BrikSpace Contest

Show off your armies and weaponry and stuff.

Moderators: Zahru II, Bragallot, RedRover, Natalya

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Elmagnifico
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Post by Elmagnifico » Tue Aug 04, 2009 4:10 pm

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The Star of Night, a Verditian battlecruiser, armed with six light lasers, a proton accelerator, and a Heavy Torpedo launcher.

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The Cumulative Damage, a Verditian attack vehicle that detaches from the Star of Night's belly.

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The Sestrion, a Verditian escort carrier armed with two light lasers and cargo capacity for six Verditian Gyro-Fighters


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The Crimson Scar, a Retrohn escort carrier. Armed with a single turbolaser, a two light lasers, and capacity to carry four Retrohn Bloody Fang fighters.
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Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.

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Theblackdog
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Post by Theblackdog » Tue Aug 04, 2009 4:24 pm

What category is this in? It's too few ships to be a Fleet entry, but the only other options are single-ship entries.

If I were you, I would enter the Cumulative Damage as a Fighter and whichever cruiser class ship is your favorite as a Cruiser. Also, Olothontor wants BrikSpace stats for all of the ships you make.
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Elmagnifico
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Post by Elmagnifico » Tue Aug 04, 2009 7:35 pm

Oh, then forget it. I find it hard enough working with the Brikwars rules, let alone Brikspace.
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Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.

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Theblackdog
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Post by Theblackdog » Wed Aug 05, 2009 5:49 am

No, those are good entries, and the rules aren't that complicated. Stay away from missile and drone weapons (which are pretty complex) and just keep adding stuff until you have a total of 16cp.
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muffinman42
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Post by muffinman42 » Wed Aug 05, 2009 3:28 pm

Elmagnifico wrote: I find it hard enough working with the Brikwars rules, .
really?
there pips easy, anything you don't know how to roll for you simply fudge.
a plane crashs, theres no rule(that i can think of) for crashing not is there a explostion stat for vehicles(though that would be an idea), so how bigs the explosion, well it destorys everthing in the radius of say, from the plane to that tree, whats the damage? lets say the explostion destroted everything that we can remove from that radius.
simple.
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birdman
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Post by birdman » Wed Aug 05, 2009 3:32 pm

Crashing is a collision with the ground at the speed of the vehicle. It would deal a large amount of damage to the vehicle, and, if enough damage was dealt (enough to get a 21+ on the old ker-pow table) it would explode, the explosion being defined by the size of the power system.

If you don't know how to handle something in a brikwars game, look it up in the 2001 rules.
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Post by Rody » Thu Aug 06, 2009 5:04 am

or fudge it, and do what you think might have been in the 2001 rules.
more generally if you want to do something cool or awesome and you don't know the rules for it, just do it and if they complain make a what-i-say-goes-roll to shut them up.
Act first, then think, then try to find a way to cover up the horrible mess you made.
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Elmagnifico
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Post by Elmagnifico » Thu Aug 06, 2009 10:48 am

I know all that, but for this contest, apparently I have to follow the rules, which I have some trouble with.
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Varsaavius wrote:As the size of the explosion increases, the amount of social situations it can't resolve approaches zero.

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Olothontor
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Post by Olothontor » Fri Aug 07, 2009 1:59 pm

So, this ended several days ago! Let me assemble the judges and we'll see what we can see, eh?

I feel like an utter dipshit
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MasterEcabob
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Post by MasterEcabob » Fri Aug 07, 2009 11:49 pm

Darn! Because I was away at camp I had no time to actually participate in this!

What if I can get up pics of my space pirate fleet tomorrow, would I still be able to submit it to the contest?
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."

As if we care. More explosives!

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