LocoJoe wrote:Here are some stats that I came up with.
RANGE: a cone of a 66 degree angle 10'' long
NOTES: do not need to role to see if it hits because flames are everywhere within the cone, if it does enough damage to kill it obliterizes any target within the cone WITHOUT ENEMY RESPONSE.
feel free to criticize.
MicVash wrote:@Gungir, too far range and by the way you stated the damage exception it sounds like every single turn until the game ends or the unit dies it will still be on fire. This is not believable as surely someone would stop, drop, and roll at some point, or the flames would die down. Plus if a unit was armored there is no way he'd be on fire constantly.
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