Any other TES:Oblivion players?
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Any other TES:Oblivion players?
Slightly pointless, I know. It's just I got hooked on it again, so it's my main priority right now . Added to that is the fact that I've found the time and patience to learn the Construction Set
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- Carrnevil9
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I've bought it 3 times (2x for PC (one T, one M...) and once for 360. Haven't played in ages, but I do remember that you aggravate yourself needlessly by leveling. I also learned how to equip bound armor (heavy armor that weighs 0, and throw some feather on it... oh yeah.)
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suprised you snapped out of WoW. i've lost many a friend to it.
fortunately/unfortunately, i feel myself slipping into D&D. i just learned how to play, and am even more thrilled at how awesome hand crossbows are: not only can you dual wield them, but you can also attach bayonets to them. you have effectively constructed a knife that shoots. needless to say, this is awesome.
fortunately/unfortunately, i feel myself slipping into D&D. i just learned how to play, and am even more thrilled at how awesome hand crossbows are: not only can you dual wield them, but you can also attach bayonets to them. you have effectively constructed a knife that shoots. needless to say, this is awesome.
Warhead wrote:my head burns with War.
Plastik Armory: a bunch of weapons and abilities compatible with the 2010 rules.
Khajit here. Custom Class I call Spec Ops. Stealth, heavy armor, heavy weapons, ranged weapons, alchemy. I am silent in full armor, with poisoned flaming weapons I make myself. No thing's more fun then sniping all the enemies with poisoned 4x damage arrows, then hitting them to hell with a poisoned longsword if they spot me. Alchemy ignores magic resistances too, their only hope is a con boost, which usually never happens.
Spec Ops is totally bad ass. Indeed the most unruly pack animal ever.
Spec Ops is totally bad ass. Indeed the most unruly pack animal ever.
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I, too, have only played it at a friends house. And of course, it not being a permanent file, I had some fun with it. For instance, my character's class was 'Slut'. It was a Dark Elf with strange facial tonality and an average bow. His hobbies: running around shooting random people, and making sure the guard doesn't notice. Scratch that, running around in the IMPERIAL CITY shooting random people and making sure the guard doesn't notice. He once killed the captain of the city guard with just his bow. And then there was the weird Drak Elf merchant on the bridge, who was an NPC. What i did was I would sneak up behind him and shoot him at point blank. Because anything at point blank made you go flying, the Dark Elf would fly off of the bridge and into the water. But because of his NPC-ness, you can't kill him, it only knocks him out for a short period of time. So when the character woke up, he would come flying back THROUGH THE BOTTOM OF THE BRIDGE with this horrible crunching noise and stand there like nothing happened. Good times...
And then of course there was the fact that after about ten minutes of this he looked like a bipedal porcupine he was so full of arrows.
And then of course there was the fact that after about ten minutes of this he looked like a bipedal porcupine he was so full of arrows.
Actually it's Arena>Daggerfall>Morrowind>Oblivion>TES V>TES VI>TES VII>TES VIIIEn!gma wrote:Morrowind>Oblivion
And so on. I recommend playing them in reverse chronological order so you can get past the opening sewers in Arena. Seriously, it's so fucking hard that one of the developers rolled up lots of characters and could only get one of them out. After twenty tries. Plus, Oblivion's overly simplified, and not in the Brikwars kind of simple. Regardless, it's still a great game.
Almighty Benny wrote:That's so true, Adam probably would shoot his own foot off and crash into a wall.
I've heard this said before, and would like to follow your instructions but I haven't been able to get Arena to work, and I don't have the attention span to find a copy of Daggerfall. But whatever, I should be finishing the main quest anyway. However I might jump at the chance to play a game lacking armies of shovel-beaked flying demons (you know what I mean) if that is indeed the case.Stormzen wrote:Actually it's Arena>Daggerfall>Morrowind>Oblivion>TES V>TES VI>TES VII>TES VIIIEn!gma wrote:Morrowind>Oblivion
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OK, danger music! Look around, look around... nobody's here! *cliff racers descend* Nooo!
Oh, and as far as I know... there is no Elder Scroll V. There's been OblIVion (4), but no V (5). Bethsidia's next project is Fallout. Oh, I see what you're saying, you have no aspirations for future Elder Scrolls. The only way that I agree with your judgment is that you'd be correct land-wise (so far).
Oh, and as far as I know... there is no Elder Scroll V. There's been OblIVion (4), but no V (5). Bethsidia's next project is Fallout. Oh, I see what you're saying, you have no aspirations for future Elder Scrolls. The only way that I agree with your judgment is that you'd be correct land-wise (so far).
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"Have I lied to you? I mean, in this room? Trust me, leave that thing alone." GLaDOS
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I would prefer Fallout online
In the above chain of logic I only played Daggerfall. I stopped because I got tired of :
1. Training happening in town, but no indication of how long it takes.
2. The training taking until after dusk, the store closes and the guard tries to kill you because you are in the store after hours
3. If you leave the store you get killed by the undead ghosty nastyness that only only comes out after dusk.
Sweet sweet stupidity.
In the above chain of logic I only played Daggerfall. I stopped because I got tired of :
1. Training happening in town, but no indication of how long it takes.
2. The training taking until after dusk, the store closes and the guard tries to kill you because you are in the store after hours
3. If you leave the store you get killed by the undead ghosty nastyness that only only comes out after dusk.
Sweet sweet stupidity.