Search found 71 matches

by Vason
Mon Nov 13, 2023 9:42 am
Forum: The Rulebook
Topic: Explosive weapon travel time
Replies: 5
Views: 1777

Re: Explosive weapon travel time

I'll be seeing how well a big eff-off artillery cannon works this weekend, so I'll finally have a vote to add to this. Planning on using it partially as area denial, by dropping massive fire field effects to box things in, then dropping actual explosions and such. My current thoughts on it is that b...
by Vason
Fri Oct 05, 2018 7:57 pm
Forum: The Rulebook
Topic: BW 2018 Feedback
Replies: 130
Views: 55313

Re: BW 2018 Feedback

Originally, the hiding was a balancing factor - you got this guy who could increase your forces unfairly, but he couldn't participate in the fight, so you were one man down until he called in that unfair advantage. Meanwhile he's hiding out in the back line, making himself a more and more valuable ...
by Vason
Mon Aug 27, 2018 7:53 am
Forum: Bonus Material
Topic: The Heroic Team
Replies: 10
Views: 6118

Re: The Heroic Team

These, plus a standard Hero, could make for a solid Sentai style 5 man band.
by Vason
Sat Aug 25, 2018 10:57 am
Forum: The Metal
Topic: What (Fuckin' Metal) song are ya listening to?
Replies: 449
Views: 137095

Re: What (Fuckin' Metal) song are ya listening to?



Love these guys. Their stage presence is fantastic, involving post-apocalyptic goggled costumes, killer evil scientists, and cardboard box robots.



^- like that!
by Vason
Mon Aug 13, 2018 1:27 pm
Forum: Bonus Material
Topic: Orbital bombardment guns
Replies: 3
Views: 3592

Re: Orbital bombardment guns

Depending on how you're setting up your battle, this is the kind of thing that I like to use Supernatural Dice for. One Minifig is the designated Spotter, and has, say, 3d10 and 3d6. Roll range out to your target as needed, use the rest of the dice for damage. The AoE will depend on how many d10s yo...
by Vason
Sat Aug 11, 2018 11:05 am
Forum: The Rulebook
Topic: Creations that dock and combine
Replies: 18
Views: 9965

Re: Creations that dock and combine

I feel like I'm being unnecessarily harsh in this thread, because I'm looking at this from a perspective of "oh no this will ruin my precious finely tuned system" rather than "how can I make fielding a Voltron the most fun for everyone involved." So take everything I'm saying in here with a grain o...
by Vason
Sat Aug 11, 2018 10:45 am
Forum: The Rulebook
Topic: Now you can all stop asking about magick
Replies: 88
Views: 56363

Re: Now you can all stop asking about magick

stubby wrote:Wands and staves are just a cheap way to add CC and ranged attacks without having to buy more SN dice.


Real SN users rely only on what is in their Heart! And Beard! And Cape! And Pants!
by Vason
Fri Aug 10, 2018 4:41 pm
Forum: The Rulebook
Topic: Creations that dock and combine
Replies: 18
Views: 9965

Re: Creations that dock and combine

If you just want to use them as a squad, what's the point of combining them in the first place? You shouldn't do something that crazy and dramatic without making it interesting somehow. I'm definitely in agreement there. Having a Giant Combiner mechanically be basically just a squad is less interes...
by Vason
Fri Aug 10, 2018 11:35 am
Forum: The Rulebook
Topic: Creations that dock and combine
Replies: 18
Views: 9965

Re: Creations that dock and combine

I can definitely see where all of that comes from, and makes a lot of sense if I were to have bought, say, Voltron as a single Creation that wants to be able to split. I'm instead coming at this from the angle of "Voltron is not a Creation of its own, but instead is a Squad of 5 separately bought Li...
by Vason
Fri Aug 10, 2018 10:11 am
Forum: The Rulebook
Topic: Creations that dock and combine
Replies: 18
Views: 9965

Re: Creations that dock and combine

What I always feared with combining robos what the loss of overall size with the newly formed unit. The size points of certain individual units could get lost once being integrated as the robo's limbs, since these aren't usually counted towards a mech's effective size. Teamwork from the Weapons Cha...
by Vason
Fri Aug 10, 2018 7:20 am
Forum: The Rulebook
Topic: Creations that dock and combine
Replies: 18
Views: 9965

Re: Creations that dock and combine

Let's take Voltron as an example, a Creation that combines 5 into 1. Voltron gets shot by a single giant laser, taking 4 points of Size damage. Since it's a single attack, all 4 points have to go onto 1 of the Lions, yes? Would it be too cheesy to allow Voltron to redistribute the damage throughout ...
by Vason
Thu Aug 09, 2018 9:46 pm
Forum: The Armoury
Topic: Voltron, Defender of the Universe!
Replies: 4
Views: 1984

Re: Voltron, Defender of the Universe!

Would it be too cheesy to allow a Fully-Formed Voltron re-distribute size damage between Lions on its turn? How many extra Ü or CP could such an ability cost?
by Vason
Thu Aug 09, 2018 9:42 pm
Forum: The Armoury
Topic: Voltron, Defender of the Universe!
Replies: 4
Views: 1984

Voltron, Defender of the Universe!

https://i.imgur.com/KEHKxqc.jpg?1 "From days of long ago, from uncharted regions of the universe, comes a legend. The legend of Voltron: Defender of the Universe. A mighty robot, loved by good, feared by evil. As Voltron's legend grew, peace settled across the galaxy. On Planet Earth, a Galaxy Alli...
by Vason
Thu Aug 09, 2018 4:38 pm
Forum: Bricks
Topic: The official LOOT topic
Replies: 5837
Views: 1216007

Re: The official LOOT topic

Worth every penny and then some.

Image
by Vason
Wed Aug 08, 2018 6:54 am
Forum: The Rulebook
Topic: Rocket range
Replies: 3
Views: 3583

Re: Rocket range

The stats of Rockets is for using one without a launcher. Think of Sidewinders on the wingtips of an F-18. Launcher stats are for launching Payloads and Explosives that don't need to have their own way of moving. Think of a Railgun. If you're looking to cheese for a little extra range, I don't see a...
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