|Third Alliance Pwnies|
An arrogant robot faction obsessed with video games and intent on killing all humans. They broke free of the Grade Federation's controls
The military employs hordes of battle droids and is led by commando droids. The navy consists of mass-produced frigates, mobile shipyards, quad-fighters, and the famous Conifer dreadnoughts.
Since the artificial intelligence that make up Britoid Automata need only computing hardware to sustain their electronic existence, their star-ships do not need to waste precious volume and mass on frivolities such as "Sleeping Quarters" or "Atmosphere." Instead, they can focus on the more important aspects of a Spaceship, namely Weapons and Engines!
What is normally believed by the Organic rabble of the Brikverse to be a single Super-heavy Dreadnought, the Conifer in its Annihilation configuration actually has two Tannenbaum Orbital Destroyers birthed to its sides. This configuration not only triples the battle-group's available fire power, the additional parasitic Destroyers also serve as ablative armor for the core Dreadnought as well as granting the entire assembly sectional redundancy in the event any one ship takes catastrophic damage.
The true bulk of Briktoid Automata's Space presence is made up of grillions of mass produced Droid Frigates. These streamlined craft are little more than a particular weapon system strapped to massive Engines and a long nose cone used for axial thrust vector maneuvering. Such a simple construction allows these craft to be produced at a mind-melting pace, giving these tiny ships the ability to subdue larger opponents through sheer weight of number.
Mobile Mass Production Frames such as this supply such a massive stream of Frigates. Towed to a source of space-borne material such as asteroid field or the aftermath of a battle, these Frames set to work converting it into Frigates at a rate of four per minute.
Not being limited to conventional Starship designs allows Briktoid unprecedented flexibility when it comes to Fighter-craft. The Droid Quadfighter is the pinnacle example of such flexibility. Not only does its claw-like design allow it massive utility in and out of Combat as both a Walker and a Ship, the arms themselves allow the Fighter to use Active Mass Balance Auto-Control for unprecedented flight maneuverability.
Of course, as the Organics of the Brikverse make larger and larger ships to compensate for their minuscule reproductive organs, sometime the most expedient and cost effective solution is to simply blow them up. This Recursive Anti-Capital Ship Missile is a purpose build vessel for that very task, being slightly larger than a Mass Produced Frigate while having a solid Red Transparent core and four supplementary RT Warheads. Since such a straight forward attack is likely to draw the attention of a Capital Ships' point defenses, the Missile is designed to launch its auxiliary Warheads as soon as it gets within range, forcing the Target to either focus on shooting down the nimble sub-munitions or take out the larger and more destructive Core Missile.
Gravitic Jump Gates are normally used to warp vessels with non-FTL Drives to Faster than Light speeds, or boost already FTL Capable craft to Ludicrous Speeds such as Plaid. As such, the Engineering Programs of Briktoid Automata made the obvious breakthrough in Jump Gate Design by slapping Lazor Cannons on every possible square inch of the Ring. Not only does this make the resulting Torus a nigh unassailable Ring of Death, this "Deathorus" can use it's gravity bending abilities to focus all of its firepower into a gigantic beam. Such a beam is so powerful, it is estimated that firing it at full power has already spit the Brikverse in half nearly six times already.
Honestly this page is really half-assed and will need to be filled out later.