Search found 15 matches
- Tue Oct 12, 2010 7:25 pm
- Forum: Bonus Material
- Topic: BrikRPG?
- Replies: 29
- Views: 10621
Re: Not sure yet.
Depends on how long it takes to get to lvl 30/35. I not entirely sure how quickly it will take for players to reach the upper levels, but I am estimating anywhere between about 30 million CP worth of kills and thirty some scenarios.(depending on how much the players try to cheat, XP could add up qu...
- Sat Oct 09, 2010 11:17 am
- Forum: Bonus Material
- Topic: BrikRPG?
- Replies: 29
- Views: 10621
Not sure yet.
Depends on how long it takes to get to lvl 30/35. I not entirely sure how quickly it will take for players to reach the upper levels, but I am estimating anywhere between about 30 million CP worth of kills and thirty some scenarios.(depending on how much the players try to cheat, XP could add up qu...
- Fri Oct 08, 2010 6:12 pm
- Forum: Bonus Material
- Topic: BrikRPG?
- Replies: 29
- Views: 10621
Re: BrikRPG?
Trying to make a BrikWars / RPG mix. Any suggestions other than "don't" would be appreciated.If all you're going to do is yell at me, fine, but remember that that would artificially increase the apparent popularity of this forum. And yes, I do like using excessively elaborate words. Are you me? I a...
- Sun Oct 03, 2010 4:21 pm
- Forum: Bonus Material
- Topic: BrikRPG?
- Replies: 29
- Views: 10621
Steeds
Been a bit since I've been on this, and I think the steeds are a good idea, but I will probably just make it possible to purchase full out vehicles.
An archmage riding a tank would be cool.
An archmage riding a tank would be cool.
- Fri Sep 24, 2010 8:23 pm
- Forum: Bonus Material
- Topic: BrikRPG?
- Replies: 29
- Views: 10621
RPG progression
I will make sure that I have character advancement, and the character EXP system is getting better designed, where CP of the unit killed is used to determine EXP gained. It's easy coming up with equipment scaling (low to high technology, mundane to magical) , but I am having difficulties deciding wh...
- Thu Sep 16, 2010 2:57 pm
- Forum: Bonus Material
- Topic: New Abilities/Equipment
- Replies: 21
- Views: 7599
The point...
I know...
50
83
78
16
1
+64
291%
I didn't say there weren't any that were multiple.
You can have an annoying, hard to understand, off-topic, random, nonsensical flame. In fact, I've seen a few.
50
83
78
16
1
+64
291%
I didn't say there weren't any that were multiple.
You can have an annoying, hard to understand, off-topic, random, nonsensical flame. In fact, I've seen a few.
- Thu Sep 16, 2010 2:01 pm
- Forum: Bonus Material
- Topic: New Abilities/Equipment
- Replies: 21
- Views: 7599
Been Enough time now...
Okay, i've been on this site long enough now to realize that at least half of the comments are flaming, 83% are random, 78% are violently off-track, 16% are hard to understand, 1% are annoying, and 64% don't make sense if you think about them too hard. Thus, I have come to the conclusion that it is ...
- Thu Sep 16, 2010 1:49 pm
- Forum: Bonus Material
- Topic: BrikRPG?
- Replies: 29
- Views: 10621
Thank you, everybody. Many of these ideas are things I have thought of, but being relatively new to the Brikwars universe, I was unaware of the fact that there was already a fair degree of content regarding this. I had not heard of Brickquest, Immortal war, or FICO before, but will certainly look at...
- Tue Sep 14, 2010 11:22 am
- Forum: Bonus Material
- Topic: BrikRPG?
- Replies: 29
- Views: 10621
BrikRPG?
Trying to make a BrikWars / RPG mix. Any suggestions other than "don't" would be appreciated.If all you're going to do is yell at me, fine, but remember that that would artificially increase the apparent popularity of this forum.
And yes, I do like using excessively elaborate words.
And yes, I do like using excessively elaborate words.
- Tue Sep 14, 2010 11:07 am
- Forum: Bonus Material
- Topic: A problem
- Replies: 29
- Views: 12259
Actual ADVICE
You know, the best way to avoid explosions is to kill the people launching explosives. Failing that, attempt to have more squads than the enemy has big bombs. On the case of that shotgun mortar, yeah, you're just screwed.
- Tue Sep 14, 2010 10:38 am
- Forum: Bonus Material
- Topic: New Abilities/Equipment
- Replies: 21
- Views: 7599
Quality.
You know, the last place I expected to run into people like this is... never mind. I've read too many other posts on this forum to say that. But if quantity is so great, why does the title get WORSE every post?
God of Brikwars
Demigod of Brikwars
etc.
God of Brikwars
Demigod of Brikwars
etc.
- Mon Sep 13, 2010 7:09 pm
- Forum: Bonus Material
- Topic: New Abilities/Equipment
- Replies: 21
- Views: 7599
- Mon Sep 13, 2010 4:13 pm
- Forum: Bonus Material
- Topic: Ultimate Melee
- Replies: 16
- Views: 8127
Good.
I think this is a good idea and will include it in my BrikWars RPG attempt
- Mon Sep 13, 2010 3:58 pm
- Forum: Bonus Material
- Topic: New Abilities/Equipment
- Replies: 21
- Views: 7599
New Abilities/Equipment
If anyone has new abilities or equipment, post them here for critique.
- Mon Sep 13, 2010 3:53 pm
- Forum: Bonus Material
- Topic: BrikSystem - Build Your Ability
- Replies: 41
- Views: 14134
RPG
Well I like it. My friend wanted my help mixing BrikWars with some RPG elements, and if I had to make up 100+ abilities and powers without a guide, I may have been a bit frustrated to find: "You know there's already an ability like that. And it costs (less/more)." I was glad to find this post becaus...