Search found 13 matches

by Szerszen
Thu Jan 29, 2015 2:59 pm
Forum: Bonus Material
Topic: Battle of the Sea - mircoscale
Replies: 3
Views: 2369

Re: Battle of the Sea - mircoscale

I know Mobile Frame Zero... it's a good system but in my opinion directed too much to only one style of play and to be honest little too complicated for fast play.
by Szerszen
Thu Jan 29, 2015 8:39 am
Forum: Bonus Material
Topic: Battle of the Sea - mircoscale
Replies: 3
Views: 2369

Battle of the Sea - mircoscale

I was trying to use the rules of BW to play in microscale in Sea fights... pirates etc... but a lot of counting to prepare the fleet was little hard and rescaling isn't a way in which it was working. In effect I prepare new battle system - which maybe is not so close to BrikWars, but is working. The...
by Szerszen
Sun Jan 18, 2015 7:32 am
Forum: The Armoury
Topic: Artillery squad
Replies: 4
Views: 1919

Re: Artillery squad

Thank you, This regiment is after real tests on battlefield, and it's working very well. Cannon can shot for a long distance and destroy small squads or even other construct's. Hero (Ork) with his warg is nearly "solitaire regiment", especially I was add to him additional skill - little modified "we...
by Szerszen
Sat Jan 17, 2015 5:14 pm
Forum: The Armoury
Topic: Artillery squad
Replies: 4
Views: 1919

Artillery squad

In every army sometimes the artillery is needed, so I create the artillery squad presented below. It's optimalized to be usable as a solitaire squad or part of bigger army. Short point cost: - Cannon: 9 CP (3 lvl) - Cart with ammo: 2 CP - Additional grapeshots x3: 9 CP (lvl 3) - Warg: 11 CP (he can ...
by Szerszen
Tue Nov 18, 2014 4:34 am
Forum: Reports From the Field
Topic: III Battle of season II in Paradox Cafe
Replies: 3
Views: 3386

Re: III Battle of season II in Paradox Cafe

Yes.. the place where we have our meetings is a pub with a lot of board games, playdesks for the battle game... and even decorations (as you can see), so many times in the playtime, we have the questions... "oh wait... it's LEGO battle system?" "oh I can bring back my lego figs from the downstairs a...
by Szerszen
Mon Nov 17, 2014 6:07 pm
Forum: Reports From the Field
Topic: III Battle of season II in Paradox Cafe
Replies: 3
Views: 3386

III Battle of season II in Paradox Cafe

Hi all, This is my first report from the Battlefield. We met last Sunday in our standard place of meeting in Warsaw - Paradox Cafe, to play in BrikWars. This time there were 6 players and... all have own team for 200 CP, so we create 2 battle teams, for 600 CP total on each site. The battle was on 2...
by Szerszen
Tue Nov 04, 2014 6:10 am
Forum: The Rulebook
Topic: Measurement: How about bricks?
Replies: 4
Views: 3400

Re: Measurement: How about bricks?

Off Topic: Chima sets are nearly created by their construct of kindreads for Brikwars... and the 2015 is the last year for them... they finish with few very nice battlepack with banners.
by Szerszen
Tue Nov 04, 2014 2:42 am
Forum: The Rulebook
Topic: Measurement: How about bricks?
Replies: 4
Views: 3400

Re: Measurement: How about bricks?

The technic bricks are nearly ideal as measures... I'm using now two technic brick 15studs lenght, connceted with one 2 stud, but earlier I prepared some other measurements: http://klocki.netla.pl/sites/lego.netla.pl/files/linijka5na10.jpg Travel (pocket :wink: ) version: http://klocki.netla.pl/site...
by Szerszen
Tue Nov 04, 2014 2:27 am
Forum: New People Start Here
Topic: Introduce yourself!
Replies: 3566
Views: 839280

Re: Introduce yourself!

@Maverick so we are friends... ;-) The vikings were my first squat for BrrikWars, when we were begin our meetings in Warsaw to play in real. They were supported by the eagle and ravens from Chima, of course as flying units... and it was maybe small (below 100 CP for each site) battle but well rememb...
by Szerszen
Sat Nov 01, 2014 10:52 am
Forum: The Rulebook
Topic: Minifigs that have flight.
Replies: 11
Views: 5154

Re: Minifigs that have flight.

I just adopted for flying units (especially Chima) just rule of additional engine in the same style as legs, which are engine with 5" speed (2.5 CP), of course with rule for flying engine - so you can create even flying units with speed 1" for 1 CP. If you need more speed, you are just paying more CP.
by Szerszen
Sat Nov 01, 2014 10:15 am
Forum: The Rulebook
Topic: How to mimmick the effect of a D8 using only D6s
Replies: 11
Views: 4983

Re: How to mimmick the effect of a D8 using only D6s

There is a lot of free dice rollers even for Android, so if you have a mobile phone with such system, just go to android shop. You can even pregenerate just table in excell or libre office spreadshit with random function - for such dice... - everytime, when you roll just delete with pen the next num...
by Szerszen
Thu Oct 30, 2014 4:41 pm
Forum: Reports From the Field
Topic: [HH] The Battle (in the Car-Park) of Trading Post 72
Replies: 10
Views: 8579

Re: The Battle (in the Car-Park) of Trading Post 72 - Incomp

As we talked on chat...

Black ninja is class for himself.
Very nice report.
by Szerszen
Thu Oct 30, 2014 3:37 pm
Forum: New People Start Here
Topic: Introduce yourself!
Replies: 3566
Views: 839280

Re: Introduce yourself!

* - Who are you? An IT guy, game player... and BrikWars player too. * - Do you live with your mom? (Trust me, this is important) No. I have my own family, and children * - Where do you come from? Poland (in the middle of Europe) * - What is your quest? Just create my own emporium... with some warri...