Moderators: IVhorseman, Pwnerade
Natalya wrote:Wtf is going on in this thread?
Natalya wrote:Wtf is going on in this thread?
Natalya wrote:Wtf is going on in this thread?
Tzan wrote:Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
Natalya wrote:Wtf is going on in this thread?
Tzan wrote:Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
aoffan23 wrote:Yeah I'm noticing that in a few places, strange issue.
aoffan23 wrote:6. What's the difference between a Medik rolling a 5 (no amputations) and a 6+ (no amputations, instant revival)?
aoffan23 wrote:7. Is there a need to have navigation arrows in both the top/bottom bar and beside the chapter icons?
aoffan23 wrote:8. This one isn't so much a question, but I think the bit in 4.1 about movement being stopped by entering close combat should be moved.
Natalya wrote:Wtf is going on in this thread?
Natalya wrote:Wtf is going on in this thread?
AnnoyedZebra wrote:haven't played in a while - are vehicles as clunky as I remember?
Standard Maneuvering
Using Standard Maneuvering, players shove their Vehicles and Creatures around in whatever manner feels natural, and save their focus and attention for parts of the game more likely to result in stuff getting blown up (8.4: Heavy Explosives).
Natalya wrote:Wtf is going on in this thread?
Natalya wrote:Wtf is going on in this thread?
Users browsing this forum: No registered users and 1 guest