by Jaeman » Thu Oct 22, 2009 10:52 pm
Your lack of things to see disappoints me. if you're going to make a useless thread at least put something cool in it!
Since this is the rulebook thread, I offer the following suggestion: since there is already a fan supplement in progress (brick-space), why not compile a Fan supplement to include the various changes currently holding in forum rules? It's nearly 2010, if we publish a year or two late then we can have the supplement out as part of a five year anniversary for the 2005 ruleset.
Things to include:
Auto-fire rules
Medic Rules
Mechanic Rules
Expanded Small Arms (the Book Of Armaments)
Also: a unit can have as many guns/missiles etc. as it wants, but may only fire X amount per turn without suffering adverse effects (if a player forgets, diverse catastrophies abound)
(More Examples later?)
And here's a rule I've been kicking around:
Characters:
To the standard mini-fig, All Guns fall into two categories: Rifles And Pistols. These masses of figs could care less about the cool features of their weapons, so long as they shoot and kill stuff, anytime a regular mini-fig picks up a gun, he may only use the Stats of his national pistol or a rifle (trained service weapon stats may vary). However, A Hero and his buddies know that the more ways to take life the better! The Hero and other "characters" gain full benefits of their arsenal: Deagles, a 50. Cal Sniper rifles, Micro-Submachineguns, Souped-up Assault rifles, and whatever else the players may find acceptable.
Characters should be limited to a few of the hero's best buddies in large games, The elite soldiers who aren't heroes themselves, But in small games may make up all figs on each team.