
The graveyard shift begins as The PumpKing gathers his kinsmen.

"Get locked and loaded gentlemen," instructed The PumpKing, "It's going to be a frightful night. For them that is."

The flamethrower-wielding pump'kinsmen, simply named the 'Lighter', surveys his brethren and waits.

Just beyond the gates, two Pump'kinsmen Smashers stand ready.

Above them, a kinsman mans a single cannon with dynamite stuck cartoonishly inside.

Meanwhile, Ken gathers the locals. "Alright everyone! Just follow my lead and we'll all be fine! I guess we need a name too for aesthetic reasons.

The nearby witches do not look amused.

Behind him, a cloaked skeletal figure stirs from his place.
"Sorry," says Zupponn, "but you guys are paying me to collect Hellhunt entries, not defend against hordes of hippies."
"Well, damn," Ken replies. "I guess that's fine. Then... defend the Hellhunt entries!"
"Nah."

Nearby, a Vampire Knight picks up his bloodaxe to Join the group of locals Ken is gathering.

Mr. Skeltal hurries toward the Southwest corner of the battlefield to meet up with his skelebois. "Hurry up ya lazyboneses! We got some fuccbois to skewer!"

"Thank Mr. Skeltal!" The skelebois chant as they march forward.

"Alright people, lets get a move on! Pacifass is paying us a fortune to tear this place down!" Shouts Bill the Unbuilder through his loudspeaker.

The Unkonstruction Krew trudges toward the fortifications, accompanied by a dreaded StudLift.

A group of Peacekeepers approaches on the fly, whose appearances are enough to make a vampire's skin crawl.

As well as a group of Hellhunt protesters accompanied by the terrifying presence of a TruceAss.

Pacifass himself emerges from the once-dead forest with a nefarious grin. "Your Hellhunt ends tonight and for every year after!" He shrieks in delight. "Go forth, loyal apostles! Go forth and dismantle all the nonbelievers revere!"
Overviews

A giant spider sits atop it's rocky shelter and overlooks the coming battle, its multiple eyes fixed everywhere at once.

It holds no alliances, and will only subdue those who wander too close to whatever treasure lies in the cavern.

But what madman would face the jaws of death just for the temptation of treasure.
On a semi-related note, what in the name of maniac beer is that generator for?

Near the graveyard's gates, a cottage that burned down long ago is now inhabited by some ghostly tenants.

Another mysterious chest lies below them, but does it contain a trick or a treat?

Perhaps obtaining this spirit's key will unlock the answer.



Factions
Invaders:
The Apostles of Pacifass - motorhead fan
Unkonstruction Krew - Falk
Defenders:
The PumpKingsmen - Bookwyrm
Scream Team - sahasrahla
The Skelebois - DJ Squidley
Others:
Secret Faction - Scratch
Welcome to the All Hallow's War!
This battle as no turn-limits and will end when either faction's troops are depleted. Faction objectives are simple:
Invaders, you must destroy the opposition. Bring down the vile Hellhunt patrons! Eliminating The PumpKing is key here, all the while securing your way to the warpgate.
Defenders, protect the portal and keep the PumpKing from perishing! Kill all those trying to take the fun and glory of the Hellhunt away from you.