luck!
Turn 2
Turn 3
Turn 4
Turn 5
Sign-up Info
One lovely morning in Mt. Samson High School, Dr. Jones, the Principal, receives a call. The person on the phone says that they overheard some students planning an attack on the school. They didn't say how many students were involved, but they were sure that the situation was serious. The Principal quickly called the police to investigate, and made an announcement over the loud speakers. Little did Dr. Jones know how bad the situation was . . .
Basically, this is a "who done it?" mystery style BrikWar. There are twenty students, and among them lurk a group of terrorists bent on taking over the school and causing mass chaos. It is up to the teachers, police, and the parents to find out who the terrorists are and stop them from going through with their dastardly plan.
The School
Dr. Jones's office
The Nurse's office
English Class
Math Class
History Class
Science Class
The Cafeteria
The Police
The Parents
Unlike most BrikWars, the teams will gain points throughout the game. At the end of five turns, the team with the most points wins. Each team gets points from achieving different objectives. They are:
Students: 1 point for each Terrorist killed, -2 point for each teacher killed, 5 points for each student who escapes
Terrorists: 1 point for each Student killed, 2 points for each Teacher killed, 3 points for each Police Officer killed, 5 points if Dr. Jones is killed
Teachers: Start with 35 points. -1 point for each student killed. -10 points if Dr. Jones is killed
Police: 1 point for each student killed. 3 points for each terrorist killed. -2 points for each Teacher killed. -1 point for each Parent killed.
Parents: 10 points for each student rescued.
Sign-up
Students: Master Ecabob
Terrorists: Silent-Sigfig
Teachers: Moronstudios
Police: Birdman
Parents: Razgriz 25th inf.
Notes
-There is at least one terrorist in each room.
-Teachers can calm down panicking students and check their pockets for terrorist weapons.
-All six police officers are armed.
-The Janitor, a teacher, is the only hero.
-In order to rescue a student, a parent must get them in their vehicle and off the map.
-Alliances can be formed, but only one team can win.
-Orders must be in within 48 hours.
Feel free to ask questions and good luck!
Last edited by MasterEcabob on Wed Apr 15, 2009 5:08 pm, edited 7 times in total.
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."
As if we care. More explosives!
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I'll take Teachers
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Orders are sent.
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Too late.Cpl. Halan wrote:terrorists
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- MasterEcabob
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Okay all orders are now in, I'm just waiting for some clarification from the parents.
If razgriz doesn't clarify by tomorrow I'll just go ahead with his original plan, so you can expect the battle report sometime tomorrow after I get home from school.
If razgriz doesn't clarify by tomorrow I'll just go ahead with his original plan, so you can expect the battle report sometime tomorrow after I get home from school.
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."
As if we care. More explosives!
- razgriz 25th inf.
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pesgores wrote:Post the first turn quickly!
It may be shocking. So be ready for when you see it.
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