An astonishing variety of creatures inhabit the BrikVerse and all that it interacts with. Many of those creatures have predecessors, associated sub-species, mutations, suffer from transmutative afflictions, or are subject to any number of other alterations. Some maintain sentience while some are monsters or animalistic. The Legitimitium MultiVerse is construction toy based and so remains as one of the multiverses most teeming with life and imagination. The BrikVerse is where most of its more wild creatures are born.
Minifigs are the single most common and important species in the BrikVerse.
Big Ugly Rock Piece Men are one of the most POOP-filled lifeforms in the universe.
A backwater, teknikal race of giants.
Savage and disgusting, Dungans are a dangerous race of coprophages.
A race of she-devils who advocate the destruction of anything lacking cuteness.
The various and sundry creatures of the NegaVerse.
A horse is a horse, of course, of course.
Toy Soldiers are the displaced creatures from another MultiVerse who advocate winning at all costs.
Trolls come in various forms but are all regenerating menaces with no redeeming qualities.
Cannon Fodder are creatures whose sole purpose in the universe is to inflate the kill count. They are sometimes called Civilians, as well.
Constructs are creatures made of Modular Parts that can be disassembled and put back together again with no lasting penalty, even if the Parts get mixed up in the process.
Masters are born leaders, holding sway over a horde of minions through mind control, charisma, or fear.
Creatures that possess strange and wondrous powers.
The expendable resources used by Masters.
Non-living creatures possessed of an anti-LifeForce.
Very small creatures that can form into Swarms.
Creature Components defines the very stuff creatures are made of in the BrikVerse.
Some creatures evolve to take on greater roles on the battlefield and are considered better than an average minifig.
Evolved minifigs and other creatures develop special abilities and powers that allow them to alter the course of battle.