Call of Brikthulhu: Finished! Write-Up and Main Thread

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Rate the battle:

1 - Did not enjoy reading/playing
1
11%
2 - Somewhat enjoyable, but mostly boring
0
No votes
3 - Not very good, but wasn't awful, either
0
No votes
4 - I liked it, but there are things I would have done differently
5
56%
5 - Excellent! I loved it, and would not have changed anything, really
3
33%
 
Total votes : 9

Call of Brikthulhu: Finished! Write-Up and Main Thread

Postby RDLC » Fri Apr 24, 2009 3:13 pm

Alright, well, I got the pics up, and now the report is ready! Beware, thee with slow internet, for 59 pictures await you. Now, without further ado, I present Call of Brikthulhu!

Starting positions:

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The Rabbi started on top of a hill with a grave. There was a machine gun hidden in there, but no one found it. He was stronger vs. zombies.

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Harvey Walters started near a truck. He was able to see other players' pictures.

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Dr. Whitman started in his office. He had the ability to heal himself and others.

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Sable Epee started in a house. Her special was the ability to counter attack.

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Al Hazrad started at the Town Hall, with some zombies. He's in purple. He could control zombies.

First Turn:
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Al claims a scythe and orders his zombie minions to scout and guard.

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The doctor hides behind a broken ambulance.

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The rabbi re-kills a zombie...

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...and rides away on a stolen bike.

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Sable lunges at a zombie, killing it (technically).

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Harvey shoots the Geonosian, killing it (Not in this picture), and makes for the truck.

Turn Two
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Harvey gets in the truck and runs over several zombies.

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The doctor runs into the square of the mall place and finds a rocket launcher.

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Al orders his zombies to attack Harvey.

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They do, half-killing him.

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Meanwhile, two mysterious figures appear, armed to kill.

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Dalek, from the Raiden/Jothan Chronicles, tries to kill them.

Turn Three
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Sable barricades the house, and throws out the zombie. It will revive itself soon.

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The Rabbi comes up to the bank.

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Harvey crashes into Al! This knocks Al down to 1 HP.

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In retaliation, Al takes his scythe and causes the first player death! One down, three to go.

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At the end of the round, Sable has made it to the roof.

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The doctor ran over to the bank's back, and the rabbi is inside. Neither are aware of this.

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The zombie hunters take out Dalek.

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Zombies storm Sable's house.

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A zombie tries to kill the rabbi in the bank.

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What is this? A giant monster has appeared!

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A Sable's Eye view of the beast, plus others.

Turn Four
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Al hops into the truck and runs over one zombie slayer!

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Sable's situation looks grim.

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So she ducks, and hopes they won't make it up.

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The doctor fires off his rocket and kills off two zombies, before running off.

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His destination is the yellow house.

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The rabbi secures his bank, with his newly found rifle.

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The player count is brought down to three as the last zombie hunter avenges his comrade and kills Al Hazrad!

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The zombies break through the barricade and enter Sable's house.

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Zombies mob the last zombie hunter...

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...so he sets off his bomb, destroying all of them!

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The monster climbs onto the the doctor's office...

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...and onto the rubble of the statue of Lord Brikhart.

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A tree is felled by its mental blast, but not the doctor.

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Next, the monster flings a fallen tree at the doctor...

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...but it misses.

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The rabbi is nearly crushed by another projectile, but the monster is having a bad turn for attacking.

Turn Five
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Sable decides to make a valiant last stand and leaps down to kill some zombies. Unfortunately, she doesn't.

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The rabbi makes for the apartment complex, hoping to escape the monster's wrath.

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The doctor makes it into the house, and up the stairs.

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Zombies mob Sable, but her counter attack makes quick work of most of them. She gets knocked down to 1 HP, though.

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The undead housekeeper attacks the doctor, bringing him down to 1 HP as well.

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A street cleaner soars through the air in the first of the monster's attacks. Will the rabbi survive?

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The answer is yes. The monster is doing less harm than expected.

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However, it still has one trick up its non-Euclidean sleeve.

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The pod on the front of the monster bursts off and flies through the air with explosive force!

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It goes right through the front of the yellow house...

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...and kills Dr. Whitman! Only two remain, now!

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An overview before the last turn.

Turn Six
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The turn starts off with a splat, and ends just as fast. The rabbi enters the apartment building, where he gets mobbed by zombies, dying quickly.

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Sable was not harmed during this turn, and won! Congratulations, Cpl. Halan, for surviving Brikhart!

<IMG SRC="http://www.brickshelf.com/gallery/Gargarith/Battles/Zombies-Forum-War/Report/writeup_-_61.jpg" ALT="Starflower">
A final overview.

That's the end of it, then. Thanks to all who signed up, and for making my first forum battle an enjoyable one! Cpl. Halan, you have the secret mystery faction in my next Forum War, the details of which will be posted when I finish up my renovations to Brikhart.

Things learned about Zombie Survival: Ensure that players have access to better weapons, and vehicles are awesome. Also, killer monsters showing up are a good way to add tension, and to keep people on edge. Also, buildings should be thouroughly infested with zombies, so that hiding out in them (a popular tactic) is a bit harder. I look forward to seeing if anyone will do another one of these!
Last edited by RDLC on Sat Apr 25, 2009 11:37 am, edited 15 times in total.
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Postby Moronstudios » Fri Apr 24, 2009 3:39 pm

Wow, I got that close to another character. I wonder why the monster attacked me.
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Postby jifel » Fri Apr 24, 2009 3:52 pm

This looks great, other than that I died. Also, is there more coming?

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Postby RDLC » Fri Apr 24, 2009 4:00 pm

More is coming/has come. Also, you were attacked by the monster on account of a sight check, and being the most visible, as the Rabbi was fairly hidden. Also, how do I resize pics without reloading them to Brickshelf? Around Turn 4, they got really big...

EDIT: Oh, whoops, you meant the last attack, with the house? That was also sight check based, but in that case, you had a lower visibility rating than the Rabbi, but it still ended up rolling to attack you the second time.
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Postby Moronstudios » Fri Apr 24, 2009 4:12 pm

RDLC wrote:Also, how do I resize pics without reloading them to Brickshelf? Around Turn 4, they got really big...

MS paint, resize tool.
24 or 30% works well.

Edit:
RDLC wrote:EDIT: Oh, whoops, you meant the last attack,

No, I meant the first time.
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Postby RDLC » Fri Apr 24, 2009 6:10 pm

Ah, well I was running the monsters based on how load someone's actions were, how visible, if they were moving a lot, and perceived threat. And also dice rolls. Call of Cthulhu has those neat d100's that work well for that. And is there any way to HTML resize them? I really hate having to mass upload things to Brickshelf.
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Postby Cpl. Halan » Sat Apr 25, 2009 9:16 am

oh man, I can't believe I won. the infesting every building idea has a problem, I never left my starting position,
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Burning down the house tonight


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Postby RDLC » Sat Apr 25, 2009 11:48 am

Images have been resized, and are being reloaded. Turns 4, 6 will not be available temporarily.
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Postby Natalya » Sat Apr 25, 2009 11:57 am

The machine gun inside the grave better have been an AK-47, all Abe-Lincoln style.

In fact, I hereby mandate that from now on all battles with graves have at least 1 grave with an AK-47 inside. You know, just because.
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Postby Silent-sigfig » Sat Apr 25, 2009 1:55 pm

In hindsight, I should've stayed in the bank.
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Postby dcl32 » Thu May 14, 2009 2:07 pm

NatalyaAF wrote:The machine gun inside the grave better have been an AK-47, all Abe-Lincoln style.

In fact, I hereby mandate that from now on all battles with graves have at least 1 grave with an AK-47 inside. You know, just because.


Well an Ak-47 is an assault rifle technically, just saying
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