Independence

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For both minifigs and factions, independence represents the power to decide for themselves whom they'll get into wars with. Whatever other rights and liberties go along with that are considered regrettable side effects. In almost all cases, the first act of newly-independent minifigs is to install a new set of identical owners to make all their decisions for them once again.

The desire for and achievement of independence are commonly cited as being two of the leading excuses for war. The myth of independence is an evergreen rationalization for rebels to rise up against the parent factions, much like when a 16-year-old rises up against their mom when metal is banned from the household.