Search found 174 matches
- Fri Nov 15, 2013 4:52 pm
- Forum: The Rulebook
- Topic: Handcuffs
- Replies: 35
- Views: 15387
Re: Handcuffs
So any options to escape the cuffs? I suppose an ally could try to damage them...
- Fri Nov 15, 2013 4:13 pm
- Forum: Bonus Material
- Topic: Pre-Made Animal Stats Thread
- Replies: 51
- Views: 23703
Re: Pre-Made Animal Stats Thread
How's this?

A bit pricey in CP, I know...


A bit pricey in CP, I know...

- Fri Nov 15, 2013 12:16 pm
- Forum: The Rulebook
- Topic: Vehicle Guide
- Replies: 12
- Views: 7282
Re: Vehicle Guide
So for calculating base CP value (Size x Structure Level) do we just split the difference and treat it as an SL3?IVhorseman wrote: Assault Tank: Has 4d10 Armor from all attacks made against the front, but 2d10 for all attacks from behind.
- Fri Nov 15, 2013 12:10 pm
- Forum: Bonus Material
- Topic: Plastik Armory: Better Guns, Awesome Abilites
- Replies: 222
- Views: 117502
Re: Plastik Armory: Better Guns, Awesome Abilites
So does grenadier+multitasking=unlimited explosive spam? At first, I misread this line as: So does grenadier+multitasking=unlimited explosive orgasm ? That's what I get for reading BrikWars forums when barely awake. Though in all fairness, that is probably what anyone with infinite grenades would b...
- Fri Nov 15, 2013 11:35 am
- Forum: The Rulebook
- Topic: Guided missiles?
- Replies: 13
- Views: 5520
Re: Guided missiles?
Half Minds ... A Programmed Creature is limited in its ability to make complex strategic decisions, and instead follows a simple set of behaviors. Simple Creatures are given a list of behaviors at the beginning of the battle, and may only behave in accordance with those instructions. A Simple behav...
- Fri Nov 15, 2013 1:50 am
- Forum: The Rulebook
- Topic: Newbish n00b questions, MkII
- Replies: 823
- Views: 355321
Re: Newbish n00b questions, MkII
Not even if the minifig is Iron Man?stubby wrote: 107. Yes, if the devices run on minifig muscle power - like a giant axe or bow or something. A minifig can't gather power to fire a giant gun.
- Wed Nov 13, 2013 5:06 pm
- Forum: The Rulebook
- Topic: Newbish n00b questions, MkII
- Replies: 823
- Views: 355321
Re: Newbish n00b questions, MkII
12. Instead of having to take an action, squads can just form up willy nilly, without officers. In exchange, as long as officers perform a combined action with their squadmates, all squad members have at least 1d8 skill. There's a few other re-toolings of how squads are gonna work, but most of them...
- Tue Nov 12, 2013 9:48 pm
- Forum: The Rulebook
- Topic: Newbish n00b questions, MkII
- Replies: 823
- Views: 355321
Re: Newbish n00b questions, MkII
102: yup 103: ranged attacks can't be parried, under normal rules. I make an exception when it comes to beamswords and laser shots, in which case I indeed just use the shield/weapon's UR. The lightsabres beamswords/blasters thing makes sense. But in regards to the "block a grenade with a shield" th...
- Tue Nov 12, 2013 6:04 pm
- Forum: The Rulebook
- Topic: Newbish n00b questions, MkII
- Replies: 823
- Views: 355321
Re: Newbish n00b questions, MkII
If I remember right, a feat is something completely separate that only heroes get, and isn't considered an "action" proper. 102. Wait, so a Hero can use his Feat and a regular action all in one turn? 103. When parrying a projectile/explosive missed shot, what do you roll against? Just the UR of the...
- Tue Nov 12, 2013 10:47 am
- Forum: The Rulebook
- Topic: Newbish n00b questions, MkII
- Replies: 823
- Views: 355321
Re: Newbish n00b questions, MkII
But in all honesty, I'm most critical when I suspect someone's trying to either a) twist the rules to get as much of an unfair advantage as possible, or b) make something needlessly complicated instead of using a simpler rule that already exists. Fair enough - but know that I've been around the blo...
- Tue Nov 12, 2013 12:13 am
- Forum: The Rulebook
- Topic: Newbish n00b questions, MkII
- Replies: 823
- Views: 355321
Re: Newbish n00b questions, MkII
101. If both players roll a one in the Heroic Feat Roll, it's a special case - the Hero has failed to accomplish his Feat, but his opponent has failed to oppose him. Rather than try to unravel this Heroic Paradox, the Heroic Feat is cancelled - the Hero suffers from a moment of uncharacteristic sani...
- Mon Nov 11, 2013 2:06 pm
- Forum: The Rulebook
- Topic: Newbish n00b questions, MkII
- Replies: 823
- Views: 355321
Re: Newbish n00b questions, MkII
So this whole "Guideline-Book" Sub-Forum is really more for arguing about whether or not we should argue about the "rules" in the first place? 
- Mon Nov 11, 2013 4:17 am
- Forum: The Rulebook
- Topic: Ranged combat - Can I fire several weapons?
- Replies: 68
- Views: 66098
Re: Ranged combat - Can I fire several weapons?
It's still two separate attack rolls, which is HUGELY superior to one attack roll of double damage. Wait, why is two separate attacks superior to one with double damage? That's a good question. I can see the dual guns being more advantageous in minifig combat, but 2 peashooters vs. a tank isn't goi...
- Mon Nov 11, 2013 4:09 am
- Forum: The Rulebook
- Topic: Ranged combat - Can I fire several weapons?
- Replies: 68
- Views: 66098
Re: Ranged combat - Can I fire several weapons?
half-turn? I think you're still missing the point. Let me break it down: In any given turn, a minifig (or anything with its own mind, really) may use up to their movement in inches in one turn, and ONE SINGLE ACTION such as making an attack, reloading a weapon, or otherwise interacting with the env...
- Mon Nov 11, 2013 4:03 am
- Forum: The Rulebook
- Topic: Newbish n00b questions, MkII
- Replies: 823
- Views: 355321
Re: Newbish n00b questions, MkII
It seems like every third question of yours revolves around the concept of "I WANT MY GUY TO SHOOT A BUNCH OF TIMES IN A TURN, WHAT ABOUT THIS EXCEPTION" when it's literally a 2 CP ability to allow exactly that. Hell, if you're not playing with CP (like good brikwarriors should), you can simply dec...