Locations
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| + | The [[BrikWars Universe]] is an extraordinarily big place. It is an infinite stretch of brikbuilt mayhem, expanding itself in every possible direction, even through time. It is a universe torn, its chronology in tatters, its space folded and folded over again like crumpled origami. Every possible place that ever existed, presently exists, or will ever exist, exists in a relative chrono-spatial nightmare. To help make sense of the chaos, [[Theology and Philosophy|philosophers]] developed the '''[[Grand Location Unification Theory]]'''. Using the theory, individuals are able to generate a modest sense of relative position and, at the least, identify a state of being and where that being currently is. Mostly, its just guesswork though. | ||
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| − | + | == Sectors and Systems== | |
| − | + | [[Artogat Sector]] | |
| − | [[Artogat | + | |
| + | [[Devoid Sector]] | ||
[[Galaxia Nehellenium]] | [[Galaxia Nehellenium]] | ||
| − | [[ | + | [[Jörmangandr Two Hundred Thirteen]] |
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| + | == Worlds == | ||
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[[Akkadia]] | [[Akkadia]] | ||
| − | [[Ajax 4]] | + | [[Ajax-4]] |
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| + | [[Arkeais]] | ||
[[Berada]] | [[Berada]] | ||
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[[Charybdia]] | [[Charybdia]] | ||
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| + | [[Crystalline]] | ||
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| + | [[Dios]] | ||
[[Earth]] | [[Earth]] | ||
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| + | [[Ekvestria]] | ||
[[Endumus Prime]] | [[Endumus Prime]] | ||
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[[Hellius]] | [[Hellius]] | ||
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| + | [[Hus]] | ||
[[Iceworld]] | [[Iceworld]] | ||
[[Kight]] | [[Kight]] | ||
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| + | [[Krysto]] | ||
[[Medivo]] | [[Medivo]] | ||
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[[Scythian Core Worlds]] | [[Scythian Core Worlds]] | ||
| − | [[ | + | [[Venice]] |
[[Vesuvius]] | [[Vesuvius]] | ||
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| − | + | == Alternate Dimensions == | |
| − | [[ | + | [[Astral Plate]] |
| − | [[ | + | [[Battle Plates of Ragnablok]] |
| − | + | [[Far-Ums]] | |
| − | [[ | + | |
| − | [[ | + | [[Legitimitium MultiVerse]] |
| − | [[ | + | [[The NegaVerse]] |
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| − | + | == Notable Locations == | |
| − | + | [[Beige Carpet]] | |
| − | + | [[Blashlebubzelman]] | |
| − | + | [[Drakierkegaard|The Walled City of Drakierkegaard]] | |
| − | [[ | + | [[King of the Hill|The Hill]] |
| − | [[ | + | [[Ice Fields of Skadus]] |
| − | + | [[New Peach City]] | |
| − | [[ | + | [[The Rainbow Mines]] |
| − | [[ | + | [[R'lyehgo]] |
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| − | == | + | == Settings == |
| − | [[ | + | [[Battlescape]]s |
| − | [[ | + | [[Structure]]s |
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| − | [[ | + | ---- |
| + | [[Main Page]] | ||
Latest revision as of 23:12, 14 February 2013
The BrikWars Universe is an extraordinarily big place. It is an infinite stretch of brikbuilt mayhem, expanding itself in every possible direction, even through time. It is a universe torn, its chronology in tatters, its space folded and folded over again like crumpled origami. Every possible place that ever existed, presently exists, or will ever exist, exists in a relative chrono-spatial nightmare. To help make sense of the chaos, philosophers developed the Grand Location Unification Theory. Using the theory, individuals are able to generate a modest sense of relative position and, at the least, identify a state of being and where that being currently is. Mostly, its just guesswork though.
Contents |
[edit] Sectors and Systems
Jörmangandr Two Hundred Thirteen
[edit] Worlds
[edit] Alternate Dimensions
[edit] Notable Locations
The Walled City of Drakierkegaard
[edit] Settings