Search found 11 matches

by Beelze
Mon Aug 24, 2009 6:09 pm
Forum: The Rulebook
Topic: Simple questions from a simple individual
Replies: 26
Views: 10264

... and now I see where it says that, plain as day. Twice, even.

I presume the extra 1 CP for body armor is for the ability to circumvent this limitation?
by Beelze
Mon Aug 24, 2009 5:14 pm
Forum: The Rulebook
Topic: Simple questions from a simple individual
Replies: 26
Views: 10264

This is with the 2005 rules, where armor costs S*N CP to give a size S creature Nd10 armor.

At least, if I'm reading it right. I might not be though - your math would explain why minifig body armor isn't a free tradeoff between stats (+armor, -move).
by Beelze
Mon Aug 24, 2009 4:57 pm
Forum: The Rulebook
Topic: Simple questions from a simple individual
Replies: 26
Views: 10264

Yes, but it likely will not preserve game balance. For example, a mere 4 extra CP per minifig could give them a whopping 4d10 armor and +1" movement. 2:1 odds would in no way be a fair fight against that, though CP costs would suggest so. It's fine for Heroes because they make for one big target, bu...
by Beelze
Mon Aug 24, 2009 2:45 pm
Forum: The Rulebook
Topic: Simple questions from a simple individual
Replies: 26
Views: 10264

Thanks for the input. Next question, if you'd be so kind: has anyone tried using extensively modified armies according to the custom creation rules? Increased armor, for example, which for a size 1 minifig is actually really cheap - +1 CP per +1d6 armor. If so, how'd it work out for you?
by Beelze
Mon Aug 24, 2009 2:41 pm
Forum: The Rulebook
Topic: What houserules do you use?
Replies: 22
Views: 9285

What houserules do you use?

The title pretty much says it all. Although most people here seem to prefer the 2005 rules, I haven't seen anyone use a vanilla ruleset. Most everyone integrates a little of the 2001 rules or makes up a few of their own. Which houserules do you prefer, and why? Are there any modifications that are t...
by Beelze
Wed Aug 12, 2009 5:08 pm
Forum: The Rulebook
Topic: multi-payload weapons
Replies: 32
Views: 11934

The part I'm eyeballing is http://www.brikwars.com/rules/2005/7.htm#4 Scroll down to "multitasking," then further down to the section on vehicle controls. It looks like a vanilla minifig in a deathmobile can fire one gun or set of identical guns at one target. Sadly, there doesn't seem to be any big...
by Beelze
Wed Aug 12, 2009 2:21 pm
Forum: The Rulebook
Topic: multi-payload weapons
Replies: 32
Views: 11934

More specifically, one target per action. You could have a number of separate gunners or upgrade the single pilot's mind to have a freakish cyber-connection to the machine, enough for every weapon to be independently targeted. Be sure to use lots of hoses and creepy black stuff. Heads-in-a-jar work ...
by Beelze
Mon Aug 10, 2009 4:49 pm
Forum: The Rulebook
Topic: Mixed squads of troops with different special rules
Replies: 3
Views: 2775

I wouldn't think so, otherwise you could make a giant squad with a single special rule and have them all benefit. I think it works the other way - if they can hit ONE unit, they can hit ALL the units.
by Beelze
Mon Aug 10, 2009 3:42 pm
Forum: The Rulebook
Topic: Simple questions from a simple individual
Replies: 26
Views: 10264

But the body armor brings their total armor up to 6. That means single pistol users have to crit to kill, and rifle users only have a 33% chance. If the melee have a shield (and are running straight at the ranged units) they can also parry, and halve that again. What this does is greatly incentivize...
by Beelze
Wed Aug 05, 2009 5:28 pm
Forum: The Rulebook
Topic: Simple questions from a simple individual
Replies: 26
Views: 10264

Simple questions from a simple individual

I've got two questions, neither of which are particularly in-depth. 1) The rules (2005) regarding saved actions and countering are a little fuzzy. Do you need to have saved an action to counterattack? If you choose to counter instead of withdrawing, do you still get an action next turn? Can a ranged...
by Beelze
Wed Aug 05, 2009 4:55 pm
Forum: Battle Organization
Topic: NorCal [SF Bay Area]
Replies: 12
Views: 7219

NorCal [SF Bay Area]

Considering the Bay Area's status as geek mecca, I find it odd that there isn't a Northern California thread already. Well, consider that changed.

Is anyone else out there within driving distance of San Francisco?