Difference between revisions of "Akkadian Empire"

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{{Faction|name=Akkadian Empire|image=Akkadia.gif|structure=Nomadic Empire|teklevel=[[Tek Level]] 6|influence=Located in [[Artogat sector]]|allies=[[Third Aliance]] [[Pwnies]]|enemies=[[peaches]]
+
{{Faction
[[Immortal alliance]]|characters=[[Piltogg]]  
+
|name=Akkadian Empire
 +
|image=Akkadia.gif
 +
|structure=Nomadic Empire
 +
|teklevel=[[Tek Level]] 6
 +
|influence=Located in [[Artogat sector]]
 +
|allies=[[Third Alliance]]
 +
[[Pwnies]]
 +
|enemies=[[Peaches]]
 +
[[Immortal Alliance]]
 +
|characters=[[Piltogg]]  
 
[[Vas Kallas]]
 
[[Vas Kallas]]
 +
 
[[Kaiser Mangrave]]}}
 
[[Kaiser Mangrave]]}}
  
Despite the Akkadian StarNation's small size, they are no rag-tag bunch;and are certainly a force to be reconed with. The Akkadian "Empire" constitutes one of the most organised special operations units in the galaxy. The Akkadians don't maintain permanant residence on any planet, and have converted to be a completely space-faring [[Places and Locations|civilization]] to avoid detection. Think of them perhaps, as the Brikverse's Mafia, only somehow also combined with Fermilab and NASA and various other scientific organisations, all headed by a secret society governed by a league of [[Creature Theme|assassin]]s.
+
[[File:P2060415.jpg|frame|center|A sampling of Akkadian forces]]
  
The Akkadian Empire's primary objective is to produce profit, not necessarily capital profit, but technological profit. Much like the [[Spytron]] faction of old, the Akkadians devote a large portion of their time to collecting things. It doesn't really matter to them what sort of things they are collecting, so long as they are powerful, rare, or technologically advanced things. The end purpose of this myriad collection of artifacts and technologies is to do research on them, and combine them into new forms that will give the Akkadian Empire, and more specifically, it's ruling council, more power and influence within the brikverse; thus allowing them to complete their own hidden objectives.
+
== History of the Akkadian Empire ==
  
Akkadian science is a bit different than the science of most other star-nations. It's illegitimate science, "Mad-science" if you will, based on combining random things and seeing what works rather than actual experimentation or something like that. Many Akkadian creations are highly volatile and likely to fail, or even explode within the first couple months of use, but eventually stabilize as Akkadian mechanix work out the [[fleebnorks]]. This science will stop at nothing, combining mechanical, biological, heroic, and even magical components in order to produce favored results.  
+
The Akkadian Empire began as the population of a single planet; it's namesake Akkadia, which many historians have theorised was originally colonized as an outpost of the now-lost [[spytron]] faction.  The Akkadians were known for several key traits, largely derived from their spytron heritage, such as their love for technological advancement and for their sneaky and crafty nature. For many years, the Akkadians developed their planet in relative peace, not interacting with other star nations other than occasional raids against other star-nations in an atempt to steal their technology. However, as time passed, the Akkadians shady reputation got the best of them and after one particularily prolific raid; "QF 493", the [[intergalactic tron council]] imposed drastic economic sanctions on the planet, bankrupting its population. This soon lead to wide-spread famine and disease accross the planet, and a state of emergency was declared.  
  
'''The Council of Thirteen'''
+
Around this same time, a task force sent by the secret society known as the [[Brickmasons]] infiltrated the Akkadian homeworld, and brought with them a massive influx of new funding.  However, all of this funding went into a single project; the construction of the Juggernaught Captial Ship. Soon, jobs on the capital ship were the only jobs to be found on the entire planet, and the entire population along with all of its resources was devoted towards the massive construction project.
  
001. "Grandmaster"
+
With the Juggernaught's completion, the surface of the planet was even more desolate than it had been before; stripped bare of any construction-resource of value. Thus, when the ship was launched into space, the Akkadians had little choice but to board it, and consider the SHIP itself as their new homeworld. Now not so much a population as they were simply the crew of the massive Juggernaught Capital Ship. 
  
002. “Rex”
+
Since this time, the Juggernaught and it's accompanying Akkadian empire take orders directly from the '''Council of 13''', what remains of the Brikmason taskforce, roaving around the galaxy on some top-secret mission or another. All the while sucking more and more planets dry, adding to the size of the Akkadian Jugernaught, and collecting even more technological wealth for the Brikmason's veiled objectives.  
  
003. “Magus”
+
[[File:PA012053.jpg|frame|center|Juggernaut Capital Ship. Model built at nanoscale (smaller than normal micro scale) since the ship is around the size of a planet in minifig-scale. ]]
  
004. “Praetorian Guard of the Mysteries”
+
== Objectives ==
  
005. “Regent”
+
Despite the Akkadian StarNation's small size, they are no rag-tag bunch;and are certainly a force to be reconed with. The Akkadian "Empire" constitutes one of the most organised special operations units in the galaxy. The Akkadians don't maintain permanant residence on any planet, and have converted to be a completely space-faring [[Places and Locations|civilization]], this helps to avoid detection. Think of them perhaps, as the Brikverse's CIA, keeping tabs on everyone else, blackmailing anyone who causes them trouble, amassing ancient relics and new technologies and combining them in terrifying new ways. Now imagine that this intelligence agency is actually headed by a secret society governed by a set of occult principles and weird beliefs and practices, who would do -anything- to accomplish their secret objectives and to warp the universe into their own, refined image.
  
006. “Minerva”
+
The Akkadian Empire's primary objective is to produce profit, not necessarily capital profit, but technological profit. Much like the [[Spytron]] faction of old, the Akkadians devote a large portion of their time to collecting things. It doesn't really matter to them what sort of things they are collecting, so long as they are powerful, rare, or technologically advanced things. The end purpose of this myriad collection of artifacts and technologies is to do research on them, and combine them into new forms that will give the Akkadian Empire, and more specifically, it's ruling council, more power and influence within the brikverse; thus allowing them to complete their own hidden objectives.  
  
007. “Serapis”
+
Akkadian science is a bit different than the science of most other star-nations. It's illegitimate science, "Mad-science" if you will, based on combining random things and seeing what works rather than actual experimentation or something like that. Many newer Akkadian creations are highly volatile and likely to fail, or even explode within the first couple months of use, but eventually these technologies will stabilize as Akkadian mechanix work out the [[fleebnorks]]. This science will stop at nothing, combining mechanical, biological, heroic, and even magical components in order to produce favored results. Literally. Anything. Rumor's have spread that certain Akkadian creations have utilized minifig blood as fuel, leading to the sacrifice of thousands of lives just for the chance of a small scientific advancement.  Further, the Akkadians have formed strange and unusual alliances with all manner of ill-fated creatures in an effort to harness their magical powers, even stooping so low as to associate themselves with the [[pwnies]].
  
008. “Elder Vampire”
+
== Organisation ==
  
009. “Cygnus”
 
  
010. “Illuminatus Major”
+
'''The Council of Thirteen'''
 
 
011. “Illuminatus Minor”
 
  
012. ”Master Mason”
+
<center>
 +
{| style="font-size:10px; border-style: solid; border-width: 1px; border-color: #aaa; width: 80%; text-align: center"
 +
|- style="background-color:#eee; font-size:12px"
 +
! ID Number !! Title !! Given Name !! Description !! Thumbnail
 +
|-
 +
| '''001.''' || "Grandmaster"|| UNKNOWN|| UNKNOWN ||{{Sidebar|[[File:C001.png  |250px|charecter name]]}}
 +
|-
 +
|- style="background-color:#eee; color:#000"
 +
| '''002.''' || "Rex" || Kaiser Heinrich Mangrave || Currently, Kaiser Mangrave is the helmsman of the S.S. Akkadian Juggernaut, as well as it's minister of domestic affairs. If it has to do with economics, internal law, or internal politics, the Kaiser will be there to take care of whatever needs doing with swiftness and accuracy. ||{{Sidebar|[[File:Mangrave.jpg  |250px| character name]]}}
 +
|-
 +
| '''003.''' || "Magus"|| Dr. Alois Weishaupt  || Dr. Alois Weishaupt, and her brother Dietrich Potterriech are the masterminds behind the Akkadian Juggernaut homeship. They are its chief architects and engineers, and most likely, the only figs in possession of a complete blue-print of the ever growing juggernaut.  Alois puts her primary focus on expansion of the SHIP, and making sure that all of its infrastructure remains connected.  ||{{Sidebar|[[File:BlankBattlesAlt.png |250px|charecter name]]}}
 +
|-
 +
|- style="background-color:#eee; color:#000"
 +
| '''004.''' || "Praetorian Guard of the Mysteries" || Paladin of purity; [[Piltogg]] || Piltogg; by far the most well known member of the council of 13, is the public face of the Akkadian Empire. Patriotic songs are written about him, propaganda posters featuring piltogg can be seen all around the juggernaut, and when outside space-empires think of Akkadia, Piltogg's name is often synonymous. Currently, Piltogg's main objective is to collect the [[seven artifacts of precreation]], however in a fluke of politics, he was also elected Uber-kaiser of the [[third alliance]].  ||{{Sidebar|[[File:Piltoggcouncil.png |250px| character name]]}}
 +
|-
 +
| '''005.''' || “Regent”|| Dr. Dietrich Potterreich || Alois Weishaupt's brother. He is also one of the chief architects of the juggernaut, however he concentrates mainly in the areas of propulsion and weaponry ||{{Sidebar|[[File:Qop ds 009.jpg  |250px|charecter name]]}}
 +
|-
 +
|- style="background-color:#eee; color:#000"
 +
| '''006.''' || “Minerva” || UNKNOWN || description ||{{Sidebar|[[File:C006.png  |250px| character name]]}}
 +
|-
 +
| '''007.''' || “Serapis” || Malagor the black || One of the more eccentric members of the council; Malagor claims to be a lich, thousands of years old, orriginating from the kingdom of Bavaria. While his lich-hood is as of yet unconfirmed, it is certain that he possesses extremely powerful knowledge of many of the Arkane arts. He possesses a deep germanic heritage and a deep and ancient hatred for anything that might corrupt that herritage. He uses his position on the council to leverage some degree of influence over certain third aliance member-states, most notably, [[Bavaria]], where he has been known to take possession of powerful politicians and to place his wraiths into positions of power whenever he becomes displeased with the way things are going.  ||{{Sidebar|[[File:Malagor.png |250px|Malagor]]}}
 +
|-
 +
|- style="background-color:#eee; color:#000"
 +
| '''008.''' || “Elder Vampire” || UNKOWN || description ||{{Sidebar|[[File:BlankBattlesAlt.png |250px| character name]]}}
 +
|-
 +
| '''009.''' || “Cygnus” || Vas Kallas || Vas Kallas is the lead singer in one of many Akkadian's favorite bands; "Hanzel und Gretyl", and is as such quite the celebrity among many Akkadian youths. She is, in many ways, like a minister of propaganda, creating many songs with which to fill the akkadian youth's minds with patriotism for their fatherland, as well as bloodlust for the many enemies of Akkadia. ||{{Sidebar|[[File:Vas Kallas.jpg  |250px|charecter name]]}}
 +
|-
 +
|- style="background-color:#eee; color:#000"
 +
| '''010.''' || “Illuminatus Major” || name || description ||{{Sidebar|[[File:BlankBattlesAlt.png |250px| character name]]}}
 +
|-
 +
| '''011.''' || “Illuminatus Minor”|| Director of Security Oto Skorzenny || description ||{{Sidebar|[[File:Qop ds 008.jpg |250px|charecter name]]}}
 +
|-
 +
|- style="background-color:#eee; color:#000"
 +
| '''012.''' || ”Master Mason” || UNKOWN || description ||{{Sidebar|[[File:C008.png|250px| character name]]}}
 +
|-
 +
| '''013.''' || “Fellow of the Craft”|| name || description ||{{Sidebar|[[File:BlankBattlesAlt.png  |250px|charecter name]]}}
 +
|}
 +
</center>
  
013. “Fellow of the Craft”
 
  
  
  
----
+
[[File:Akkadian flag.jpg]]
  
Notable creations:
+
== Notable creations: ==
  
 
1. The Juggernaught [[Capital Ship]] -- Essentially the Akkadian's [[HomeWorld]]. Where all of their collections are eventually stored, and where their most secret laboratories and mechanix workshopz are located. The Juggernaught is also the location of the Akkadian ruling council.  The ship's specifications and outward appearance are not generally known, as if it has ever been seen before, there were not any survivors, but it is common speculation that it is probably some form of space-hulk with super-natural capabilities.  
 
1. The Juggernaught [[Capital Ship]] -- Essentially the Akkadian's [[HomeWorld]]. Where all of their collections are eventually stored, and where their most secret laboratories and mechanix workshopz are located. The Juggernaught is also the location of the Akkadian ruling council.  The ship's specifications and outward appearance are not generally known, as if it has ever been seen before, there were not any survivors, but it is common speculation that it is probably some form of space-hulk with super-natural capabilities.  
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[http://www.brikwars.com/forums/viewtopic.php?f=8&t=5561&hilit=FICO  The Fall of Fico] - Victory
 
[http://www.brikwars.com/forums/viewtopic.php?f=8&t=5561&hilit=FICO  The Fall of Fico] - Victory
 +
 +
 +
[[File:Akkadian title.JPG]]
 +
[[File:Snakeout.jpg]]
 +
[[File:Akkadianstandardinfantry.JPG]]
 +
[[File:Headseperatorassault.png]]
 +
[[File:AssaultonFICO.jpg]]
 +
[[File:Argh08.png]]
  
  
 
[[Category:Factions and Forces]]
 
[[Category:Factions and Forces]]
 
[[Category:Locations]]
 
[[Category:Locations]]

Revision as of 16:38, 13 January 2015

Akkadian Empire
Akkadia.gif
Nomadic Empire
Tek Level 6
Located in Artogat sector
Player
None listed
Allies
Third Alliance

Pwnies

Enemies
Peaches

Immortal Alliance

Notable People
Piltogg

Vas Kallas

Kaiser Mangrave


A sampling of Akkadian forces

History of the Akkadian Empire

The Akkadian Empire began as the population of a single planet; it's namesake Akkadia, which many historians have theorised was originally colonized as an outpost of the now-lost spytron faction. The Akkadians were known for several key traits, largely derived from their spytron heritage, such as their love for technological advancement and for their sneaky and crafty nature. For many years, the Akkadians developed their planet in relative peace, not interacting with other star nations other than occasional raids against other star-nations in an atempt to steal their technology. However, as time passed, the Akkadians shady reputation got the best of them and after one particularily prolific raid; "QF 493", the intergalactic tron council imposed drastic economic sanctions on the planet, bankrupting its population. This soon lead to wide-spread famine and disease accross the planet, and a state of emergency was declared.

Around this same time, a task force sent by the secret society known as the Brickmasons infiltrated the Akkadian homeworld, and brought with them a massive influx of new funding. However, all of this funding went into a single project; the construction of the Juggernaught Captial Ship. Soon, jobs on the capital ship were the only jobs to be found on the entire planet, and the entire population along with all of its resources was devoted towards the massive construction project.

With the Juggernaught's completion, the surface of the planet was even more desolate than it had been before; stripped bare of any construction-resource of value. Thus, when the ship was launched into space, the Akkadians had little choice but to board it, and consider the SHIP itself as their new homeworld. Now not so much a population as they were simply the crew of the massive Juggernaught Capital Ship.

Since this time, the Juggernaught and it's accompanying Akkadian empire take orders directly from the Council of 13, what remains of the Brikmason taskforce, roaving around the galaxy on some top-secret mission or another. All the while sucking more and more planets dry, adding to the size of the Akkadian Jugernaught, and collecting even more technological wealth for the Brikmason's veiled objectives.

Juggernaut Capital Ship. Model built at nanoscale (smaller than normal micro scale) since the ship is around the size of a planet in minifig-scale.

Objectives

Despite the Akkadian StarNation's small size, they are no rag-tag bunch;and are certainly a force to be reconed with. The Akkadian "Empire" constitutes one of the most organised special operations units in the galaxy. The Akkadians don't maintain permanant residence on any planet, and have converted to be a completely space-faring civilization, this helps to avoid detection. Think of them perhaps, as the Brikverse's CIA, keeping tabs on everyone else, blackmailing anyone who causes them trouble, amassing ancient relics and new technologies and combining them in terrifying new ways. Now imagine that this intelligence agency is actually headed by a secret society governed by a set of occult principles and weird beliefs and practices, who would do -anything- to accomplish their secret objectives and to warp the universe into their own, refined image.

The Akkadian Empire's primary objective is to produce profit, not necessarily capital profit, but technological profit. Much like the Spytron faction of old, the Akkadians devote a large portion of their time to collecting things. It doesn't really matter to them what sort of things they are collecting, so long as they are powerful, rare, or technologically advanced things. The end purpose of this myriad collection of artifacts and technologies is to do research on them, and combine them into new forms that will give the Akkadian Empire, and more specifically, it's ruling council, more power and influence within the brikverse; thus allowing them to complete their own hidden objectives.

Akkadian science is a bit different than the science of most other star-nations. It's illegitimate science, "Mad-science" if you will, based on combining random things and seeing what works rather than actual experimentation or something like that. Many newer Akkadian creations are highly volatile and likely to fail, or even explode within the first couple months of use, but eventually these technologies will stabilize as Akkadian mechanix work out the fleebnorks. This science will stop at nothing, combining mechanical, biological, heroic, and even magical components in order to produce favored results. Literally. Anything. Rumor's have spread that certain Akkadian creations have utilized minifig blood as fuel, leading to the sacrifice of thousands of lives just for the chance of a small scientific advancement. Further, the Akkadians have formed strange and unusual alliances with all manner of ill-fated creatures in an effort to harness their magical powers, even stooping so low as to associate themselves with the pwnies.

Organisation

The Council of Thirteen

ID Number Title Given Name Description Thumbnail
001. "Grandmaster" UNKNOWN UNKNOWN
charecter name
002. "Rex" Kaiser Heinrich Mangrave Currently, Kaiser Mangrave is the helmsman of the S.S. Akkadian Juggernaut, as well as it's minister of domestic affairs. If it has to do with economics, internal law, or internal politics, the Kaiser will be there to take care of whatever needs doing with swiftness and accuracy.
character name
003. "Magus" Dr. Alois Weishaupt Dr. Alois Weishaupt, and her brother Dietrich Potterriech are the masterminds behind the Akkadian Juggernaut homeship. They are its chief architects and engineers, and most likely, the only figs in possession of a complete blue-print of the ever growing juggernaut. Alois puts her primary focus on expansion of the SHIP, and making sure that all of its infrastructure remains connected.
charecter name
004. "Praetorian Guard of the Mysteries" Paladin of purity; Piltogg Piltogg; by far the most well known member of the council of 13, is the public face of the Akkadian Empire. Patriotic songs are written about him, propaganda posters featuring piltogg can be seen all around the juggernaut, and when outside space-empires think of Akkadia, Piltogg's name is often synonymous. Currently, Piltogg's main objective is to collect the seven artifacts of precreation, however in a fluke of politics, he was also elected Uber-kaiser of the third alliance.
character name
005. “Regent” Dr. Dietrich Potterreich Alois Weishaupt's brother. He is also one of the chief architects of the juggernaut, however he concentrates mainly in the areas of propulsion and weaponry
charecter name
006. “Minerva” UNKNOWN description
character name
007. “Serapis” Malagor the black One of the more eccentric members of the council; Malagor claims to be a lich, thousands of years old, orriginating from the kingdom of Bavaria. While his lich-hood is as of yet unconfirmed, it is certain that he possesses extremely powerful knowledge of many of the Arkane arts. He possesses a deep germanic heritage and a deep and ancient hatred for anything that might corrupt that herritage. He uses his position on the council to leverage some degree of influence over certain third aliance member-states, most notably, Bavaria, where he has been known to take possession of powerful politicians and to place his wraiths into positions of power whenever he becomes displeased with the way things are going.
Malagor
008. “Elder Vampire” UNKOWN description
character name
009. “Cygnus” Vas Kallas Vas Kallas is the lead singer in one of many Akkadian's favorite bands; "Hanzel und Gretyl", and is as such quite the celebrity among many Akkadian youths. She is, in many ways, like a minister of propaganda, creating many songs with which to fill the akkadian youth's minds with patriotism for their fatherland, as well as bloodlust for the many enemies of Akkadia.
charecter name
010. “Illuminatus Major” name description
character name
011. “Illuminatus Minor” Director of Security Oto Skorzenny description
charecter name
012. ”Master Mason” UNKOWN description
character name
013. “Fellow of the Craft” name description
charecter name



File:Akkadian flag.jpg

Notable creations:

1. The Juggernaught Capital Ship -- Essentially the Akkadian's HomeWorld. Where all of their collections are eventually stored, and where their most secret laboratories and mechanix workshopz are located. The Juggernaught is also the location of the Akkadian ruling council. The ship's specifications and outward appearance are not generally known, as if it has ever been seen before, there were not any survivors, but it is common speculation that it is probably some form of space-hulk with super-natural capabilities.

2. Personal Teleporters: The akkadians have managed to work up a working teleportation device, although it's still pretty unstable, it has proven to be highly effective in anti-SHIP combat.

3. Matter creation/destruction weapons: These weapons are not yet widely distributed, but have seen some action during the campaign near Krysto. It is unknown how they work or why it would be necessary to use them.

4. Boom-sticks: Somebody thought it would be cool to attach an MKII explosive to the end of a spear. It was indeed cool. Suicidal, but cool.


Appearances

The Cradle of Evil - Victory

Transport Troubles - Defeat

The Conflict on JunglePlanet XXII - Victory

The Sunken City of Arrgghh - Victory

Hope's Last Stand - Victory

Krysto - Victory

Assault on Goatse Bunker - Defeat

v.s. Assyrians v.s. BrickThulu Cultists - Defeat

The Battle of the Head Seperator - Victory

The Fall of Fico - Victory


Akkadian title.JPG Snakeout.jpg Akkadianstandardinfantry.JPG Headseperatorassault.png AssaultonFICO.jpg Argh08.png