Any advice for a starting GM?

For all those games that happen to not be BrikWars

Moderators: Olothontor, Timedude

Any advice for a starting GM?

Postby Texhnophille » Sun Apr 15, 2018 1:17 am

Yes, I know Matthew Mercer exists and yes, I do watch his videos. Just want to have as broad a perspective as possible.
Natalya wrote:Warhammer doesn't sell well because the models are good; it sells because of the awesome universe created around the models.
User avatar
Texhnophille
Officer
 
Posts: 172
Joined: Fri Sep 22, 2017 6:17 am
Location: Bleeding mother Russia

Re: Any advice for a starting GM?

Postby ninja_bait » Sun Apr 15, 2018 6:04 am

Well, you can also watch Matt Coville's video series
I make spaceships and spaceship accessories.
User avatar
ninja_bait
Cannon Fodder
 
Posts: 332
Joined: Sun Oct 30, 2016 12:04 pm
Location: Now I'm in New York, making bacon pancakes

Re: Any advice for a starting GM?

Postby doodstormer » Sun May 20, 2018 5:04 am

If you don't mind letting a long-winded video play in the background while you do other things (because he digresses and gets distracted pretty frequently), Spoony's Counter Monkey series was a big inspiration when I still GMed. He's been playing since ye anciente dayes and has experience with a broad range of systems, and is really worth listening to for stories and advice.

Obviously he doesn't upload anymore because Spoony, but really his backlog is enormous enough to keep you busy.
User avatar
doodstormer
Cannon Fodder
 
Posts: 395
Joined: Tue Jan 08, 2008 8:59 pm
Location: USA

Re: Any advice for a starting GM?

Postby Texhnophille » Sun May 20, 2018 9:25 am

doodstormer wrote:If you don't mind letting a long-winded video play in the background while you do other things (because he digresses and gets distracted pretty frequently), Spoony's Counter Monkey series was a big inspiration when I still GMed. He's been playing since ye anciente dayes and has experience with a broad range of systems, and is really worth listening to for stories and advice.

Obviously he doesn't upload anymore because Spoony, but really his backlog is enormous enough to keep you busy.


Didn't know Spoony was a tabletop buff, thanks!
Natalya wrote:Warhammer doesn't sell well because the models are good; it sells because of the awesome universe created around the models.
User avatar
Texhnophille
Officer
 
Posts: 172
Joined: Fri Sep 22, 2017 6:17 am
Location: Bleeding mother Russia

Re: Any advice for a starting GM?

Postby AnnoyedZebra » Sun May 20, 2018 3:37 pm

literally just make it up as you go along, maybe half reading some lore books whenever you run out of ideas
Image Image
User avatar
AnnoyedZebra
Somebody make this Zebra's rank.
 
Posts: 883
Joined: Wed Jul 27, 2016 8:46 am

Re: Any advice for a starting GM?

Postby DatGuy » Tue May 29, 2018 12:40 am

Pick a monster. Think about where it might live. Think about what else might live with it. Theme your dungeon around that monster. Rinse and repeat.
You are like a man who fires gunshots at the barn, then paints a target around the biggest cluster of hits and claims to be a sharpshooter.
User avatar
DatGuy
Champion
Champion
 
Posts: 46
Joined: Sat Apr 08, 2017 1:28 pm

Re: Any advice for a starting GM?

Postby Silent-sigfig » Tue Jul 17, 2018 7:15 pm

Been DMing for a while now. My biggest advice is read as mnay books as you can. This will improve your language at the table. It will also give you a names to draw from, instead of making one up on the spot.

Additionally, figure out vaguely where you want your players to go, what you want them to fight, and what you want them to discover ahead of time. Then just let them run wild and drop these details in as you see fit.
BFenix wrote:
Silent-sigfig wrote: :dog:

Coolest 1000th post ever :D
User avatar
Silent-sigfig
can you feel me?
 
Posts: 2519
Joined: Fri Mar 14, 2008 5:20 pm
Location: Number one in USA


Return to Lesser Games

Who is online

Users browsing this forum: No registered users and 3 guests