I wanted to test weapons and units stats (I'm using D6-8-10-12-20) so I made this small setup where a group of A'kurrean try to free allies that are prisoner in a small facility.
Three mercenaries are detained at the back of the facility. To get there, attackers must pass through a checkpoint. The Equinox Order control 10 offensives units (1 Hero, 1 medic, 3 squad leaders and 5 infantry). They get 3 more units but they are spread. There is a weapon rack and a crate of explosives in the checkpoint.
A small group of A'kurreans are approaching.
The Marines open fire as soon as they get in range...
The Squad Leader tried to return fire while calling backup. She misses.
One of the infantry get proper LOS and shoot a commando... only to hit his gun. The commando keep the knife and sprint toward the base.
All the infantry moved to the entrance and opened fire. They killed a commando. You can see that the first commando made it to the wall.
Lucky dice roll. Three out of four infantry fall!
Backup responded and will be there soon.
The last infantry tried to fall back and take cover but did not make it.
While the A'kurreans entered the base, a squad leader get to the explosive crate and take a grenade. He threw it once the first marines got close enough, killing 2 marines.
Backup should be there soon.
A firefight start which end up killing one unit on each side. The hero finally decide to join and open the door.
Backup enter the area!
The escort was about to land when the hero killed the last squad leader. The checkpoint was now secure.
Remaining A'kurrean units tried to get through the door but Equinox hero succeeded to close it before they make it. They took cover because the Fearless was now deploying units. One of the reinforcement was a tactical heavy trooper that killed the commando after the commando failed to cut his throat.
As reinforcements approach, the A'kurrean hero get to the explosive crate and take the heavy explosive...
The explosion broke the door but did not kill any enemy.
The Equinox heavy trooper shoot a tranquilizing dart at the first marine and then head for the A'kurrean hero. They exchange fire and are both hit! The hero manage to survive by using his healing injector.
The infantry shoot with their pulse cannon and stunned the hero.
Defenders are victorious with 3 units remaining!
1-The fight turned out to be pretty balanced. Backup had a huge impact but with explosives, the comm sat could have been destroyed first preventing the defenders to call for backup. See 5
2-A squad leader was forgotten in the escort. good job...
3-The checkpoint have a bottleneck shape. A rocket launcher or some explosives could have made the entrance larger. See 5
4-The Equinox hero was a coward
5-Need more explosives. See 6
6-A rocket launcher in the gun rack would have made it a lot more attractive