Zagorian Systems Conglomerate

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Republik of Zagoria
EKDFlag2.png
Indirect Democracy, Republik
Tek Level 6
Central & Eastern systems of Zagoria region, Gold Sector
Player
Kastrenzo
Allies
USA
Enemies
Galacia
Cherhovna Bryhada
Notable People


Rebel Forces, mid R.2017

Zagoria is small Republik of systems in the south of the Gold Sector. Originally an Elkossian colony, it saw several wars against it's capital between R.2009 and R.2017 before finally being granted independence from the Home world.

History

Beginnings and Background

The Zagorian systems of the southern Elkossian Empire had always been a somewhat detached group of colonies that maintained their autonomy from capital. Several of the planets in these systems were also unusually rich in resources which would constantly make them a target in the eyes of the Capital's industrial sectors. These planets would be mined and stripped of resources, and very little of the benefits would see their way back to the southerners. If it hadn't been for the Peach war of R.2011, there might have been a rebellion in the south.

During and after the Peach war, Elkoss was devastated, and the Zagorian systems enjoyed a brief period of true independence. Although this wouldn't last. By the time the post-war succession struggle had ended on Elkoss, the new Galacian Republik would re-enter the south and "annex" the short-lived Zagorian Republik after a few skirmishes and pitched battles.

Tensions reached a boiling point in R.2016 After James Lahey was elected President of Galacia, and at the time, his cheif Military leader, Marshal Shulga enacted a plan to modernize and grow the Galacian army and navy, at the expense of the Republik's resource rich south. Planets were stripped bare, and colonists were subjected to almost indentured servitude conditions while they mined materials and built weapons. The unrest culminated in what was known as the Oplot uprising, the very moon of Galacia's capital was attacked by a Southern nationalist insurgent group called NAPA (NAtional-PArty). While they were eventually defeated, NAPA caused unprecedented amounts of destruction and humiliation to the Republik, and ultimately created a distinction of "Us vs them"

Effects of the Bakhacha Coup

For much of R.2016 and R.2017, Zagoria became a occupied police state, Zagorian rebels had become a serious threat to the stability of the Republik, and as much as a quarter of the Now Massive Galacian military was dedicated soley to fighting these rebels, however everything changed after the Outer Haven Incident. Shulga deposed Lahey, who later died. And the Galacian Republik was effectively cast out and replaced by Shulga's despotic Galacian Imperiya. Something then happened that no one would have expected, Under the leadership of Lahey's daughter Sarah, many "Republik Loyalists" who stood for demokracy, fled south and joined forces with the Zagorian Rebels.

Days later, as the Arhus Crisis escalated, and threatened to pull the entire western arms into a war of unfathomable scale, Shulga's Imperiya suddenley and unexpectedly signed a peace treaty with the Rebels, granting them their independence. At the time it looked like the Arhus Crisis was sure to escalate into full scale war, and Galacia and it's allies needed all available forces to commit to the frontline.

The price of Freedom

The Rebel flag is still used by Zagorian Nationalists, particularly in the West Zagorian systems where tensions are still hot after the treaty

~

Organizations and Groups

Military

Confederate Army The Confederacy claims to be it's own sovereign star faring empire with at least half a dozen colonized worlds. And thus it maintains it's own defense forces. The majority of the Confederacy's military is ground based as it cannot hope to go toe to toe with the Loyalist navy, The Rebel army is not a unified force, while their equipment and training is relatively of similar quality, full divisions and larger formations are led by commanders that are essentially warlords, some having entire planets to themselves and others forcing to share and sometimes fight amongst themselves

The Confederate Army make use of a mix of locally produced equipment, and some captured from loyalists. their soldiers are usually tough fighers, and fight with the incredible tenacity and zeal that comes with being outnumbered and outgunned. Rather than using a wide range of specialists like the Galacian Ground Forces, Confederate troops usually train in the use of many different weapons, and when special weapons or equipment are needed, they are brought into the battle and most troops are reasonably competent with them. While their training is less formal, their equipment is sometimes of inferior quality, and they generally are not able to field as many troops as their loyalist opponents, Rebel troops often can hold their own against Galacian regulars in small to medium fights. It is only in heavy artillery that they lose. The Confederacy fields some of the same vehicles that the Loyalists do, but in much lower numbers. Overall the common regular ground force for the rebels focuses on a mix of hit and run and tenacious defensive tactics.


Rebel Soldier - The standard equipment troops of the Confederacy, carrying a rifle and grenades
Rebel Armored Soldier - Troops in heavier armor
Tank Hunter - Anti tank using an array of captured and home built rockets
Veteran soldier - Experienced troops who carry better equipment and employ better tactics
Sniper - Deadly snipers carrying long range high powered rifles
Commando - Special Forces operatives
Flamer - Pyromaniacs that burn out entrenched units and destroy structures
Confederate Officer - Field commanders, usually far from the fight


Motor Pool

Light and medium weight vehicles

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UGV

Z6445

Striker

Shadow

Northwood

Schwarzkoph

PLACEHOLDER

PLACEHOLDER
Appearance Z3.png Z1.png Z6.png Z5.png Z4.png Z2.png EKDFlag2VAR2.png EKDFlag2VAR2.png
Type Unmanned Infantry Support Platform Utility/Transport Light Tank Light Hover tank Armored Personnel Carrier Heavy Tank ~ ~
Service Life 2014- 2016-
(Bought from Octan)
2014- 2015- 2014- 2016- ~ ~
Current model (Version/Variant) MK1 Military modifications to stock vehicle MkII MKII MKIII MKIV ~ ~
Armor Rating (Size) 1 2 2 2 3 5 ~ ~
Armament Twin barreled light machine gun (Kinetic) None Twin Machinegun, Light Gauss Cannon Twin Machinegun, Light Gauss Cannon Remote controlled HMG & AT Missile (Kinetic) M16 Gauss Cannon, "Thunder" Autocannon (Kinetic). Crude shield generator ~ ~
Crew/Carry capacity N/A 1/3 2 2 1/6 3 ~ ~

Meta