KRYSTO: turn 6

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KRYSTO: turn 6

Postby piltogg » Mon Apr 18, 2011 4:49 pm

and after weeks on end of procrastination, I learned that if this battle isn't finished before my graduation party (june 4th), my dad will personally scrap the whole table into boxes and hide the legos away from the eyes of the general public. Thus inciting mid-week action.

Iceworlders

IV horseman engages with Piltogg in close combat.

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Piltogg counters and paries and whatnot. But neither of them roll high enough to kill the other just yet, so they are pretty much just stuck there for now.
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A housecrall notices that there are not any Akkadians inside the fort at this time, so he tosses his OTCs up to the friendly Assyrian up on the wall who looks like he could use a hand.
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The Assyrian catches one of the OTCs, but the other was thrown to poorly and clangs disappointingly against the wall.
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The plasma turret lines up a shot on the only Akkadian left on the left side of the wall.
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*BOOM HEADSHOT!*
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The Iceworlders who were formerly in the court yard get the hell out of there, and conveniently find themselves face to face with a space n@zi.
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After abnormally poor rolling, they break his giant cross like thing, but cause no harm to the fig himself.
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The wee little INFERNO TURRET. Just couldn't hold it in anymore. It had seen so much awesome that it just.....
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...... came everywhere! in a highly fiery and explosive fashion. Also because Warhead said so. I unfortunately only have one red bush thing, so I can't show this as big as I would like.
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FIRE BEATS EVERYTHING!
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It didn't kill anybody... yet. But it does pretty much prevent anybody from entering the courtyard without being burned to a crisp.
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If that wasn't enough to discourage entry into the palace, the ice-dragon also bull-doozes a bunch of wreckage off the street and into a pile, forming a makeshift wall.

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That will take a while to climb over.
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Heroes of Akkadia

Piltogg uses the Okktopustica to inspire racial and patriotic Hatred in all his good, Akkadian komnrades. He is otherwise incapacitated at the moment.
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Sniper Expert Vas Kallas moves up a little closer.
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And takes out the gunman of the now used up inferno cannon.
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BURP man throws his Roof piece.
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It lands in a highly populated area, but somehow misses everything, landing in the middle of like 6 guys.
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Lord Krus Slices and dices the finest of ingredients: man flesh!
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He takes out the melter on the ice-dragon.
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Assyrian

The Assyrian swings around his new OTC but is met by another OTC, they get locked into a duel but nobody dies yet.
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Grammar Inquisition
The mechaniks get to work and fix up the formerly exploded Beradan Jeep.
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The civilian medik gets to work and heals up one of the fallen Beradan pilots.
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She is successful.
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All the other civvies gang up on Krus.
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And they kill him. Another hero who will have to be sent to the Akkadian regeneration labs I suppose.
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One of the civvies finds a certain technological goodie. But he wont be able to use it without a pretty big skill penalty. So he should probably hand it off to someone else who is more qualified in the near future.
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Blitzen gives all her allies an A+ on their English finals, reducing their stress levels and giving them a +1 to their rolls.
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The Sexy Wytch fires it's positioning thruster well enough, aiming the ship in the right direction.
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BUT, it crit fails on the next roll. Sending the Ship crashing into the ground and a nearby building.
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All it's occupants land safely thankfully.
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Being to far away from their intended target, the survivors from the wreckage turn on the next nearest foe.
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they destroy it with their combined fire.
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I've been building a backdrop for this game by the way, so you don't have to look at the box anymore.
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TMITTH

The man in the top hat and his fellow civilian vigilante take cover behind the corpse of a dead ogre and fire on the Iceworlder civilians who are under control of the Inquisition.
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They take down the broom-wielding civilian
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Last edited by piltogg on Thu Apr 21, 2011 6:31 pm, edited 2 times in total.
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Postby enders_shadow » Mon Apr 18, 2011 8:28 pm

Piltogg wrote:It didn't kill anybody...
:evil:
anyway, good job, nice backdrop, hope all akkadians perish in the fiery abyss :twisted:
also, Hope that this can be finished before the graduation, it would be a shame to lose this battle
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Postby Ross_Varn » Tue Apr 19, 2011 8:40 pm

Ross Varn slices the finest-


Who the hell's that? Eh, nevermind, you can run him from now on to keep the response time down.
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Postby piltogg » Wed Apr 20, 2011 2:43 pm

oh.... right. lord. krus. get you two mixed up every once in a while.

edit: fixed
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Postby piltogg » Wed Apr 20, 2011 3:08 pm

Space Nazis and Ninjas

The last Piltogg starts climbing up the wall.
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But he does not make it all the way up.
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The last Ninja clambers across a few death vehicles to end up here.
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He takes out an iceworlder, reminding me that I totally forgot to give a turn to almost all of the iceworlder infantry...... oops.

iceworld (*cont*)
The iceworld horde scrambles about on the battlements, finding some guns and taking cover.
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they do so on the other side as well.
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Nazis/Ninjas (*cont*)

both gremlins move up some more and lay down fire on the civilians.
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I believe they killed two of the civvies, one of which was the guy who captured the Anti-matter gun earlier.
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The medical droid finally moved into a suitable position.
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And necroed a Piltogg rifleman.
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Kick-ass mecha
It's bath seems to be a bit obstructed.
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OH... nevermind.
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This mech... now known as Seigfried, found a parking place.
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It's shinny metal ass was actually quite comfortable. Giving it a stability bonus.
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Hello Ninja, meet fire!
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Two of the ice-bots were taken out by it's Hadron Canon.
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Then the other two were massacred by the plasma cannon. Making for a rather satisfying pile of scrap.
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Large industrial building can actually be very comfortable resting places to lay down death from if you just happen to be big enough.
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Ross Varn
Ross decides to ditch his current weapons for something a bit... bigger!
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Then heads off in the general direction of some fresh victims.
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Moron studios
There are not really any akkadians left on the wall for you to clear off, So you will have to make due with the one right next to you.
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Success. Left side of wall is totally clear of enemies at this point.
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Few more teams to go yet. will be up in a while.
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Postby Natalya » Wed Apr 20, 2011 3:59 pm

Hey when it's all over try to get some good overview pics, like make one or two be of the whole entire battlefield.
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Postby Paco » Wed Apr 20, 2011 4:53 pm

Is the Siegfried being piloted by Jeremiah?
Tzan wrote:
Silverdream wrote:the link for a kingdom in turmoil leads to grave tidings.


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Postby piltogg » Wed Apr 20, 2011 6:30 pm

....Maaaaaaybe.... :roll: :wink:
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Postby piltogg » Thu Apr 21, 2011 6:30 pm

The mega tank moves around to the other side, in order to support the Beradan infantry.
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The mega-tank realy wishes it had another dick, but unfortunately, all that can happen is for it to get a boner. (gun moves up a weapon level)
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Having somehow not been sent orders for the beradans in general this turn despite a three week delay, the other vehicles follow suit.
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the other beradans climb up the wall and take cover behind the wall.
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Akkadian kommand platform

whatever the fuck these guys are go down the road.
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The large and useless thing drives in the fire. Making a temporary bridge across the inferno.
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most of the civilians get off and grab some weapons off the ground.
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The turret on top of it is finally low enough to shoot at something.
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It takes out the Iceworlder plasma turret.
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The flag bearer walks into the action.
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The hardsuit prepares to take some vengeance for the hovercraft.
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And takes out two grunts from the grammar inquisition.
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overviews and whatnot

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If you were wondering, that backdrop is actually a giant underground bunker complex with some trenches and fortifications built into a hill.
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It's also where the Akkadian empire stores all the heroes that piltogg kills. They could be usefull at some point you know :wink: see any familiar faces?
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please remember that Piltogg V.S. IV horseman is still going on like Bonn-o-Tron.
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NOW EXCEPTING ORDERS FOR TURN SEVEN!!!!
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Postby Magic Soap » Thu Apr 21, 2011 6:44 pm

Just saying... photo quality improved so much in the second part.
Nice tank and an interesting battle.
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Postby piltogg » Thu Apr 21, 2011 8:38 pm

yeah..... tiredness induced shaky hand syndrome will do that to a guy every once in a while i suppose.
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Postby Zupponn » Thu Apr 21, 2011 8:41 pm

What if a captured hero was so awesome that he/she broke free and started freeing other heroes? Is there a defense or fail-safe for that?
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Postby piltogg » Thu Apr 21, 2011 8:43 pm

um.... their dead. So there isn't really any need for security.
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Postby Zupponn » Thu Apr 21, 2011 8:56 pm

Whoops, my bad. Didn't read carefully. :oops:

Then again, it might be smart to add some type of security. You never know when a minifig might decide to come back to life. :wink:
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Postby Robot Monkey » Thu Apr 21, 2011 9:29 pm

Spontaneous revival is a serious problem among minifigs. :wink:
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