Vehicular Brik Slaughter Round one
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- Moronstudios
- Mega Blok
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Vehicular Brik Slaughter Round one
As each round is made of three turns I will show each separately
Round 1 Turn 1
Not much happened on turn one. The driver of the power roller heard the viking calling his mother a rock.
Round 1 Turn 2
The dragster messed up a pivot roll and slid into agent zith, neither taking damage. The train cut off the peach, causing him to slam the brakes.
Round 1 Turn 3
As the timmy kart went round the first corner the driver pressed the bomb drop button, but as the bombs were not yet active nothing happened.
Here is where everone was after round one.
Please think about how close your car is to the corner and when you start turning. Remember not to turn too fast.
72 hours to send in orders.
Round 1 Turn 1
Not much happened on turn one. The driver of the power roller heard the viking calling his mother a rock.
Round 1 Turn 2
The dragster messed up a pivot roll and slid into agent zith, neither taking damage. The train cut off the peach, causing him to slam the brakes.
Round 1 Turn 3
As the timmy kart went round the first corner the driver pressed the bomb drop button, but as the bombs were not yet active nothing happened.
Here is where everone was after round one.
Please think about how close your car is to the corner and when you start turning. Remember not to turn too fast.
72 hours to send in orders.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194
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Dangit, I'm in last!
READTHEFORUMCODE!!!
Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.
- Elmagnifico
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Dangit, I'm in last!
This should be good though!
This should be good though!
READTHEFORUMCODE!!!
Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.
- Elmagnifico
- Galidor
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- Joined: Mon Jan 05, 2009 4:59 pm
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Dangit, I'm in last!
This should be good though!
This should be good though!
READTHEFORUMCODE!!!
Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.
- Killer Karetsu
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Ah yeah check out that power roller in second
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From now on, ok.MasterEcabob wrote:Hey moronstudios, could you tell us what speeds our cars are going at?
Timmy kart: 15"
Cp bike: 18"
Beard face: 15"
Agent zith: 15"
Train: 10"
Peach boxcar: 9"
Dragster 10"
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194