Olly's BrickSpace Version 1.5 Requests

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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dilanski
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Post by dilanski » Mon Sep 07, 2009 10:09 am

The Cp balance is of

for example:

Flagship 26cp max

fast engine 12cp

shields 6cp
ONLY 8cp for weapons :!:
without even cargo bays.

EDIT:

Also can we have a few more missile types?
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Post by Olothontor » Mon Sep 07, 2009 10:38 am

dilanski wrote:Also can we have a few more missile types?
MORE? Holy crap.

... A'ight, I'll... see what I can do...
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Post by Olothontor » Mon Sep 07, 2009 10:38 am

And why the hell would you put a Fast Engine on a Flagship anyways?

EDIT: Added 12 to the Maximum Cp Limits on all ship classes. That suit slightly better?
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Post by dilanski » Mon Sep 07, 2009 10:49 am

YAYYY!..........also, what about battleships?
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Post by Olothontor » Mon Sep 07, 2009 10:50 am

Battleship == Dreadnaught. They're the same thing.
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Post by dilanski » Mon Sep 07, 2009 10:58 am

Olothontor wrote:
dilanski wrote:Also can we have a few more missile types?
MORE? Holy crap.

... A'ight, I'll... see what I can do...
Ideas,

heavy missile:costs 2 slots per missile OR 2 missiles for three slots, does more damadge.

Split missile: splits into multiple missiles.

ION missile:freezes a ship for two-three turns, only works if shields are down.

Dumb missile: powerful unguided missile, two slots.

Just ideas......
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Post by Olothontor » Mon Sep 07, 2009 10:59 am

I'll see what I can do.
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Post by dilanski » Mon Sep 07, 2009 11:01 am

Olothontor wrote:Battleship == Dreadnaught. They're the same thing.
IM NOT going to argue
The dreadnoughtwas the predominant type of 20th-century battleship. The first of the kind, the Royal Navy's Dreadnought had such an impact when launched in 1906 that battleships built after her were referred to as 'dreadnoughts', and earlier battleships became known as pre-dreadnoughts. Her design had two revolutionary features; an 'all-big-gun' armament scheme and steam turbine propulsion. The arrival of the dreadnoughts renewed the naval arms race, principally between Britain and Germany but reflected worldwide, as the new class of warships became a crucial symbol of national power.
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Post by Olothontor » Mon Sep 07, 2009 11:09 am

::nods::
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Post by dilanski » Mon Sep 07, 2009 11:17 am

Olothontor wrote:::nods::
Just giving useful input. If you don't want it just say, i appreciate it's your rules.
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Post by Olothontor » Mon Sep 07, 2009 5:15 pm

Well, if you like I can CHANGE the term Dreadnaught to Battleship. That's just about the best you'll get out of me at this point, though.
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Post by Warhead » Mon Sep 07, 2009 5:30 pm

Hey! If your talking ship classes I... ok, nevermind.
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Post by stubby » Mon Sep 07, 2009 7:57 pm

If it's an issue, you can change dreadnought to its original meaning - like a regular battleship, but specialized with superweapons. Like a Yamato wave-motion gun, for instance.

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Post by lrdofbricks » Mon Sep 07, 2009 7:59 pm

i think that the dreadnought is as good as if not better than the mothership. that may cuase issues in bigger battle.
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Post by Olothontor » Mon Sep 07, 2009 8:25 pm

The Dreadnaught was built as a strictly military vessel; a Flagship has combative capabilities, but was not built solely for that purpose. A Flagship can purchase things that Dreadnaughts cannot.

Also, the rule may change so that Dreadnaughts may ONLY carry weapons. They may not carry strike craft or drones, and thus are they 2 FP lower than a Flagship, which has access to all of these things.

In several respects, a Flagship CAN be a greater threat in battle than a Dreadnaught, if well equipped, but that's neither here nor there.
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