Mini BrikWars

Supplement ideas, house rules, homemade stat cards, homebrew weapon types, and other cool variations

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Mini BrikWars

Post by Quantumsurfer » Tue Aug 15, 2017 1:56 pm


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Re: Mini BrikWars

Post by Quantumsurfer » Tue Aug 15, 2017 6:13 pm

SciFi Corridor Module Map Pack 01

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Mini BrikWars Corridor Module Map Pack.lxf
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SciFi Component Pack 01

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Mini BrikWars SciFi Components 01.lxf
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Fantasy Pathway Module Map Pack 01

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Mini BrikWars Pathway Module Map Pack.lxf
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Fantasy Component Pack 01

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Mini BrikWars Fantasy Components 01.lxf
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Duerer
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Re: Mini BrikWars

Post by Duerer » Wed Aug 16, 2017 5:54 am

Really digging the modular terrain pieces. Just went on to minimize tons of my infantry figs:
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microfigs.lxf
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Re: Mini BrikWars

Post by Quantumsurfer » Wed Aug 16, 2017 12:34 pm

Gorgeous and inspiring work.

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Duerer
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Re: Mini BrikWars

Post by Duerer » Wed Aug 16, 2017 12:53 pm

ty bruh. I already imagine stockpiling travesty bricks for these IRL. Already got 40 black ones from a PaB haul a while ago.
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Re: Mini BrikWars

Post by Quantumsurfer » Wed Aug 16, 2017 4:16 pm

Nice. That was the hope. That it would be as useful for IRL as for LDD. Let me know how it turns out.

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Re: Mini BrikWars

Post by Duerer » Wed Aug 16, 2017 4:33 pm

Problem is that I'm lacking on pretty much any other parts (plates, studs, small guns) for proper infantry microfigs. It also would have been nice if I had as much white travesty bricks to do a URP vs USSSR fight. Looks like LDD has to suffice for now.
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Re: Mini BrikWars

Post by Quantumsurfer » Thu Aug 17, 2017 6:02 pm

Duerer and I ran a playtest tonight. The gamey part needs a lot of work. But the core concept of the miniaturization for cost effectiveness IRL, ease of use LDD, and fun building overall remains the main purpose. Next playtest will be a straight battle, no gimmick.

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Re: Mini BrikWars

Post by Quantumsurfer » Sat Aug 19, 2017 12:24 am

Military Complex Module Map and Components Pack 01

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Map tiles include exterior facades (security door, braced wall, windowed, damaged wall, corner piece), interiors (large and small doorways, straight wall, corner walls, windowed, blank floor), and outdoor tiles (straight, corner, t-section, and crossroads and open dirt).

Components include rooftop modules, showers, card table, small armory, blank table, crates and cannisters, computer console, lockers, bunks, rocks and skulls, jeep, and security gate.
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Mini BrikWars Military Complex Module Map and Components Pack 01.lxf
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Re: Mini BrikWars

Post by sahasrahla » Sat Aug 19, 2017 7:45 pm

that's ossum

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Re: Mini BrikWars

Post by Quantumsurfer » Sat Aug 19, 2017 7:59 pm

Thanks. :D

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I made this using the military complex pack. Will be using it for the next playtest.

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Re: Mini BrikWars

Post by Quantumsurfer » Mon Aug 28, 2017 12:26 am

Alien Terrain Module Map and Components Pack 01

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Map tiles include (left to right, top to bottom) sinkhole, crystal field, razorgrass field, blank tile, full swamp, single swamp edge with spike beach, double swamp edge, double swamp edge with swamp interior, and half tile swamps (two edges, single edge).

Components include (generally left to right) portal, wobblystalks, spore pod, weepsweeper tree, whirlyflurber plant, alien nest, exo pods, obelisk, rock formations, and alien spire.
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Mini BrikWars Alien Terrain Module Map and Component Pack 01.lxf
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Brikthulhu
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Re: Mini BrikWars

Post by Brikthulhu » Tue May 07, 2019 7:26 pm

:shock: this is ossum :studgod:

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Re: Mini BrikWars

Post by Scribonius » Wed May 08, 2019 8:40 pm

Brikthulhu wrote:
Tue May 07, 2019 7:26 pm
:shock: this is ossum :studgod:
Yeah, can't argue that. Kind of wondering if we need dungeon corridors for fantasy....

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