<Cerrel>
"Well fought! We should probably get some rest now, but sleep lightly. We don't want another incident like we had just now."
I return to my tent, and tinker on my projectile weapon, making it more efficient.
Search found 138 matches
- Sat Oct 08, 2011 2:09 am
- Forum: Lesser Games
- Topic: Town of Eville [RTD]
- Replies: 116
- Views: 29477
- Sat Oct 08, 2011 2:05 am
- Forum: Artwork
- Topic: Darker Shades of Gray - A BrikSpace BrikFilm
- Replies: 179
- Views: 51041
....lotsa progress while I was away. I like the way that the story is coming along so far. I'm wondering how we're going to manage the space battles...... But oh well, we'll cross that bridge when we get to it. Okay, now that we have our character archetypes, we need to decide: A) how big is Ship A?...
- Sat Oct 08, 2011 1:42 am
- Forum: The Armoury
- Topic: Cyborg Mantis Mercanaries (CMM)
- Replies: 12
- Views: 4425
- Fri Oct 07, 2011 6:33 pm
- Forum: Lesser Games
- Topic: Post-Apoc Lego RPG
- Replies: 75
- Views: 18623
- Thu Oct 06, 2011 12:45 pm
- Forum: Artwork
- Topic: Darker Shades of Gray - A BrikSpace BrikFilm
- Replies: 179
- Views: 51041
- Thu Oct 06, 2011 12:41 pm
- Forum: Forum Battles
- Topic: Hopklis Nur Turn 2
- Replies: 16
- Views: 8636
- Wed Oct 05, 2011 4:51 pm
- Forum: The Armoury
- Topic: THe V'ger Collective (revised, and with backstory!)
- Replies: 19
- Views: 6749
- Wed Oct 05, 2011 4:26 pm
- Forum: Artwork
- Topic: Ross Varn's Artwork Thread
- Replies: 73
- Views: 29357
A bit of advice: try to reserve present tense for a few specific kinds of writing. The bulk of any storytelling ought to be past tense. For instance, if you are introducing a location for a story, you might describe it in present tense, but then once the action commences you'd need to transition to...
- Wed Oct 05, 2011 3:56 pm
- Forum: Artwork
- Topic: Darker Shades of Gray - A BrikSpace BrikFilm
- Replies: 179
- Views: 51041
Agreed. definitely. Perhaps the ship's secret purpose is an override of the AI (the insane one, perhaps?) or navigational system, heading towards the crew's home planet with some sort of superweapon? That sounds like something the Immortals would do. Make you think something is important, you take ...
- Wed Oct 05, 2011 2:50 pm
- Forum: Bricks
- Topic: The official LOOT topic
- Replies: 5839
- Views: 1437933
- Wed Oct 05, 2011 2:45 pm
- Forum: Forum Battles
- Topic: Character Classes Updated
- Replies: 18
- Views: 5677
- Wed Oct 05, 2011 2:34 pm
- Forum: Lesser Games
- Topic: Town of Eville [RTD]
- Replies: 116
- Views: 29477
- Wed Oct 05, 2011 12:02 am
- Forum: Lesser Games
- Topic: Post-Apoc Lego RPG
- Replies: 75
- Views: 18623
- Tue Oct 04, 2011 10:50 pm
- Forum: Lesser Games
- Topic: Post-Apoc Lego RPG
- Replies: 75
- Views: 18623
- Tue Oct 04, 2011 8:33 pm
- Forum: Lesser Games
- Topic: Post-Apoc Lego RPG
- Replies: 75
- Views: 18623
