Difference between revisions of "Akkadian Empire"

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== History of the Akkadian Empire ==
 
== History of the Akkadian Empire ==
  
The Akkadian Empire began as the population of a single planet; known as Akkadia. It's been theorised this is the resting place of the now-lost [[spytron]] faction.  The Akkadians were known for their technological advancement and for their sneaky and crafty nature. For many years, the Akkadians developed their planet in relative peace, not interacting with other star nations other than occasional raids against other star-nations in an atempt to steal their technology.  However, as time passed, the Akkadians shady reputation got the best of them and the [[intergalactic tron council]] imposed drastic economic sanctions on the planet, bankrupting its population. Having only one planet to work with, this soon lead to wide-spread famine and disease accross the planet.  
+
The Akkadian Empire began as the population of a single [[planet]]: its namesake [[Akkadia]], which many [[historian]]s have theorised was originally colonized as an outpost of the now-lost [[SpyTron]] faction.  The Akkadians were known for several key traits, largely derived from their SpyTron heritage, such as their love for [[tech]]nological advancement and for their sneaky and crafty nature.
  
However, it was at this time that a task force sent by the secret society known as the [[Brickmasons]] infiltrated the Akkadian homeworld, and with them, came a massive influx of new funding.  However, all of this funding went into a single project; the construction of the Juggernaught Captial Ship. Soon, jobs on the capital ship were the only jobs to be found on the entire planet, and the entire population along with all of its resources was devoted towards the massive construction project.  
+
For many years, the Akkadians developed their planet in relative peace, not interacting with other star nations other than occasional raids in an attempt to steal their technology.  However, as time passed, the Akkadians' shady reputation got the best of them, and after one particularily prolific raid "QF 493" the [[Intergalactic Tron Council]] imposed drastic [[economic]] sanctions on the planet, bankrupting its population. This soon led to widespread famine and [[disease]] across the planet, and a state of emergency was declared.  
  
With the Juggernaught's completion, the surface of the planet was even more desolate than it had been before; as anything of value had been loaded on-board the ship. Thus, when the ship was launched into space, the Akkadians had little choice but to board it, and consider the SHIP itself as their new homeworld. Victims of the Brikmason's extreme opportunistic tendencies. Now not so much a population as they were simply the crew of the massive Juggernaught Capital Ship.
+
Around this same time, a task force sent by the secret society known as the [[BrickMasons]] infiltrated the Akkadian homeworld, and brought with them a massive influx of new [[funding]].  However, all of this funding went into a single project; the construction of the [[Juggernaught Captial Ship]]. Soon, jobs on the capital ship were the only [[job]]s to be found on the entire planet, and the entire population along with all of its resources was devoted towards the massive [[construction]] project.  
  
Since this time, the Juggernaught and it's accompanying Akkadian empire take orders directly from the '''Council of 13''', what remains of the Brikmason taskforce, roaving around the galaxy on some top-secret mission or another. All the while sucking more and more planets dry, adding to the size of the Akkadian Jugernaught, and collecting even more technological wealth for the Brikmason's veiled objectives.  
+
With the Juggernaught's completion, the surface of the planet was even more desolate than it had been before, stripped bare of any construction-[[resource]] of value.  Thus, when the [[SHIP]] was launched into space, the Akkadians had little choice but to board it, and consider the ship itself as their new homeworld. They were now not so much a population as they were simply the crew of the massive Juggernaught Capital Ship. 
 +
 
 +
Since this time, the Juggernaught and its accompanying Akkadian empire take orders directly from the '''Council of 13''', what remains of the Brikmason taskforce, roving around the galaxy on some top-secret mission or another. All the while sucking more and more planets dry, adding to the size of the Akkadian Jugernaught, and collecting even more technological wealth for the Brikmason's veiled objectives.  
  
 
[[File:PA012053.jpg|frame|center|Juggernaut Capital Ship. Model built at nanoscale (smaller than normal micro scale) since the ship is around the size of a planet in minifig-scale. ]]
 
[[File:PA012053.jpg|frame|center|Juggernaut Capital Ship. Model built at nanoscale (smaller than normal micro scale) since the ship is around the size of a planet in minifig-scale. ]]
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== Objectives ==
 
== Objectives ==
  
Despite the Akkadian StarNation's small size, they are no rag-tag bunch;and are certainly a force to be reconed with. The Akkadian "Empire" constitutes one of the most organised special operations units in the galaxy. The Akkadians don't maintain permanant residence on any planet, and have converted to be a completely space-faring [[Places and Locations|civilization]], this helps to avoid detection. Think of them perhaps, as the Brikverse's CIA, keeping tabs on everyone else, blackmailing anyone who causes them trouble, amassing ancient relics and new technologies and combining them in terrifying new ways. Now imagine that this intelligence agency is actually headed by a secret society governed by a set of occult principles and weird beliefs and practices, who would do -anything- to accomplish their secret objectives and to warp the universe into their own, refined image.
+
Despite the Akkadian StarNation's small size, they are no rag-tag bunch;and are certainly a force to be reckoned with. The Akkadian "Empire" constitutes one of the most organised [[special operations]] units in the galaxy. The Akkadians don't maintain permanent residence on any planet, and have converted to be a completely [[space]]-faring [[civilization]]. This helps to avoid detection.
  
The Akkadian Empire's primary objective is to produce profit, not necessarily capital profit, but technological profit. Much like the [[Spytron]] faction of old, the Akkadians devote a large portion of their time to collecting things. It doesn't really matter to them what sort of things they are collecting, so long as they are powerful, rare, or technologically advanced things. The end purpose of this myriad collection of artifacts and technologies is to do research on them, and combine them into new forms that will give the Akkadian Empire, and more specifically, it's ruling council, more power and influence within the brikverse; thus allowing them to complete their own hidden objectives.  
+
Think of them perhaps, as the [[BrikVerse]]'s CIA, keeping tabs on everyone else, [[blackmail]]ing anyone who causes them trouble, amassing [[ancient relic]]s and new technologies and combining them in terrifying new ways. Now imagine that this intelligence agency is actually headed by a [[secret society]] governed by a set of [[occult]] principles and [[weird belief]]s and practices, who would do -anything- to accomplish their secret objectives and to warp the universe into their own, refined image.
  
Akkadian science is a bit different than the science of most other star-nations. It's illegitimate science, "Mad-science" if you will, based on combining random things and seeing what works rather than actual experimentation or something like that. Many newer Akkadian creations are highly volatile and likely to fail, or even explode within the first couple months of use, but eventually these technologies will stabilize as Akkadian mechanix work out the [[fleebnorks]]. This science will stop at nothing, combining mechanical, biological, heroic, and even magical components in order to produce favored results. Literally. Anything. Rumor's have spread that certain Akkadian creations have utilized minifig blood as fuel, leading to the sacrifice of thousands of lives just for the chance of a small scientific advancement.  Further, the Akkadians have formed strange and unusual alliances with all manner of ill-fated creatures in an effort to harness their magical powers, even stooping so low as to associate themselves with the [[pwnies]].
+
===Akkadian Research===
 +
The Akkadian Empire's primary objective is to produce profit. Not necessarily [[capital]] profit, but technological profit. Much like the [[Spytron]] faction of old, the Akkadians devote a large portion of their time to collecting things. It doesn't really matter to them what sort of things they are collecting, so long as they are powerful, rare, or technologically advanced things. The end purpose of this myriad collection of artifacts and technologies is to do [[research]] on them, and combine them into new forms that will give the Akkadian Empire, and more specifically, its ruling council, more power and influence within the BrikVerse, thus allowing them to complete their own hidden objectives.
 +
 
 +
Akkadian science is a bit different than the science of most other star-nations. It's illegitimate science, "[[mad science]]" if you will, based on combining random things and seeing what works rather than rigorous theoretical development or something like that. Many newer Akkadian creations are highly [[volatile]] and likely to fail, or even explode within the first couple months of use, but eventually these technologies stabilize as Akkadian [[mechanix]] work out the [[fleebnorks]]. This science will stop at nothing, combining mechanical, biological, [[hero]]ic, and even [[magik]]al components in order to produce favored results. Literally. Anything.
 +
 
 +
Rumors have spread that certain Akkadian creations have utilized [[minifig]] [[blood]] as fuel, leading to the sacrifice of thousands of lives just for the chance of a small scientific advancement.  Further, the Akkadians have formed strange and unusual alliances with all manner of [[ill-fated creature]]s in an effort to harness their magical powers, even stooping so low as to associate themselves with the [[pwnies]].
  
 
== Organisation ==
 
== Organisation ==
 
  
 
'''The Council of Thirteen'''
 
'''The Council of Thirteen'''
  
<center>
+
{| style="width:600px; padding:5px; margin:5px 0px 5px 15px; border:1px solid lightgray; margin-left:auto; margin-right:auto; clear:both; text-align:center; font-size:90%"
{| style="font-size:10px; border-style: solid; border-width: 1px; border-color: #aaa; width: 80%; text-align: center"
+
| colspan="3" style="background-color:#ccc; font-size:12px" | '''The Council of Thirteen'''
|- style="background-color:#eee; font-size:12px"
 
! ID Number !! Title !! Given Name !! Description !! Thumbnail
 
|-
 
| '''001.''' || "Grandmaster"|| UNKNOWN|| description ||{{Sidebar|[[File:C001.png  |250px|charecter name]]}}
 
 
|-
 
|-
|- style="background-color:#eee; color:#000"  
+
| colspan="3" | [[File:C001.png |250px]]
| '''002.''' || "Rex" || Kaiser Heinrich Mangrave || description ||{{Sidebar|[[File:BlankBattlesAlt.png |250px| character name]]}}
 
|-
 
| '''003.''' || "Magus"|| Dr. Alois Weishaupt  || description ||{{Sidebar|[[File:BlankBattlesAlt.png |250px|charecter name]]}}
 
 
|-
 
|-
|- style="background-color:#eee; color:#000"  
+
| colspan="3" |Number: 001, "Grandmaster"
| '''004.''' || "Praetorian Guard of the Mysteries" || Paladin of purity; [[Piltogg]] || description ||{{Sidebar|[[File:Piltoggcouncil.png |250px| character name]]}}
+
 
|-
+
Name: UNKNOWN
| '''005.''' || “Regent”|| Dr. Potterreich || description ||{{Sidebar|[[File:Qop ds 009.jpg  |250px|charecter name]]}}
+
 
 +
Description: UNKNOWN
 
|-
 
|-
|- style="background-color:#eee; color:#000"
+
| [[File:Mangrave.jpg|250px]]
| '''006.''' || “Minerva” || UNKNOWN || description ||{{Sidebar|[[File:C006.png |250px| character name]]}}
+
| [[File:BlankBattlesAlt.png |250px]]
|-  
+
| [[File:Piltoggcouncil.png |250px]]
| '''007.''' || “Serapis” || name || description ||{{Sidebar|[[File:BlankBattlesAlt.png |250px|charecter name]]}}
+
|- style="vertical-align:top"
 +
|Number: 002, "Rex"
 +
 
 +
Name: Kaiser Heinrich Mangrave
 +
 
 +
Description: Currently, Kaiser Mangrave is the helmsman of the S.S. Akkadian Juggernaut, as well as its minister of domestic affairs. If it has to do with economics, internal law, or internal politics, the Kaiser will be there to take care of whatever needs doing with swiftness and accuracy.
 +
|Number: 003, "Magus"
 +
 
 +
Name: Dr. Alois Weishaupt
 +
 
 +
Description: Dr. Alois Weishaupt and her brother Dietrich Potterriech are the masterminds behind the Akkadian Juggernaut homeship. They are its chief architects and engineers, and most likely, the only figs in possession of a complete blue-print of the ever growing juggernaut.  Alois puts her primary focus on expansion of the SHIP, and making sure that all of its infrastructure remains connected.
 +
| Number: 004, "Praetorian Guard of the Mysteries"
 +
 
 +
Name: Paladin of purity; [[Piltogg]]
 +
 
 +
Decription: Piltogg; by far the most well known member of the council of 13, is the public face of the Akkadian Empire. Patriotic songs are written about him, propaganda posters featuring Piltogg can be seen all around the Juggernaut, and when outside space-empires think of Akkadia, Piltogg's name is often synonymous. Currently, Piltogg's main objective is to collect the [[Nine Artifacts of Pre-creation]], however in a fluke of politics, he was also elected Uber-kaiser of the [[Third Alliance]].
 
|-
 
|-
|- style="background-color:#eee; color:#000"
+
| [[File:Qop ds 009.jpg|250px]]
| '''008.''' || “Elder Vampire” || UNKOWN || description ||{{Sidebar|[[File:BlankBattlesAlt.png |250px| character name]]}}
+
| [[File:C006.png |250px]]
|-
+
| [[File:Malagor.png |250px]]
| '''009.''' || “Cygnus” || Vas Kallas || description ||{{Sidebar|[[File:Vas Kallas.jpg  |250px|charecter name]]}}
+
|- style="vertical-align:top"
|-
+
| Number: 005, "Regent"
|- style="background-color:#eee; color:#000"  
+
 
| '''010.''' || “Illuminatus Major” || name || description ||{{Sidebar|[[File:BlankBattlesAlt.png |250px| character name]]}}
+
Name: Dr. Dietrich Potterreich
|-  
+
 
| '''011.''' || “Illuminatus Minor”|| Director of Security Oto Skorzenny || description ||{{Sidebar|[[File:Qop ds 008.jpg |250px|charecter name]]}}
+
Description: Alois Weishaupt's brother. He is also one of the chief architects of the juggernaut, however he concentrates mainly in the areas of propulsion and weaponry.
 +
| Number: 006, "Minerva"
 +
 
 +
Name: UNKNOWN
 +
 
 +
Description: UNKNOWN
 +
| Number: 007, "Serapis"
 +
 
 +
Name: Malagor the Black
 +
 
 +
Description: One of the more eccentric members of the council; Malagor claims to be a [[lich]], thousands of years old, originating from the kingdom of [[Bavaria]]. While his lich-hood is as of yet unconfirmed, it is certain that he possesses extremely powerful knowledge of many of the [[Arkane]] arts. He possesses a deep [[germanic]] heritage and a deep and ancient hatred for anything that might corrupt that heritage. He uses his position on the council to leverage some degree of influence over certain third aliance member-states, most notably, Bavaria, where he has been known to take possession of powerful [[politician]]s and to place his wraiths into positions of power whenever he becomes displeased with the way things are going.
 
|-
 
|-
|- style="background-color:#eee; color:#000"
+
| [[File:BlankBattlesAlt.png|250px]]
| '''012.''' || ”Master Mason” || UNKOWN || description ||{{Sidebar|[[File:C008.png|250px| character name]]}}
+
| [[File:Vas Kallas.jpg |250px]]
|-
+
| [[File:BlankBattlesAlt.png |250px]]
| '''013.''' || “Fellow of the Craft”|| name || description ||{{Sidebar|[[File:BlankBattlesAlt.png   |250px|charecter name]]}}
+
|- style="vertical-align:top"
|}
+
| Number: 008, "Elder Vampire"
</center>
 
  
 +
Name: UNKNOWN
  
 +
Description: UNKNOWN
 +
|Number: 009, "Cygnus"
  
 +
Name: Vas Kallas
  
[[File:Akkadian flag.jpg]]
+
Description: Vas Kallas is the lead singer in one of many Akkadian's favorite bands; "Gretzel und Hanyl", and is as such quite the celebrity among many Akkadian youths. She is, in many ways, like a minister of [[propaganda]], creating many songs with which to fill the akkadian youth's minds with patriotism for their fatherland, as well as bloodlust for the many [[enemies]] of Akkadia.
 +
|Number: 010, "Illuminatus Major"
  
== Notable creations: ==
+
Name: UNKNOWN
  
1. The Juggernaught [[Capital Ship]] -- Essentially the Akkadian's [[HomeWorld]]. Where all of their collections are eventually stored, and where their most secret laboratories and mechanix workshopz are located. The Juggernaught is also the location of the Akkadian ruling council.  The ship's specifications and outward appearance are not generally known, as if it has ever been seen before, there were not any survivors, but it is common speculation that it is probably some form of space-hulk with super-natural capabilities.
+
Description: UNKNOWN
 +
|-
 +
| [[File:Qop ds 008.jpg|250px]]
 +
| [[File:C008.png |250px]]
 +
| [[File:BlankBattlesAlt.png |250px]]
 +
|- style="vertical-align:top"
 +
| Number: 011, "Illuminatus Minor"
  
2. Personal Teleporters: The akkadians have managed to work up a working teleportation device, although it's still pretty unstable, it has proven to be highly effective in anti-SHIP combat.
+
Name: Director of Security Oto Skorzenny
  
3. Matter creation/destruction weapons: These weapons are not yet widely distributed, but have seen some action during the campaign near Krysto. It is unknown how they work or why it would be necessary to use them. 
+
Description: -
 +
| Number: 012, "Master Mason"
  
4. Boom-sticks:   Somebody thought it would be cool to attach an MKII explosive to the end of a spear.  It was indeed cool. [[Basic Understanding|Suicidal]], but cool.
+
Name: UNKNOWN
  
 +
Description: UNKNOWN
 +
| Number: 012, "Fellow of the Craft"
  
== Appearances ==
+
Name: UNKNOWN
  
[http://mngg.webs.com/campaign%201.htm The Cradle of Evil]  - Victory
+
Description: UNKNOWN
 +
|}
  
[http://mngg.webs.com/campaign%202.html Transport Troubles] - Defeat
+
[[File:Akkadian flag.jpg]]
  
[http://www.brikwars.com/forums/viewtopic.php?t=4048 The Conflict on JunglePlanet XXII] - Victory
+
== Notable creations: ==
  
[http://www.brikwars.com/forums/viewtopic.php?t=7132 The Sunken City of Arrgghh]  - Victory
+
1. The Juggernaught [[Capital Ship]] -- Essentially the Akkadian's [[HomeWorld]]. Where all of their collections are eventually stored, and where their most secret laboratories and mechanix workshopz are located. The Juggernaught is also the location of the Akkadian ruling council. The ship's specifications and outward appearance are not generally known, as if it has ever been seen before, there were not any survivors, but it is common speculation that it is probably some form of space-hulk with super-natural capabilities.
  
[http://www.brikwars.com/forums/viewtopic.php?t=5220 Hope's Last Stand] - Victory
+
2. Personal Teleporters: The akkadians have managed to work up a working teleportation device, although it's still pretty unstable, it has proven to be highly effective in anti-SHIP combat.
  
[http://www.brikwars.com/forums/viewtopic.php?f=20&t=6205&p=145086&hilit=akkadian#p145086 Krysto] - Victory
+
3. Matter creation/destruction weapons: These weapons are not yet widely distributed, but have seen some action during the campaign near Krysto. It is unknown how they work or why it would be necessary to use them.   
  
[http://www.brikwars.com/forums/viewtopic.php?t=5905&highlight=assault+goatse+bunker Assault on Goatse Bunker] - Defeat
+
4. Boom-sticks:   Somebody thought it would be cool to attach an MKII explosive to the end of a spear. It was indeed cool. [[Basic Understanding|Suicidal]], but cool.
  
[http://www.brikwars.com/forums/viewtopic.php?t=7048|Akkadians v.s. Assyrians v.s. BrickThulu Cultists]  - Defeat
 
  
[http://www.brikwars.com/forums/viewtopic.php?f=16&t=9367&p=213574&hilit=akkadian#p213574 The Battle of the Head Seperator] - Victory
+
== Appearances ==
  
[http://www.brikwars.com/forums/viewtopic.php?f=8&t=5561&hilit=FICO  The Fall of Fico] - Victory
+
{{EventsHead}}
 +
{{EventsYear|2010}}
 +
{{Event
 +
|name=[[The Cradle of Evil]]
 +
|host=[[MNGG]]
 +
|story=[[The Setanian Campaign]]
 +
|start=2010 01/16
 +
|end=2010 01/16
 +
|victor=[[Akkadian Empire]] ([[Piltogg]])
 +
|link=[http://mngg.webs.com/campaign%201.htm The Cradle of Evil]
 +
}}
 +
{{Event
 +
|name=[[Transport Troubles]]
 +
|host=[[MNGG]]
 +
|story=[[The Setanian Campaign]]
 +
|start=2010 01/24
 +
|end=2010 01/24
 +
|victor=[[Setanian Defence Force]] (Ianamore)
 +
|link=[http://mngg.webs.com/campaign%202.html Transport Troubles]
 +
}}
 +
{{Event
 +
|name=[[The Conflict on JunglePlanet XXII]]
 +
|host=[[MNGG]]
 +
|story=[[The Setanian Campaign]]
 +
|start=2010 02/07
 +
|end=2010 02/07
 +
|victor=[[Akkadian Empire]] ([[Piltogg]])
 +
|link={{Thread|4048|MNGG side game 1}}
 +
}}
 +
{{Event
 +
|name=[[Hope's Last Stand]]
 +
|host=[[Piltogg]]
 +
|story=
 +
|start=2010 07/16
 +
|end=2010 08/01
 +
|victor=[[Akkadian Empire]] ([[Piltogg]])<br>[[Immortal Empire]] ([[Warhead]])
 +
|link={{Thread|5220|Hope's Last Stand}}
 +
}}
 +
{{Event
 +
|name=[[Piltogg vs the Settanian and Beradan Forces]]
 +
|host=[[Piltogg]]
 +
|story=[[Quest of Piltogg]]
 +
|start=2010 10/20
 +
|end=2010 10/22
 +
|victor=[[Piltogg]]
 +
|link={{Post|133122|The Quest of Piltogg}}
 +
}}
 +
{{Event
 +
|name=[[QoP: The Oktopustika]]
 +
|host=[[Piltogg]]
 +
|story=[[Quest of Piltogg]]
 +
|start=2010 11/05
 +
|end=2010 11/05
 +
|victor=[[Akkadian Empire]] ([[Piltogg]])
 +
|link={{Post|134971|The Quest of Piltogg}}
 +
}}
 +
{{Event
 +
|name=[[QoP: Piltogg Encounters some Noobs]]
 +
|host=[[Piltogg]]
 +
|story=[[Quest of Piltogg]]
 +
|start=2010 11/11
 +
|end=2010 11/11
 +
|victor=[[Piltogg]]
 +
|link={{Post|135944|The Quest of Piltogg}}
 +
}}
 +
{{Event
 +
|name=[[QoP: The Hammer of Discipline]]
 +
|host=[[Piltogg]]
 +
|story=[[Quest of Piltogg]]
 +
|start=2010 11/24
 +
|end=2010 11/24
 +
|victor=[[Lord Von Krus]]
 +
|link={{Post|137552|The Quest of Piltogg}}
 +
}}
 +
{{Event
 +
|name=[[Assault on Goatse Bunker]]
 +
|host=[[Stubby]]
 +
|story=
 +
|start=2010 11/25
 +
|end=2011 12/29
 +
|victor=[[Necromancers]] ([[Warhead]])
 +
|link={{Thread|5905|Assault on Goatse Bunker}}
 +
}}
 +
{{EventsYear|2011}}
 +
{{Event
 +
|name=[[QoP: Blitzen's Pre-Emptive Strike]]
 +
|host=[[Piltogg]]
 +
|story=[[Quest of Piltogg]]
 +
|start=2011 01/05
 +
|end=2011 01/05
 +
|victor=[[Akkadian Empire]] ([[Piltogg]])
 +
|link={{Post|144381|The Quest of Piltogg}}
 +
}}
 +
{{Event
 +
|name=[[Akkadians v.s. Assyrians v.s. BrickThulu Cultists]]
 +
|host=[[Natalya]]
 +
|story=
 +
|start=2011 01/08
 +
|end=2011 01/08
 +
|victor=[[BrikThulhu]] Kultists
 +
|link={{Thread|7048|BrikWar -- May 01, 2011}}
 +
}}
 +
{{Event
 +
|name=[[Krysto]]
 +
|host=[[Piltogg]]
 +
|story=[[Quest of Piltogg]]
 +
|start=2011 01/10
 +
|end=2011 06/12
 +
|victor=[[Akkadian Empire]] ([[Piltogg]])
 +
|link={{Thread|6205|Krysto}}
 +
}}
 +
{{Event
 +
|name=[[The Sunken City of Arrgghh]]
 +
|host=[[Apollyon]]
 +
|story=
 +
|start=2011 05/16
 +
|end=2011 05/16
 +
|victor=[[Akkadian Empire]]
 +
|link={{Thread|7132|The Sunken City of Arrgghh}}
 +
}}
 +
{{EventsYear|2012}}
 +
{{Event
 +
|name=[[QoP: Head Separator]]
 +
|host=[[Natalya]]
 +
|story=[[Quest of Piltogg]]
 +
|start=2012 04/08
 +
|end=2012 11/0
 +
|victor=[[Akkadian Empire]] ([[Piltogg]])
 +
|link={{Thread|9367|QoP: Head Separator Part III}}
 +
}}
 +
{{Event
 +
|name=[[Path to the Grail]]
 +
|host=[[Stubby]]
 +
|story=[[Quest of Piltogg]]
 +
|start=2012 12/23
 +
|end=2013 01/07
 +
|victor=
 +
|link={{Thread|10505|Path to the Grail}}
 +
}}
 +
{{EventsFoot}}
  
 +
== Image Gallery ==
  
 
[[File:Akkadian title.JPG]]
 
[[File:Akkadian title.JPG]]
Line 129: Line 307:
 
[[Category:Factions and Forces]]
 
[[Category:Factions and Forces]]
 
[[Category:Locations]]
 
[[Category:Locations]]
 +
[[Category: Germanic Factions]]
 +
[[Category: Anti-Peach Factions]]
 +
[[Category: Anti-Immortal Factions]]
 +
[[Category: Nazi Fetish Factions]]

Revision as of 21:57, 11 May 2015

Akkadian Empire
Akkadia.gif
Nomadic Empire
Tek Level 6
Located in Artogat sector
Player
None listed
Allies
Third Alliance

Pwnies

Enemies
Peaches

Immortal Alliance

Notable People
Piltogg

Vas Kallas

Kaiser Mangrave


A sampling of Akkadian forces

History of the Akkadian Empire

The Akkadian Empire began as the population of a single planet: its namesake Akkadia, which many historians have theorised was originally colonized as an outpost of the now-lost SpyTron faction. The Akkadians were known for several key traits, largely derived from their SpyTron heritage, such as their love for technological advancement and for their sneaky and crafty nature.

For many years, the Akkadians developed their planet in relative peace, not interacting with other star nations other than occasional raids in an attempt to steal their technology. However, as time passed, the Akkadians' shady reputation got the best of them, and after one particularily prolific raid "QF 493" the Intergalactic Tron Council imposed drastic economic sanctions on the planet, bankrupting its population. This soon led to widespread famine and disease across the planet, and a state of emergency was declared.

Around this same time, a task force sent by the secret society known as the BrickMasons infiltrated the Akkadian homeworld, and brought with them a massive influx of new funding. However, all of this funding went into a single project; the construction of the Juggernaught Captial Ship. Soon, jobs on the capital ship were the only jobs to be found on the entire planet, and the entire population along with all of its resources was devoted towards the massive construction project.

With the Juggernaught's completion, the surface of the planet was even more desolate than it had been before, stripped bare of any construction-resource of value. Thus, when the SHIP was launched into space, the Akkadians had little choice but to board it, and consider the ship itself as their new homeworld. They were now not so much a population as they were simply the crew of the massive Juggernaught Capital Ship.

Since this time, the Juggernaught and its accompanying Akkadian empire take orders directly from the Council of 13, what remains of the Brikmason taskforce, roving around the galaxy on some top-secret mission or another. All the while sucking more and more planets dry, adding to the size of the Akkadian Jugernaught, and collecting even more technological wealth for the Brikmason's veiled objectives.

Juggernaut Capital Ship. Model built at nanoscale (smaller than normal micro scale) since the ship is around the size of a planet in minifig-scale.

Objectives

Despite the Akkadian StarNation's small size, they are no rag-tag bunch;and are certainly a force to be reckoned with. The Akkadian "Empire" constitutes one of the most organised special operations units in the galaxy. The Akkadians don't maintain permanent residence on any planet, and have converted to be a completely space-faring civilization. This helps to avoid detection.

Think of them perhaps, as the BrikVerse's CIA, keeping tabs on everyone else, blackmailing anyone who causes them trouble, amassing ancient relics and new technologies and combining them in terrifying new ways. Now imagine that this intelligence agency is actually headed by a secret society governed by a set of occult principles and weird beliefs and practices, who would do -anything- to accomplish their secret objectives and to warp the universe into their own, refined image.

Akkadian Research

The Akkadian Empire's primary objective is to produce profit. Not necessarily capital profit, but technological profit. Much like the Spytron faction of old, the Akkadians devote a large portion of their time to collecting things. It doesn't really matter to them what sort of things they are collecting, so long as they are powerful, rare, or technologically advanced things. The end purpose of this myriad collection of artifacts and technologies is to do research on them, and combine them into new forms that will give the Akkadian Empire, and more specifically, its ruling council, more power and influence within the BrikVerse, thus allowing them to complete their own hidden objectives.

Akkadian science is a bit different than the science of most other star-nations. It's illegitimate science, "mad science" if you will, based on combining random things and seeing what works rather than rigorous theoretical development or something like that. Many newer Akkadian creations are highly volatile and likely to fail, or even explode within the first couple months of use, but eventually these technologies stabilize as Akkadian mechanix work out the fleebnorks. This science will stop at nothing, combining mechanical, biological, heroic, and even magikal components in order to produce favored results. Literally. Anything.

Rumors have spread that certain Akkadian creations have utilized minifig blood as fuel, leading to the sacrifice of thousands of lives just for the chance of a small scientific advancement. Further, the Akkadians have formed strange and unusual alliances with all manner of ill-fated creatures in an effort to harness their magical powers, even stooping so low as to associate themselves with the pwnies.

Organisation

The Council of Thirteen

The Council of Thirteen
C001.png
Number: 001, "Grandmaster"

Name: UNKNOWN

Description: UNKNOWN

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Number: 002, "Rex"

Name: Kaiser Heinrich Mangrave

Description: Currently, Kaiser Mangrave is the helmsman of the S.S. Akkadian Juggernaut, as well as its minister of domestic affairs. If it has to do with economics, internal law, or internal politics, the Kaiser will be there to take care of whatever needs doing with swiftness and accuracy.

Number: 003, "Magus"

Name: Dr. Alois Weishaupt

Description: Dr. Alois Weishaupt and her brother Dietrich Potterriech are the masterminds behind the Akkadian Juggernaut homeship. They are its chief architects and engineers, and most likely, the only figs in possession of a complete blue-print of the ever growing juggernaut. Alois puts her primary focus on expansion of the SHIP, and making sure that all of its infrastructure remains connected.

Number: 004, "Praetorian Guard of the Mysteries"

Name: Paladin of purity; Piltogg

Decription: Piltogg; by far the most well known member of the council of 13, is the public face of the Akkadian Empire. Patriotic songs are written about him, propaganda posters featuring Piltogg can be seen all around the Juggernaut, and when outside space-empires think of Akkadia, Piltogg's name is often synonymous. Currently, Piltogg's main objective is to collect the Nine Artifacts of Pre-creation, however in a fluke of politics, he was also elected Uber-kaiser of the Third Alliance.

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Number: 005, "Regent"

Name: Dr. Dietrich Potterreich

Description: Alois Weishaupt's brother. He is also one of the chief architects of the juggernaut, however he concentrates mainly in the areas of propulsion and weaponry.

Number: 006, "Minerva"

Name: UNKNOWN

Description: UNKNOWN

Number: 007, "Serapis"

Name: Malagor the Black

Description: One of the more eccentric members of the council; Malagor claims to be a lich, thousands of years old, originating from the kingdom of Bavaria. While his lich-hood is as of yet unconfirmed, it is certain that he possesses extremely powerful knowledge of many of the Arkane arts. He possesses a deep germanic heritage and a deep and ancient hatred for anything that might corrupt that heritage. He uses his position on the council to leverage some degree of influence over certain third aliance member-states, most notably, Bavaria, where he has been known to take possession of powerful politicians and to place his wraiths into positions of power whenever he becomes displeased with the way things are going.

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Number: 008, "Elder Vampire"

Name: UNKNOWN

Description: UNKNOWN

Number: 009, "Cygnus"

Name: Vas Kallas

Description: Vas Kallas is the lead singer in one of many Akkadian's favorite bands; "Gretzel und Hanyl", and is as such quite the celebrity among many Akkadian youths. She is, in many ways, like a minister of propaganda, creating many songs with which to fill the akkadian youth's minds with patriotism for their fatherland, as well as bloodlust for the many enemies of Akkadia.

Number: 010, "Illuminatus Major"

Name: UNKNOWN

Description: UNKNOWN

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Number: 011, "Illuminatus Minor"

Name: Director of Security Oto Skorzenny

Description: -

Number: 012, "Master Mason"

Name: UNKNOWN

Description: UNKNOWN

Number: 012, "Fellow of the Craft"

Name: UNKNOWN

Description: UNKNOWN

File:Akkadian flag.jpg

Notable creations:

1. The Juggernaught Capital Ship -- Essentially the Akkadian's HomeWorld. Where all of their collections are eventually stored, and where their most secret laboratories and mechanix workshopz are located. The Juggernaught is also the location of the Akkadian ruling council. The ship's specifications and outward appearance are not generally known, as if it has ever been seen before, there were not any survivors, but it is common speculation that it is probably some form of space-hulk with super-natural capabilities.

2. Personal Teleporters: The akkadians have managed to work up a working teleportation device, although it's still pretty unstable, it has proven to be highly effective in anti-SHIP combat.

3. Matter creation/destruction weapons: These weapons are not yet widely distributed, but have seen some action during the campaign near Krysto. It is unknown how they work or why it would be necessary to use them.

4. Boom-sticks: Somebody thought it would be cool to attach an MKII explosive to the end of a spear. It was indeed cool. Suicidal, but cool.


Appearances

Event Host Storyline Started Finished Victors Link
2010 ώ ώ 2010 01/01 2010 01/01 ώ ώ
The Cradle of Evil MNGG The Setanian Campaign 2010 01/16 2010 01/16 Akkadian Empire (Piltogg) The Cradle of Evil
Transport Troubles MNGG The Setanian Campaign 2010 01/24 2010 01/24 Setanian Defence Force (Ianamore) Transport Troubles
The Conflict on JunglePlanet XXII MNGG The Setanian Campaign 2010 02/07 2010 02/07 Akkadian Empire (Piltogg) MNGG side game 1
Hope's Last Stand Piltogg 2010 07/16 2010 08/01 Akkadian Empire (Piltogg)
Immortal Empire (Warhead)
Hope's Last Stand
Piltogg vs the Settanian and Beradan Forces Piltogg Quest of Piltogg 2010 10/20 2010 10/22 Piltogg The Quest of Piltogg
QoP: The Oktopustika Piltogg Quest of Piltogg 2010 11/05 2010 11/05 Akkadian Empire (Piltogg) The Quest of Piltogg
QoP: Piltogg Encounters some Noobs Piltogg Quest of Piltogg 2010 11/11 2010 11/11 Piltogg The Quest of Piltogg
QoP: The Hammer of Discipline Piltogg Quest of Piltogg 2010 11/24 2010 11/24 Lord Von Krus The Quest of Piltogg
Assault on Goatse Bunker Stubby 2010 11/25 2011 12/29 Necromancers (Warhead) Assault on Goatse Bunker
2011 ώ ώ 2011 01/01 2011 01/01 ώ ώ
QoP: Blitzen's Pre-Emptive Strike Piltogg Quest of Piltogg 2011 01/05 2011 01/05 Akkadian Empire (Piltogg) The Quest of Piltogg
Akkadians v.s. Assyrians v.s. BrickThulu Cultists Natalya 2011 01/08 2011 01/08 BrikThulhu Kultists BrikWar -- May 01, 2011
Krysto Piltogg Quest of Piltogg 2011 01/10 2011 06/12 Akkadian Empire (Piltogg) Krysto
The Sunken City of Arrgghh Apollyon 2011 05/16 2011 05/16 Akkadian Empire The Sunken City of Arrgghh
2012 ώ ώ 2012 01/01 2012 01/01 ώ ώ
QoP: Head Separator Natalya Quest of Piltogg 2012 04/08 2012 11/0 Akkadian Empire (Piltogg) QoP: Head Separator Part III
Path to the Grail Stubby Quest of Piltogg 2012 12/23 2013 01/07 Path to the Grail

Image Gallery

Akkadian title.JPG Snakeout.jpg Akkadianstandardinfantry.JPG Headseperatorassault.png AssaultonFICO.jpg Argh08.png