Zombie (Zulu) Dawn Turn 2

They're all the rage

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Warhead
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Zombie (Zulu) Dawn Turn 2

Post by Warhead » Thu Dec 17, 2009 7:44 pm

http://www.brikwars.com/forums/viewtopi ... 33&start=0

Again in order of Initiative...

THE BRITANNIAN LEAGUE

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The Britannian's make a hasty retreat from the Post Apoc's despite the recent attack. Perhaps prudently I might add.

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One of the men is sent on a treasure hunt, so far with little success. However, there are quite a few items hidden all over the place with various types of equipment. It might be a good idea to keep looking, but then again, maybe not.

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The Britannian's settle down to fire as a reaction during the Zombie Turn.


POST APOC SURVIVORS

Having won Initiative but allowing the Britannian's to go first (I allowed it), the Post Apoc's are able to move into the Fort and take up the recently vacated positions left by the Britannian's.

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Using her Spider Gymnastix, Blitzen vaults to the roof of the Command Post with ease.

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Proceeded by the Immortal Maniac Borstal, the walking meat shield. The Post Apoc's enter the breach, weapons drawn. It would seem the accident with the exploding wall killing a Britannian was just an unfortunate incident, there all friends again.

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MaD mAx-SaM uses his crossbow to grapple the tower, the Scout and Assassin Droid scale up it. The Crying Deadly Spaceman keeps watch, covering them from any enemy attack.
Last edited by Warhead on Thu May 06, 2010 4:02 am, edited 2 times in total.
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lrdofbricks
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Post by lrdofbricks » Thu Dec 17, 2009 7:58 pm

so when do the weapons systems go online?
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LEGION- fear it
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Warhead
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Post by Warhead » Thu Dec 17, 2009 8:01 pm

THE MANLY MEN

Although I would have loved to carry out the orders to the letter I decided not to. (Cutting mini-figs in half from top to toe doesn't appeal, also the Flamethrower is too slow to climb up in one turn). However, Manly Men can still complete their orders, sort of.

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The Tough Ombries storm the Command Post. A Zombie loses her head to the OTC.

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In a hail of bullets the Zombies buy the farm, corrupt heads shatter like... well, heads really.

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Manly Santa moves up, taking position to cover any counter attack in the Zombie Turn.

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The Men advance as best they can, Flamethrower to the front.

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...But wait! An angry inch counter attack occurs as a Zombie rounds the corner. Manly Santa blasts away at it with his Heavy Pistols. Unfortunately not doing enough damage to stop it dead.

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The Zombie lunges at the nearest target, the squad leader of the Tough Ombries. Although the Zombie attack fails to penetrate his armour they are still locked in battle which will have to be resolved next turn. (Heavy Pistols can be used in Close Combat at Nil range but this guy had already used his action).
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lrdofbricks
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Post by lrdofbricks » Thu Dec 17, 2009 8:02 pm

interesting. i wonder what would happen if that zombie got a OTC
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samuelzz10
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Post by samuelzz10 » Thu Dec 17, 2009 8:05 pm

this is going by fast!
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Post by Warhead » Thu Dec 17, 2009 8:30 pm

THE BITCH BRIGADE

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True to their orders the Bitches decided to PARTY!

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Soon it had devolved into the Slosh... there would be dire consequences.

...

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What now! Who the hell is this?

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Darkness falls across the land. The Midnight Hour is close at hand. Creatures crawl in search of blood. To terrorise your neighbourhood!..

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Oh, look! It's ZMJ!

And who so ever shall be found without the soul for getting down must stand and face the hounds of hell and rot inside a corpses shell...

http://www.youtube.com/watch?v=HUttZnWuIpw

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Turn effectively ends right here (with the exception of movement) as those still to act spontaneously begin to dance to THRILLER!..

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Two more Zombies dance onto the table...

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Some prove to be immune.

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While others do not.
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Post by Warhead » Thu Dec 17, 2009 8:41 pm

TEAM ACTIVATED DAEMONS!!!



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The IVHorsman has entered the game...


TEAM ACTIVATED SECRET FACTION THE VOL!!!

Tuefish has entered the game...

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+++++++++++++++++++OVERVIEWS++++++++++++++++++++

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Assyrian Eye View

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Quick my Proto-Minions! To the rescue!
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Warhead
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Post by Warhead » Thu Dec 17, 2009 8:53 pm

Accepting orders for Turn 3 from...

Massam

Lrdofbriks

AdrianTheGeek

Natalya

IVHorsman

Tuefish

501stCadians

That is all...
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Warhead
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Post by Warhead » Thu Dec 17, 2009 9:12 pm

lrdofbricks wrote:so when do the weapons systems go online?
Maybe once I stop rolling for shit LOL.
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Cpt. Zipps
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Post by Cpt. Zipps » Thu Dec 17, 2009 10:37 pm

Looks like this forum battle slump is winding down. This one, mine, the even bigger one that mine is leading to...
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MasterEcabob
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Post by MasterEcabob » Thu Dec 17, 2009 11:42 pm

I'm also planning on having a small holiday brikwar over break, based on a town made from four Advent Calander sets and the Toy Shoppe set.

It shall be small, but epic.
jifel wrote:"Any fool can make something bigger and more dangerous, but it takes an intelligent man to do the opposite."

As if we care. More explosives!

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Moronstudios
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Post by Moronstudios » Fri Dec 18, 2009 9:06 am

Thriller, hell yes!
Wonderfully done.
Looking for Vancouver Island players: http://www.brikwars.com/forums/viewtopic.php?t=1194

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Warhead
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Post by Warhead » Sat Dec 19, 2009 9:05 pm

Turn three completed. I delayed as long as I could waiting on 501st's orders but decided just to go ahead without him. I didn't even have time to give the back up forum members a try, sorry. Anyway, It'll be posted up in the morning-ish, whenever I get up.
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AdrianTheGeek
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Post by AdrianTheGeek » Sat Dec 19, 2009 10:04 pm

Tehehehehehe. I am rather excited for the next turn.
james+burgundy wrote:nice parts
james+burgundy wrote:Think you can get me the guys number
james+burgundy wrote:O I was hoping he'd stay at my place

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