Game Zero
Revision as of 21:07, 17 August 2017 by Quantumsurfer (talk | contribs)
Turn 0
Turn 1
RED
Heavy Squad moves forward and finds a computer console next to some explosive barrels. Command Squad prepares to move south.
Heavy Squad successfully hacks the system and places a dead end in front of Blue.
BLUE
Blue moves south toward some lockers and discovers a MedPac (may revive one dead soldier).
OVERVIEW
Turn 2
RED
Red encounters a door guarded by a laser grid. Rather than force it, Red consolidates in the console room.
BLUE
Blue moves south and east and uncovers both an armory and a console room.
Blue uses the console to uncover a room with crates directly to the south. One of the microfigs at the armory swaps his LR Rifle in for a Machine Gun.